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  /frameworks/base/libs/hwui/
BakedOpDispatcher.cpp 231 // Bounds should be same as text op, but with dx/dy offset and radius outset
237 shadowBounds.outset(op.paint->getStrokeWidth() * 0.5f);
240 shadowBounds.outset(textShadow.radius, textShadow.radius);
244 shadowBounds.outset(0.5f);
394 bounds.outset(outsetDistance, outsetDistance);
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PathTessellator.cpp 165 * Outset the bounds of point data (for line endpoints or points) to account for stroke
172 // hairline, outset by (0.5f + fudge factor) in post-scaling space
173 bounds->outset(fabs(inverseScaleX) * (0.5f + Vertex::GeometryFudgeFactor()),
176 // non hairline, outset by half stroke width pre-scaled, and fudge factor post scaled
177 bounds->outset(halfStrokeWidth + fabs(inverseScaleX) * Vertex::GeometryFudgeFactor(),
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OpenGLRenderer.cpp 1364 float outset = paint->getStrokeWidth() * 0.5f; local
    [all...]
DisplayListOp.h 255 shadow.outset(textShadow.radius);
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  /external/v8/src/regexp/
jsregexp.cc     [all...]
  /external/skia/src/core/
SkRecordDraw.cpp 439 dst.outset(stroke/2, stroke/2);
505 dst.outset(pad.fRight, pad.fRight);
528 rect->outset(xPad, yPad);
SkDraw.cpp 131 // outset to have slop for antialasing and hairlines
132 devBounds.outset(1, 1);
844 bbox.outset(1, 1);
850 bbox.outset(SkScalarHalf(ssize.x()), SkScalarHalf(ssize.y()));
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  /external/skia/samplecode/
SampleRegion.cpp 64 // may need to outset bounds a little, to account for hinting and/or
  /external/skia/src/effects/
SkDashPathEffect.cpp 53 rect->outset(radius, radius);
SkDisplacementMapEffect.cpp 274 dst->outset(SkScalarAbs(fScale) * SK_ScalarHalf, SkScalarAbs(fScale) * SK_ScalarHalf);
282 dst->outset(SkScalarCeilToInt(SkScalarAbs(scale.fX) * SK_ScalarHalf),
SkMorphologyImageFilter.cpp 151 dst->outset(SkIntToScalar(fRadius.width()), SkIntToScalar(fRadius.height()));
160 dst->outset(SkScalarCeilToInt(radius.x()), SkScalarCeilToInt(radius.y()));
  /external/skia/src/gpu/batches/
GrAAFillRectBatch.cpp 110 // Now create the inset points and then outset the original
GrAALinearizingConvexPathRenderer.cpp 273 fBounds.outset(w, w);
  /external/skia/src/gpu/effects/
GrConvexPolyEffect.cpp 319 // Outset the edges by 0.5 so that a pixel with center on an edge is 50% covered in the AA case
  /external/skia/src/gpu/gl/
GrGLPath.cpp 319 fBounds.outset(stroke->getWidth(), stroke->getWidth());
  /external/skia/src/utils/
SkDashPath.cpp 88 rect->outset(radius, radius);
  /external/skia/tests/
CanvasStateTest.cpp 165 clipRect.outset(SPACER, SPACER);
PathOpsConicIntersectionTest.cpp 90 bounds.outset(10, 10);
  /frameworks/base/libs/hwui/tests/unit/
BakedOpDispatcherTests.cpp 100 expectedBounds.outset(expectedOffset);
  /external/apache-harmony/crypto/src/test/api/java/org/apache/harmony/crypto/tests/javax/crypto/
MacTest.java 454 * Test for <code>update(byte[] input, int outset, int len)</code> method
495 * Test for <code>update(byte[] input, int outset, int len)</code> and
  /external/skia/site/user/api/
skpaint.md 549 bounds.outset(2 * scale, 2 * scale);
571 bounds.outset(8.0f, 8.0f);
  /external/skia/src/gpu/
GrDrawContext.cpp 430 // If we don't have AA then we outset for a half pixel in each direction to account for
435 bounds.outset(0.5f, 0.5f);
GrDrawTarget.cpp 130 bounds.outset(0.5f, 0.5f);
GrTextureParamsAdjuster.cpp 269 // Unless we know the amount of outset and the texture matrix we have to conservatively enforce
  /frameworks/base/tools/aapt/
AaptConfig.cpp 233 bool parseCommaSeparatedList(const String8& str, std::set<ConfigDescription>* outSet) {
241 outSet->insert(config);

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