/external/mesa3d/src/mesa/program/ |
sampler.h | 27 _mesa_get_sampler_uniform_value(class ir_dereference *sampler,
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/external/mesa3d/src/mesa/swrast/ |
s_texfilter.h | 39 const struct gl_sampler_object *sampler);
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/external/skia/src/gpu/vk/ |
GrVkUniformHandler.h | 29 // fUBOffset is only valid if the GrSLType of the fVariable is not a sampler
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/frameworks/base/opengl/java/android/opengl/ |
GLES31Ext.java | 592 // C function void glSamplerParameterIivEXT ( GLuint sampler, GLenum pname, const GLint *param ) 595 int sampler, 601 // C function void glSamplerParameterIivEXT ( GLuint sampler, GLenum pname, const GLint *param ) 604 int sampler, 609 // C function void glSamplerParameterIuivEXT ( GLuint sampler, GLenum pname, const GLuint *param ) 612 int sampler, 618 // C function void glSamplerParameterIuivEXT ( GLuint sampler, GLenum pname, const GLuint *param ) 621 int sampler, 626 // C function void glGetSamplerParameterIivEXT ( GLuint sampler, GLenum pname, GLint *params ) 629 int sampler, [all...] |
GLES32.java | 687 // C function void glSamplerParameterIiv ( GLuint sampler, GLenum pname, const GLint *param ) 690 int sampler, 696 // C function void glSamplerParameterIiv ( GLuint sampler, GLenum pname, const GLint *param ) 699 int sampler, [all...] |
/frameworks/rs/ |
rsg.spec | 107 param RsScript sampler
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/external/autotest/client/site_tests/graphics_WebGLAquarium/ |
sampler.py | 54 class Sampler(object): 55 """Base sampler class.""" 67 """Check if sampler is stopped.""" 89 raise RuntimeError('Sampler callback function is not set') 108 """Reset the sampler.""" 112 class ExynosSampler(Sampler): 113 """Sampler for Exynos platform."""
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/external/deqp/modules/gles3/functional/ |
es3fTextureSwizzleTests.cpp | 157 renderParams.sampler = tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::NEAREST, tcu::Sampler::NEAREST);
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es3fShaderDiscardTests.cpp | 98 m_textures.push_back(TextureBinding(m_brickTexture, tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_EDGE, 99 tcu::Sampler::LINEAR, tcu::Sampler::LINEAR)));
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/external/mesa3d/src/gallium/state_trackers/vega/ |
shaders_cache.c | 132 struct ureg_src *sampler = NULL; local 200 sampler = (struct ureg_src *) malloc(sizeof(struct ureg_src) * end_sampler); 202 sampler[i] = ureg_DECL_sampler(ureg, i); 211 sampler, 218 sampler, 245 if (sampler) 246 free(sampler);
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image.c | 252 image->sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; 253 image->sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; 254 image->sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; 255 image->sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST; 256 image->sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST; 257 image->sampler.normalized_coords = 1; 491 image->sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; 492 image->sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; 493 image->sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; 494 image->sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST [all...] |
/external/mesa3d/src/mesa/drivers/dri/radeon/ |
radeon_tex.c | 415 t->base.Sampler.MaxAnisotropy = rmesa->radeon.initialMaxAnisotropy; 423 radeonSetTexWrap( t, t->base.Sampler.WrapS, t->base.Sampler.WrapT ); 424 radeonSetTexMaxAnisotropy( t, t->base.Sampler.MaxAnisotropy ); 425 radeonSetTexFilter( t, t->base.Sampler.MinFilter, t->base.Sampler.MagFilter ); 426 radeonSetTexBorderColor( t, t->base.Sampler.BorderColor.f );
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/external/skia/src/codec/ |
SkCodec.cpp | 341 uint32_t colorOrIndex, SkCodec::ZeroInitialized zeroInit, SkSampler* sampler) { 342 if (sampler) { 343 sampler->fill(info, dst, rowBytes, colorOrIndex, zeroInit); 355 SkSampler* sampler = this->getSampler(false); local 367 fill_proc(fillInfo, fillDst, rowBytes, fillValue, zeroInit, sampler); 373 fill_proc(fillInfo, fillDst, rowBytes, fillValue, zeroInit, sampler); 381 fill_proc(fillInfo, fillDst, rowBytes, fillValue, zeroInit, sampler);
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/external/webrtc/webrtc/api/objc/ |
RTCOpenGLVideoRenderer.mm | 363 sampler:(GLint)sampler 369 // When setting texture sampler uniforms, the texture index is used not 371 glUniform1i(sampler, offset); 419 sampler:_ySampler 426 sampler:_uSampler 433 sampler:_vSampler
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/hardware/qcom/display/msm8084/libcopybit/ |
