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  /prebuilts/ndk/current/platforms/android-19/arch-x86/usr/include/asm/
io_apic_32.h 99 } physical; member in union:IO_APIC_route_entry::__anon54003
  /prebuilts/ndk/current/platforms/android-21/arch-arm/usr/include/android/
native_window.h 93 * window's physical size, then it buffer will be scaled to match that size
  /prebuilts/ndk/current/platforms/android-21/arch-arm/usr/include/linux/
agpgart.h 85 __u32 physical; member in struct:_agp_allocate
  /prebuilts/ndk/current/platforms/android-21/arch-arm64/usr/include/android/
native_window.h 93 * window's physical size, then it buffer will be scaled to match that size
  /prebuilts/ndk/current/platforms/android-21/arch-arm64/usr/include/linux/
agpgart.h 85 __u32 physical; member in struct:_agp_allocate
  /prebuilts/ndk/current/platforms/android-21/arch-mips/usr/include/android/
native_window.h 93 * window's physical size, then it buffer will be scaled to match that size
  /prebuilts/ndk/current/platforms/android-21/arch-mips/usr/include/linux/
agpgart.h 85 __u32 physical; member in struct:_agp_allocate
  /prebuilts/ndk/current/platforms/android-21/arch-mips64/usr/include/android/
native_window.h 93 * window's physical size, then it buffer will be scaled to match that size
  /prebuilts/ndk/current/platforms/android-21/arch-mips64/usr/include/linux/
agpgart.h 85 __u32 physical; member in struct:_agp_allocate
  /prebuilts/ndk/current/platforms/android-21/arch-x86/usr/include/android/
native_window.h 93 * window's physical size, then it buffer will be scaled to match that size
  /prebuilts/ndk/current/platforms/android-21/arch-x86/usr/include/linux/
agpgart.h 85 __u32 physical; member in struct:_agp_allocate
  /prebuilts/ndk/current/platforms/android-21/arch-x86_64/usr/include/android/
native_window.h 93 * window's physical size, then it buffer will be scaled to match that size
  /prebuilts/ndk/current/platforms/android-21/arch-x86_64/usr/include/linux/
agpgart.h 85 __u32 physical; member in struct:_agp_allocate
  /prebuilts/ndk/current/platforms/android-23/arch-arm/usr/include/android/
native_window.h 93 * window's physical size, then it buffer will be scaled to match that size
  /prebuilts/ndk/current/platforms/android-23/arch-arm/usr/include/linux/
agpgart.h 85 __u32 physical; member in struct:_agp_allocate
  /prebuilts/ndk/current/platforms/android-23/arch-arm64/usr/include/android/
native_window.h 93 * window's physical size, then it buffer will be scaled to match that size
  /prebuilts/ndk/current/platforms/android-23/arch-arm64/usr/include/linux/
agpgart.h 85 __u32 physical; member in struct:_agp_allocate
  /prebuilts/ndk/current/platforms/android-23/arch-mips/usr/include/android/
native_window.h 93 * window's physical size, then it buffer will be scaled to match that size
  /prebuilts/ndk/current/platforms/android-23/arch-mips/usr/include/linux/
agpgart.h 85 __u32 physical; member in struct:_agp_allocate
  /prebuilts/ndk/current/platforms/android-23/arch-mips64/usr/include/android/
native_window.h 93 * window's physical size, then it buffer will be scaled to match that size
  /prebuilts/ndk/current/platforms/android-23/arch-mips64/usr/include/linux/
agpgart.h 85 __u32 physical; member in struct:_agp_allocate
  /prebuilts/ndk/current/platforms/android-23/arch-x86/usr/include/android/
native_window.h 93 * window's physical size, then it buffer will be scaled to match that size
  /prebuilts/ndk/current/platforms/android-23/arch-x86/usr/include/linux/
agpgart.h 85 __u32 physical; member in struct:_agp_allocate
  /prebuilts/ndk/current/platforms/android-23/arch-x86_64/usr/include/android/
native_window.h 93 * window's physical size, then it buffer will be scaled to match that size
  /prebuilts/ndk/current/platforms/android-23/arch-x86_64/usr/include/linux/
agpgart.h 85 __u32 physical; member in struct:_agp_allocate

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