/external/deqp/modules/gles3/functional/ |
es3fFboMultisampleTests.cpp | 21 * \brief FBO multisample tests. 250 : TestCaseGroup(context, "msaa", "Multisample FBO tests")
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/external/mesa3d/src/gallium/auxiliary/util/ |
u_blitter.h | 186 * Only one sample of a multisample texture can be copied and is specified by 187 * src_sample. If the destination is a multisample resource, dst_sample_mask
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/external/mesa3d/src/gallium/docs/source/cso/ |
rasterizer.rst | 8 multisample state, scissoring and flat/smooth shading. 233 multisample
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/external/deqp/doc/testspecs/GLES2/ |
performance.txt | 68 * Color, depth, stencil and multisample bits
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/external/deqp/doc/testspecs/GLES3/ |
functional.fbo.completeness.txt | 36 + Compatibility of multisample attachments
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performance.txt | 68 * Color, depth, stencil and multisample bits
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/external/deqp/doc/testspecs/GLES31/ |
functional.geometry_shading.txt | 81 2D array, and 2D multisample array texture. Tests render to the default layers,
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/external/deqp/modules/glshared/ |
glsFragmentOpUtil.hpp | 145 // that indexes the same memory area, but using the multisample indexing convention.
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/external/mesa3d/docs/ |
GL3.txt | 66 Multisample textures (GL_ARB_texture_multisample) not started
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relnotes-8.0.3.html | 180 <li>mesa: Fix push/pop of multisample coverage invert.</li> 181 <li>mesa: Include the multisample enables under GL_MULTISAMPLE_BIT attrib as well.</li>
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/external/mesa3d/src/gallium/drivers/svga/ |
svga_pipe_rasterizer.c | 89 rast->multisampleantialias = templ->multisample;
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/external/mesa3d/src/mesa/main/ |
state.c | 297 * Update derived multisample state. 302 ctx->Multisample._Enabled = GL_FALSE; 303 if (ctx->Multisample.Enabled && 306 ctx->Multisample._Enabled = GL_TRUE;
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/external/skia/include/gpu/ |
GrRenderTarget.h | 94 * Call to indicate the multisample contents were modified such that the
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/external/skia/src/core/ |
SkPictureContentInfo.cpp | 33 *reason = "Can't use multisample on dash effect.";
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/frameworks/native/opengl/tests/angeles/ |
app-linux.cpp | 193 printf("Multisample enabled: GL_SAMPLES = %u\n", samples);
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/external/deqp/modules/gles31/functional/ |
es31fMultisampleTests.cpp | 21 * \brief Multisample tests 129 throw tcu::NotSupportedError("No multisample buffers"); 164 * \brief Abstract base class handling common stuff for default fbo multisample cases. 257 throw tcu::NotSupportedError("No multisample buffers"); 871 * the number of samples do not have effect. In multisample fragment [all...] |
es31fInternalFormatQueryTests.cpp | 135 m_testCtx.getLog() << tcu::TestLog::Message << "ERROR: Format MUST support some multisample configuration, got GL_NUM_SAMPLE_COUNTS = " << numSampleCounts << tcu::TestLog::EndMessage; 298 m_testCtx.getLog() << tcu::TestLog::Message << "ERROR: Format MUST support some multisample configuration, got GL_NUM_SAMPLE_COUNTS = " << numSampleCounts << tcu::TestLog::EndMessage;
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/external/llvm/test/Transforms/InstCombine/ |
shufflemask-undef.ll | 31 %struct.Multisample = type { float, i8, i8, i8, i8, i8, i8, i8, i8 } 50 %struct.State = type <{ i16, i16, i16, i16, i32, i32, [256 x %struct.IColor4], [128 x %struct.IColor4], %struct.Viewport, %struct.Transform, %struct.LightModel, %struct.ActiveTextureTargets, %struct.AlphaTest, %struct.BlendMode, %struct.ClearColor, %struct.ColorBuffer, %struct.DepthTest, %struct.ArrayRange, %struct.FogMode, %struct.HintMode, %struct.LineMode, %struct.LogicOp, %struct.MaskMode, %struct.PixelMode, %struct.PointMode, %struct.PolygonMode, %struct.ScissorTest, i32, %struct.StencilTest, [8 x %struct.TextureMode], [16 x %struct.TextureImageMode], %struct.ArrayRange, [8 x %struct.TextureCoordGen], %struct.ClipPlane, %struct.Multisample, %struct.RegisterCombiners, %struct.ArrayRange, %struct.ArrayRange, [3 x %struct.PipelineProgramState], %struct.ArrayRange, %struct.TransformFeedback, i32*, %struct.FixedFunction, [3 x i32], [3 x i32] }>
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/external/deqp/doc/ |
gles3-test-case-resolutions.txt | 81 dEQP-GLES3.functional.multisample.* 128x128 256x256
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/external/deqp/framework/platform/ios/ |
tcuIOSPlatform.mm | 223 throw NotSupportedError("Multisample config is not supported");
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/external/mesa3d/src/gallium/state_trackers/dri/common/ |
dri_screen.c | 163 /* Also test for color multisample support - just assume it'll work
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
gen7_sf_state.c | 265 if (multisampled_fbo && ctx->Multisample.Enabled)
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/external/mesa3d/src/mesa/state_tracker/ |
st_context.c | 102 * Check for multisample env var override.
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/frameworks/base/rs/java/android/renderscript/ |
RenderScriptGL.java | 143 * Configure the multisample rendering.
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/external/deqp/framework/opengl/ |
gluStateReset.cpp | 273 // Reset multisample textures. [all...] |