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  /external/mesa3d/src/mesa/program/
sampler.h 27 _mesa_get_sampler_uniform_value(class ir_dereference *sampler,
  /external/mesa3d/src/mesa/swrast/
s_texfilter.h 39 const struct gl_sampler_object *sampler);
  /external/skia/src/gpu/vk/
GrVkUniformHandler.h 29 // fUBOffset is only valid if the GrSLType of the fVariable is not a sampler
  /frameworks/base/opengl/java/android/opengl/
GLES31Ext.java 592 // C function void glSamplerParameterIivEXT ( GLuint sampler, GLenum pname, const GLint *param )
595 int sampler,
601 // C function void glSamplerParameterIivEXT ( GLuint sampler, GLenum pname, const GLint *param )
604 int sampler,
609 // C function void glSamplerParameterIuivEXT ( GLuint sampler, GLenum pname, const GLuint *param )
612 int sampler,
618 // C function void glSamplerParameterIuivEXT ( GLuint sampler, GLenum pname, const GLuint *param )
621 int sampler,
626 // C function void glGetSamplerParameterIivEXT ( GLuint sampler, GLenum pname, GLint *params )
629 int sampler,
    [all...]
GLES32.java 687 // C function void glSamplerParameterIiv ( GLuint sampler, GLenum pname, const GLint *param )
690 int sampler,
696 // C function void glSamplerParameterIiv ( GLuint sampler, GLenum pname, const GLint *param )
699 int sampler,
    [all...]
  /frameworks/rs/
rsg.spec 107 param RsScript sampler
  /external/autotest/client/site_tests/graphics_WebGLAquarium/
sampler.py 54 class Sampler(object):
55 """Base sampler class."""
67 """Check if sampler is stopped."""
89 raise RuntimeError('Sampler callback function is not set')
108 """Reset the sampler."""
112 class ExynosSampler(Sampler):
113 """Sampler for Exynos platform."""
  /external/deqp/modules/gles3/functional/
es3fTextureSwizzleTests.cpp 157 renderParams.sampler = tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::NEAREST, tcu::Sampler::NEAREST);
es3fShaderDiscardTests.cpp 98 m_textures.push_back(TextureBinding(m_brickTexture, tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_EDGE,
99 tcu::Sampler::LINEAR, tcu::Sampler::LINEAR)));
  /external/mesa3d/src/gallium/state_trackers/vega/
shaders_cache.c 132 struct ureg_src *sampler = NULL; local
200 sampler = (struct ureg_src *) malloc(sizeof(struct ureg_src) * end_sampler);
202 sampler[i] = ureg_DECL_sampler(ureg, i);
211 sampler,
218 sampler,
245 if (sampler)
246 free(sampler);
image.c 252 image->sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
253 image->sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
254 image->sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
255 image->sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST;
256 image->sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST;
257 image->sampler.normalized_coords = 1;
491 image->sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
492 image->sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
493 image->sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
494 image->sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_tex.c 415 t->base.Sampler.MaxAnisotropy = rmesa->radeon.initialMaxAnisotropy;
423 radeonSetTexWrap( t, t->base.Sampler.WrapS, t->base.Sampler.WrapT );
424 radeonSetTexMaxAnisotropy( t, t->base.Sampler.MaxAnisotropy );
425 radeonSetTexFilter( t, t->base.Sampler.MinFilter, t->base.Sampler.MagFilter );
426 radeonSetTexBorderColor( t, t->base.Sampler.BorderColor.f );
  /external/skia/src/codec/
SkCodec.cpp 341 uint32_t colorOrIndex, SkCodec::ZeroInitialized zeroInit, SkSampler* sampler) {
342 if (sampler) {
343 sampler->fill(info, dst, rowBytes, colorOrIndex, zeroInit);
355 SkSampler* sampler = this->getSampler(false); local
367 fill_proc(fillInfo, fillDst, rowBytes, fillValue, zeroInit, sampler);
373 fill_proc(fillInfo, fillDst, rowBytes, fillValue, zeroInit, sampler);
381 fill_proc(fillInfo, fillDst, rowBytes, fillValue, zeroInit, sampler);
  /external/webrtc/webrtc/api/objc/
RTCOpenGLVideoRenderer.mm 363 sampler:(GLint)sampler
369 // When setting texture sampler uniforms, the texture index is used not
371 glUniform1i(sampler, offset);
419 sampler:_ySampler
426 sampler:_uSampler
433 sampler:_vSampler
  /hardware/qcom/display/msm8084/libcopybit/
c2dExt.h 128 typedef enum { /*!< C2D sampler type enum */
129 C2D_SAMPLER_FRAG_SRC = (1 << 0), /*!< Frag sampler for source surface*/
130 C2D_SAMPLER_FRAG_DST = (1 << 1), /*!< Frag sampler for target surface*/
131 C2D_SAMPLER_FRAG_MASK = (1 << 2) /*!< Frag sampler for mask surface */
135 struct c2d_sampler { /*!< C2D sampler structure */
136 char* sampler_name; /*!< sampler name */
137 uint32 sampler_name_len; /*!< sampler name length */
138 C2D_SAMPLER_TYPE sampler_type; /*!< sampler type */
157 struct c2d_sampler* sampler_list; /*!< sampler list in the shader */
158 uint32 sampler_count; /*!< sampler count in the shader*
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  /external/mesa3d/src/gallium/drivers/svga/
svga_state_fs.c 210 assert(svga->curr.sampler[i]);
213 if (!svga->curr.sampler[i]->normalized_coords) {
229 if (svga->curr.sampler[i]) {
230 key->tex[i].compare_mode = svga->curr.sampler[i]->compare_mode;
231 key->tex[i].compare_func = svga->curr.sampler[i]->compare_func;
  /frameworks/rs/scriptc/
rs_object_types.rsh 75 * rs_sampler: Handle to a Sampler
77 * An opaque handle to a RenderScript sampler object.
