/external/kernel-headers/original/uapi/drm/ |
drm.h | 653 * If set to 1, the DRM core will expose all planes (overlay, primary, and
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/external/libavc/common/ |
ih264_resi_trans_quant.c | 494 * for both U and V planes
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/external/libdrm/include/drm/ |
drm.h | 633 * If set to 1, the DRM core will expose all planes (overlay, primary, and
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/external/libjpeg-turbo/ |
jdcolor.c | 359 * converting from separate-planes to interleaved representation.
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/external/libvncserver/webclients/novnc/include/ |
display.js | 686 cur.push16le(1); // 34: number of planes
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/external/libvpx/libvpx/vp9/encoder/ |
vp9_temporal_filter.c | 326 // To keep the mv in play for both Y and UV planes the max that it
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/external/mesa3d/src/gallium/auxiliary/draw/ |
draw_context.c | 138 draw->pt.user.planes = (float (*) [DRAW_TOTAL_CLIP_PLANES][4]) &(draw->plane[0]);
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/external/mesa3d/src/gallium/docs/ |
d3d11ddi.txt | 74 + Gallium supports fixed function user clip planes, D3D10/D3D11 only support using the vertex shader for them
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/external/mesa3d/src/gallium/drivers/nvc0/ |
nvc0_screen.c | 594 /* auxiliary constants (6 user clip planes, base instance id) */
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/external/mesa3d/src/gallium/drivers/r300/ |
r300_context.h | 526 /* User clip planes. */
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/external/mesa3d/src/mesa/main/ |
stencil.c | 255 * stencil planes.
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/external/mesa3d/src/mesa/swrast/ |
s_depth.c | 160 * In that case, vertexes are not clipped against the near/far planes
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/external/opencv3/3rdparty/libtiff/ |
tif_print.c | 502 fprintf(fd, "separate image planes\n");
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tiff.h | 236 #define PLANARCONFIG_SEPARATE 2 /* separate planes of data */ [all...] |
/external/opencv3/3rdparty/libwebp/enc/ |
vp8enci.h | 274 int y_offset_, uv_offset_; // offset to the luma / chroma planes
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/external/opencv3/modules/cudacodec/src/ |
video_writer.cpp | 559 stCopyChroma.dstY = frameSize.height << 1; // chroma offset (srcY*srcPitch now points to the chroma planes) [all...] |
/external/opencv3/modules/videoio/src/ |
cap_mjpeg_decoder.cpp | 132 WORD biPlanes; // Number of color planes in which the data is stored
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/external/pdfium/third_party/libtiff/ |
tif_print.c | 504 fprintf(fd, "separate image planes\n");
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/external/skia/site/dev/contrib/ |
simd.md | 115 So `SkPx`'s SSE backend sets N to 4 pixels, stores them interlaced in an `__m128i`, representing `Wide` as two `__m128i` and `Alpha` as an `__m128i` with each pixel's alpha component replicated four times. SkPx's NEON backend works with 8 planar pixels, loading them with `vld4_u8` into an `uint8x8x4_t` struct of 4 8-component `uint8x8_t` planes. `Alpha` is just a single `uint8x8_t` 8-component plane, and `Wide` is NEON's natural choice, `uint16x8x4_t`.
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/external/skia/src/codec/ |
SkJpegCodec.cpp | 652 // and that the U and V planes are the same dimensions.
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/external/webp/src/enc/ |
iterator.c | 204 { // U/V planes
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/external/webrtc/talk/app/webrtc/java/android/org/webrtc/ |
VideoRendererGui.java | 130 // data to rendering planes.
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/frameworks/native/opengl/libagl/ |
context.h | 266 // user clip planes
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/hardware/intel/img/psb_video/src/mrst/ |
pvr2d.h | 420 PVR2D_UINT uiNumLayers; /* no. of YUV planes */ [all...] |
/hardware/intel/img/psb_video/src/ |
pnw_hostjpeg.h | 213 IMG_UINT32 aui32ComponentOffset[3]; //!< Offset of the planes within the surface
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