c2dExt.h | 128 typedef enum { /*!< C2D sampler type enum */ 129 C2D_SAMPLER_FRAG_SRC = (1 << 0), /*!< Frag sampler for source surface*/ 130 C2D_SAMPLER_FRAG_DST = (1 << 1), /*!< Frag sampler for target surface*/ 131 C2D_SAMPLER_FRAG_MASK = (1 << 2) /*!< Frag sampler for mask surface */ 135 struct c2d_sampler { /*!< C2D sampler structure */ 136 char* sampler_name; /*!< sampler name */ 137 uint32 sampler_name_len; /*!< sampler name length */ 138 C2D_SAMPLER_TYPE sampler_type; /*!< sampler type */ 157 struct c2d_sampler* sampler_list; /*!< sampler list in the shader */ 158 uint32 sampler_count; /*!< sampler count in the shader* [all...] |
/external/mesa3d/src/gallium/drivers/svga/ |
svga_state_fs.c | 210 assert(svga->curr.sampler[i]); 213 if (!svga->curr.sampler[i]->normalized_coords) { 229 if (svga->curr.sampler[i]) { 230 key->tex[i].compare_mode = svga->curr.sampler[i]->compare_mode; 231 key->tex[i].compare_func = svga->curr.sampler[i]->compare_func;
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/frameworks/rs/scriptc/ |
rs_object_types.rsh | 75 * rs_sampler: Handle to a Sampler 77 * An opaque handle to a RenderScript sampler object. 79 * See android.renderscript.Sampler. 160 RS_TYPE_SAMPLER = 1003, // A handle to a Sampler. 216 * rs_sampler_value: Sampler wrap T value
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/prebuilts/sdk/renderscript/include/ |
rs_object_types.rsh | 75 * rs_sampler: Handle to a Sampler 77 * An opaque handle to a RenderScript sampler object. 79 * See android.renderscript.Sampler. 160 RS_TYPE_SAMPLER = 1003, // A handle to a Sampler. 216 * rs_sampler_value: Sampler wrap T value
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/external/v8/test/cctest/ |
test-log.cc | 219 class TestSampler : public v8::internal::Sampler { 222 : Sampler(isolate, 0, true, true), 250 TestSampler* sampler = NULL; 253 sampler = new TestSampler(CcTest::i_isolate()); 254 sampler->Start(); 255 CHECK(sampler->IsActive()); 263 CHECK(!sampler->WasSampleStackCalled()); 266 CHECK(sampler->WaitForTick()); 267 CHECK(sampler->WasSampleStackCalled()); 268 sampler->Reset() [all...] |
/external/deqp/modules/glshared/ |
glsTextureTestUtil.cpp | 384 return tcu::Vec4(src.sampleCompare(params.sampler, params.ref, s, lod), 0.0, 0.0, 1.0f); 386 return src.sample(params.sampler, s, lod); 392 return tcu::Vec4(src.sampleCompare(params.sampler, params.ref, s, t, lod), 0.0, 0.0, 1.0f); 394 return src.sample(params.sampler, s, t, lod); 400 return tcu::Vec4(src.sampleCompare(params.sampler, params.ref, s, t, r, lod), 0.0, 0.0, 1.0f); 402 return src.sample(params.sampler, s, t, r, lod); 408 return tcu::Vec4(src.sampleCompare(params.sampler, params.ref, s, t, r, lod), 0.0, 0.0, 1.0f); 410 return src.sample(params.sampler, s, t, r, lod); 416 return tcu::Vec4(src.sampleCompare(params.sampler, params.ref, s, t, r, q, lod), 0.0, 0.0, 1.0f); 418 return src.sample(params.sampler, s, t, r, q, lod) 1161 const char* sampler = DE_NULL; local [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrReferenceContext.cpp | 114 inline bool isMipmapFilter (const tcu::Sampler::FilterMode mode) 116 return mode != tcu::Sampler::NEAREST && mode != tcu::Sampler::LINEAR; 389 m_emptyTex1D.getSampler().wrapS = tcu::Sampler::CLAMP_TO_EDGE; 390 m_emptyTex1D.getSampler().wrapT = tcu::Sampler::CLAMP_TO_EDGE; 391 m_emptyTex1D.getSampler().minFilter = tcu::Sampler::NEAREST; 392 m_emptyTex1D.getSampler().magFilter = tcu::Sampler::NEAREST; 395 m_emptyTex1D.updateView(tcu::Sampler::MODE_LAST); 397 m_emptyTex2D.getSampler().wrapS = tcu::Sampler::CLAMP_TO_EDGE; 398 m_emptyTex2D.getSampler().wrapT = tcu::Sampler::CLAMP_TO_EDGE [all...] |
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
vktShaderRenderDiscardTests.cpp | 85 tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, 86 tcu::Sampler::CLAMP_TO_EDGE, 87 tcu::Sampler::CLAMP_TO_EDGE, 88 tcu::Sampler::LINEAR, 89 tcu::Sampler::LINEAR)));
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/external/deqp/modules/gles2/functional/ |
es2fShaderDiscardTests.cpp | 119 m_textures.push_back(TextureBinding(m_brickTexture, tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_EDGE, 120 tcu::Sampler::LINEAR, tcu::Sampler::LINEAR)));
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/external/mesa3d/src/gallium/auxiliary/util/ |
u_simple_shaders.c | 120 struct ureg_src sampler; local 131 sampler = ureg_DECL_sampler( ureg, 0 ); 149 tex_target, tex, sampler ); 182 struct ureg_src sampler; local 191 sampler = ureg_DECL_sampler( ureg, 0 ); 211 tex_target, tex, sampler );
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/external/mesa3d/src/gallium/drivers/softpipe/ |
sp_state_derived.c | 279 * sampler view. 302 * We add/update the fragment sampler and sampler views to sample from 314 /* sampler state */ 315 softpipe->samplers[PIPE_SHADER_FRAGMENT][unit] = softpipe->pstipple.sampler; 317 /* sampler view */
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