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  /external/compiler-rt/test/builtins/Unit/
fixunssfdi_test.c 17 // Returns: convert a to a unsigned long long, rounding toward zero.
fixunssfsi_test.c 17 // Returns: convert a to a unsigned int, rounding toward zero.
fixunstfti_test.c 21 // Returns: convert a to a unsigned long long, rounding toward zero.
fixunsxfsi_test.c 18 // Returns: convert a to a unsigned int, rounding toward zero.
floatdisf_test.c 18 // Returns: convert a to a float, rounding toward even.
floatundisf_test.c 18 // Returns: convert a to a float, rounding toward even.
  /external/fdlibm/
e_log10.c 28 * To guarantee ieee_log10(10**n)=n, where 10**n is normal, the rounding
s_rint.c 17 * rounding mode.
  /external/guava/guava/src/com/google/common/math/
BigIntegerMath.java 61 * Returns the base-2 logarithm of {@code x}, rounded according to the specified rounding mode.
121 * Returns the base-10 logarithm of {@code x}, rounded according to the specified rounding mode.
199 * Returns the square root of {@code x}, rounded with the specified rounding mode.
291 * Returns the result of dividing {@code p} by {@code q}, rounding using the specified
  /external/guava/guava-tests/benchmark/com/google/common/math/
BigIntegerMathBenchmark.java 34 * Benchmarks for the non-rounding methods of {@code BigIntegerMath}.
IntMathBenchmark.java 31 * Benchmarks for the non-rounding methods of {@code IntMath}.
IntMathRoundingBenchmark.java 33 * Benchmarks for the rounding methods of {@code IntMath}.
LongMathBenchmark.java 31 * Benchmarks for the non-rounding methods of {@code LongMath}.
LongMathRoundingBenchmark.java 33 * Benchmarks for the rounding methods of {@code LongMath}.
  /external/icu/icu4c/source/i18n/
valueformatter.h 35 * A closure around rounding and formatting a value. As these instances are
  /external/libgsm/src/
preprocess.c 98 /* Compute sof[k] with rounding
  /external/opencv3/3rdparty/openexr/IlmImf/
ImfTileDescription.h 63 NUM_ROUNDINGMODES // number of different rounding modes
  /external/skia/src/core/
SkMathPriv.h 74 /** Just the rounding step in SkDiv255Round: round(value / 255)
  /external/skia/src/gpu/text/
GrTextUtils.cpp 68 [&](const SkGlyph& glyph, SkPoint position, SkPoint rounding) {
69 position += rounding;
110 [&](const SkGlyph& glyph, SkPoint position, SkPoint rounding) {
111 position += rounding;
  /external/speex/libspeex/
lsp_bfin.h 50 "R4 = 8192;\n\t" /* R4: rounding constant */
  /external/toybox/toys/lsb/
seq.c 82 // Yes, we're looping on a double. Yes rounding errors can accumulate if
  /external/v8/test/cctest/
test-diy-fp.cc 70 // Test rounding.
  /external/valgrind/exp-bbv/tests/x86/
fldcw_check.S 90 fldcw cw # save new rounding mode
  /external/valgrind/none/tests/s390x/
fpconv.c 12 We do not test rounding here. Just making sure the insn selector
  /external/webrtc/webrtc/common_audio/signal_processing/
spl_sqrt_floor_arm.S 109 bic r0, r2, #3 << 30 @ for rounding add: cmp r0, r2 adc r2, #1

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