HomeSort by relevance Sort by last modified time
    Searched full:rasterizer (Results 176 - 200 of 361) sorted by null

1 2 3 4 5 6 78 91011>>

  /frameworks/base/core/jni/
Android.mk 130 android/graphics/Rasterizer.cpp \
  /frameworks/base/core/jni/android/graphics/
GraphicsJNI.h 60 // Given the 'native' long held by the Rasterizer.java object, return a
  /frameworks/native/opengl/libagl/
mipmap.cpp 34 const GGLFormat& pixelFormat(c->rasterizer.formats[base->format]);
light.cpp 104 c->rasterizer.procs.shadeModel(c, GL_SMOOTH);
872 c->rasterizer.procs.fogColor3xv(c, paramsx);
882 c->rasterizer.procs.fogColor3xv(c, params);
  /external/mesa3d/src/gallium/docs/source/
context.rst 32 * :ref:`Rasterizer`: ``*_rasterizer_state``
72 pixels before blending to render targets. If the :ref:`Rasterizer` does
366 Number of primitives forwarded to the rasterizer.
  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_rast.c 146 * Clear the rasterizer's current color tile.
208 * Clear the rasterizer's current z/stencil tile.
878 * \param num_threads number of rasterizer threads to create
lp_rast_tri_tmp.h 35 * Prototype for a 8 plane rasterizer function. Will codegenerate
  /external/mesa3d/src/gallium/drivers/r300/
r300_context.h 152 /* Original rasterizer state. */
154 /* Draw-specific rasterizer state. */
530 /* Rasterizer state. */
r300_state.c     [all...]
r300_state_derived.c 306 * The rasterizer reads data from VAP, which produces vertex shader outputs,
392 /* Set up back-face colors. The rasterizer will do the color selection
573 DBG(r300, DBG_RS, "r300: --- Rasterizer status ---: colors: %i, "
    [all...]
  /external/skia/src/core/
SkRemote.cpp 127 fIDs.rasterizer = fEncoder->define(paint.getRasterizer());
140 fEncoder->undefine(fIDs.rasterizer);
494 paint->setRasterizer (fRasterizer .find(common.rasterizer));
  /external/autotest/client/cros/graphics/
graphics_utils.py     [all...]
  /external/mesa3d/src/gallium/auxiliary/draw/
draw_llvm.c     [all...]
draw_pipe_vbuf.c 266 vbuf->point_size = vbuf->stage.draw->rasterizer->point_size;
draw_pt_fetch_emit.c 167 feme->point_size = draw->rasterizer->point_size;
draw_pt_fetch_shade_pipeline.c 108 (boolean)draw->rasterizer->gl_rasterization_rules,
draw_pt_fetch_shade_pipeline_llvm.c 103 (boolean)draw->rasterizer->gl_rasterization_rules,
  /external/mesa3d/src/gallium/drivers/i915/
i915_surface.c 72 util_blitter_save_rasterizer(i915->blitter, (void *)i915->rasterizer);
  /external/mesa3d/src/gallium/drivers/radeonsi/
r600_blit.c 54 util_blitter_save_rasterizer(rctx->blitter, rctx->queued.named.rasterizer);
  /external/mesa3d/src/gallium/drivers/softpipe/
sp_quad_blend.c 973 if (clamp || softpipe->rasterizer->clamp_fragment_color) {
    [all...]
  /external/mesa3d/src/gallium/state_trackers/d3d1x/dxgi/src/
dxgi_native.cpp 740 void* rasterizer; member in struct:dxgi_blitter
759 rasterizer = pipe->create_rasterizer_state(pipe, &rs_state);
841 pipe->bind_rasterizer_state(pipe, rasterizer);
860 pipe->delete_rasterizer_state(pipe, rasterizer);
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_context.c 255 /* Initialize the software rasterizer and helper modules.
  /external/mesa3d/src/mesa/drivers/x11/
xmesaP.h 406 /* Plugged into the software rasterizer. Try to use internal
  /external/mesa3d/src/mesa/swrast/
s_aatriangle.c 292 * appropriate antialiased triangle rasterizer function.
s_linetemp.h 27 * Line Rasterizer Template

Completed in 500 milliseconds

1 2 3 4 5 6 78 91011>>