glsSamplerObjectTest.cpp | 293 void TextureSamplerTest::render (void) function in class:deqp::gls::TextureSamplerTest 499 render(); 503 render(); 535 // Render using sampler 536 render(); 539 // Render without sampler 543 render(); 568 bool isOk = pixelThresholdCompare (log, "Sampler render result", "Result from rendering with sampler", samplerRef, samplerResult, tcu::RGBA(0, 0, 0, 0), tcu::COMPARE_LOG_RESULT); 570 if (!pixelThresholdCompare (log, "Texture render result", "Result from rendering with texture state", textureRef, textureResult, tcu::RGBA(0, 0, 0, 0), tcu::COMPARE_LOG_RESULT)) 783 void MultiTextureSamplerTest::render (void function in class:deqp::gls::MultiTextureSamplerTest [all...] |