79 * See android.renderscript.Sampler.
160 RS_TYPE_SAMPLER = 1003, // A handle to a Sampler.
216 * rs_sampler_value: Sampler wrap T value
  /prebuilts/sdk/renderscript/include/
rs_object_types.rsh 75 * rs_sampler: Handle to a Sampler
77 * An opaque handle to a RenderScript sampler object.
79 * See android.renderscript.Sampler.
160 RS_TYPE_SAMPLER = 1003, // A handle to a Sampler.
216 * rs_sampler_value: Sampler wrap T value
  /external/v8/test/cctest/
test-log.cc 219 class TestSampler : public v8::internal::Sampler {
222 : Sampler(isolate, 0, true, true),
250 TestSampler* sampler = NULL;
253 sampler = new TestSampler(CcTest::i_isolate());
254 sampler->Start();
255 CHECK(sampler->IsActive());
263 CHECK(!sampler->WasSampleStackCalled());
266 CHECK(sampler->WaitForTick());
267 CHECK(sampler->WasSampleStackCalled());
268 sampler->Reset()
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  /external/deqp/modules/glshared/
glsTextureTestUtil.cpp 384 return tcu::Vec4(src.sampleCompare(params.sampler, params.ref, s, lod), 0.0, 0.0, 1.0f);
386 return src.sample(params.sampler, s, lod);
392 return tcu::Vec4(src.sampleCompare(params.sampler, params.ref, s, t, lod), 0.0, 0.0, 1.0f);
394 return src.sample(params.sampler, s, t, lod);
400 return tcu::Vec4(src.sampleCompare(params.sampler, params.ref, s, t, r, lod), 0.0, 0.0, 1.0f);
402 return src.sample(params.sampler, s, t, r, lod);
408 return tcu::Vec4(src.sampleCompare(params.sampler, params.ref, s, t, r, lod), 0.0, 0.0, 1.0f);
410 return src.sample(params.sampler, s, t, r, lod);
416 return tcu::Vec4(src.sampleCompare(params.sampler, params.ref, s, t, r, q, lod), 0.0, 0.0, 1.0f);
418 return src.sample(params.sampler, s, t, r, q, lod)
1161 const char* sampler = DE_NULL; local
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  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.cpp 114 inline bool isMipmapFilter (const tcu::Sampler::FilterMode mode)
116 return mode != tcu::Sampler::NEAREST && mode != tcu::Sampler::LINEAR;
389 m_emptyTex1D.getSampler().wrapS = tcu::Sampler::CLAMP_TO_EDGE;
390 m_emptyTex1D.getSampler().wrapT = tcu::Sampler::CLAMP_TO_EDGE;
391 m_emptyTex1D.getSampler().minFilter = tcu::Sampler::NEAREST;
392 m_emptyTex1D.getSampler().magFilter = tcu::Sampler::NEAREST;
395 m_emptyTex1D.updateView(tcu::Sampler::MODE_LAST);
397 m_emptyTex2D.getSampler().wrapS = tcu::Sampler::CLAMP_TO_EDGE;
398 m_emptyTex2D.getSampler().wrapT = tcu::Sampler::CLAMP_TO_EDGE
    [all...]
  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderDiscardTests.cpp 85 tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE,
86 tcu::Sampler::CLAMP_TO_EDGE,
87 tcu::Sampler::CLAMP_TO_EDGE,
88 tcu::Sampler::LINEAR,
89 tcu::Sampler::LINEAR)));
  /external/deqp/modules/gles2/functional/
es2fShaderDiscardTests.cpp 119 m_textures.push_back(TextureBinding(m_brickTexture, tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_EDGE,
120 tcu::Sampler::LINEAR, tcu::Sampler::LINEAR)));
  /external/mesa3d/src/gallium/auxiliary/util/
u_simple_shaders.c 120 struct ureg_src sampler; local
131 sampler = ureg_DECL_sampler( ureg, 0 );
149 tex_target, tex, sampler );
182 struct ureg_src sampler; local
191 sampler = ureg_DECL_sampler( ureg, 0 );
211 tex_target, tex, sampler );
  /external/mesa3d/src/gallium/drivers/softpipe/
sp_state_derived.c 279 * sampler view.
302 * We add/update the fragment sampler and sampler views to sample from
314 /* sampler state */
315 softpipe->samplers[PIPE_SHADER_FRAGMENT][unit] = softpipe->pstipple.sampler;
317 /* sampler view */

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