/external/skia/gm/ |
blurrect.cpp | 27 rect.outset(STROKE_WIDTH/2, STROKE_WIDTH/2); 43 rect.outset(STROKE_WIDTH/2, STROKE_WIDTH/2);
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yuvtorgbeffect.cpp | 109 renderRect.outset(kDrawPad, kDrawPad);
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convexpolyclip.cpp | 170 bounds.outset(2, 2); 193 bounds.outset(2, 2);
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convexpolyeffect.cpp | 53 fGeometry.fBounds.outset(5.f, 5.f); 54 fGeometry.fRect.outset(5.f, 5.f);
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complexclip.cpp | 143 rectClip.outset(5, 5);
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imagefiltersclipped.cpp | 123 bounds.outset(margin, margin);
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imagefiltersscaled.cpp | 106 bounds.outset(margin, margin);
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/external/skia/src/effects/ |
SkDropShadowImageFilter.cpp | 111 shadowBounds.outset(SkScalarMul(fSigmaX, SkIntToScalar(3)), 132 dst->outset(SkScalarCeilToInt(SkScalarMul(sigma.x(), SkIntToScalar(3))),
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SkBlurImageFilter.cpp | 189 dst->outset(SkScalarMul(fSigma.width(), SkIntToScalar(3)), 197 dst->outset(SkScalarCeilToInt(SkScalarMul(sigma.x(), SkIntToScalar(3))),
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/frameworks/base/libs/hwui/ |
BakedOpState.cpp | 42 clippedBounds.outset(recordedOp.paint->getStrokeWidth() * 0.5f); 49 clippedBounds.outset(0.5f);
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/external/skia/include/core/ |
SkRRect.h | 250 * Call outset on the bounds, and adjust the radii to reflect what happens 257 void outset(SkScalar dx, SkScalar dy, SkRRect* dst) const { function in class:SkRRect 260 void outset(SkScalar dx, SkScalar dy) { function in class:SkRRect
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SkRect.h | 177 * Return a new Rect, built as an outset of this rect. 218 /** Outset the rectangle by (dx,dy). If dx is positive, then the sides are 223 void outset(int32_t dx, int32_t dy) { this->inset(-dx, -dy); } function in struct:SkIRect 625 * Return a new Rect, built as an outset of this rect. 667 /** Outset the rectangle by (dx,dy). If dx is positive, then the sides are 672 void outset(SkScalar dx, SkScalar dy) { this->inset(-dx, -dy); }
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/external/skia/src/gpu/batches/ |
GrStencilAndCoverPathRenderer.cpp | 119 bounds.outset(bloat, bloat);
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GrAAConvexTessellator.h | 23 // device space distance which we inset / outset points in order to create the soft antialiased edge 216 void createOuterRing(const Ring& previousRing, SkScalar outset, SkScalar coverage,
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GrDrawAtlasBatch.cpp | 164 // Outset for a half pixel in each direction to account for snapping in non-AA case 165 bounds.outset(0.5f, 0.5f);
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GrAAHairLinePathRenderer.cpp | 268 bounds.outset(SK_Scalar1, SK_Scalar1); 295 bounds.outset(SK_Scalar1, SK_Scalar1); 315 bounds.outset(SK_Scalar1, SK_Scalar1); 344 bounds.outset(SK_Scalar1, SK_Scalar1); 369 bounds.outset(SK_Scalar1, SK_Scalar1); 640 tolDevBounds.outset(SK_Scalar1 / 1000, SK_Scalar1 / 1000); 727 fBounds.outset(0.5f, 0.5f); [all...] |
/frameworks/base/tools/aapt/ |
AaptConfig.h | 45 bool parseCommaSeparatedList(const android::String8& str, std::set<ConfigDescription>* outSet);
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/prebuilts/tools/common/proguard/proguard4.7/docs/ |
style.css | 74 border: 1px outset #FFFFFF;
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/external/skia/src/gpu/ |
SkGpuDevice_drawTexture.cpp | 62 innerTransformedRect.outset(kColorBleedTolerance, kColorBleedTolerance); 175 // If we have to outset for AA then we will generate texture coords outside the src rect. The
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SkGpuDevice.cpp | 615 bounds.outset(SK_ScalarHalf, SK_ScalarHalf); 1053 int outset = bicubic ? GrBicubicEffect::kFilterTexelPad : 1; local [all...] |
/external/skia/tests/ |
BlurTest.cpp | 30 static const int outset = 100; variable 128 iref.inset(-outset, -outset);
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/external/chromium-trace/catapult/third_party/Paste/paste/debug/ |
watchthreads.py | 45 border: #aaa outset 2px; 53 border: #bbb outset 2px;
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/external/chromium-trace/catapult/third_party/gsutil/gslib/ |
progress_callback.py | 46 at the outset.
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/external/chromium-trace/catapult/third_party/polymer/components/web-animations-js/test/ |
testharness-tests.js | 79 'blink/interpolation/border-image-outset-interpolation.html',
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/external/google-breakpad/src/common/ |
stabs_to_module.h | 107 // We could just stick them in module_ from the outset, but if
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