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full:scenes
(Results
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/external/toybox/www/
design.html
167
symbol (using the "nm" command behind the
scenes
). To use this, run
/external/webrtc/talk/app/webrtc/java/jni/
androidmediaencoder_jni.cc
76
// Android's MediaCodec SDK API behind the
scenes
to implement (hopefully)
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/external/webrtc/webrtc/modules/video_coding/
qm_select.cc
84
// Reduce thresholds for large
scenes
/higher pixel correlation.
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/frameworks/base/docs/html/community/
index.html
248
In this episode, we introduce the new Transitions API in Android 4.4 Kitkat. This API provides a simple way for developers to provide animated segues to different
scenes
of their application, helping users to understand the application flow with very little code. The general approach is to tell the system that you'd like to run a transition animation, then make the necessary changes to your UI. The system figures out the differences and animates the changes.
/hardware/ti/omap4-aah/camera/OMXCameraAdapter/
OMX3A.cpp
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/hardware/ti/omap4xxx/camera/OMXCameraAdapter/
OMX3A.cpp
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/packages/apps/Email/src/com/android/email/activity/setup/
AccountSetupFinal.java
543
* Main choreography function to handle moving forward through
scenes
. Moving back should be
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/frameworks/base/core/java/android/transition/
Transition.java
428
* earlier for the start and end
scenes
. Subclasses of Transition should override
452
* or end
scenes
.</p>
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/frameworks/base/docs/html/training/
training_toc.cs
513
>Animating Views Using
Scenes
and Transitions</a>
520
<li><a href="<?cs var:toroot ?>training/transitions/
scenes
.html">
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/hardware/ti/omap4-aah/domx/omx_core/inc/
OMX_TI_IVCommon.h
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/hardware/ti/omap4xxx/domx/omx_core/inc/
OMX_TI_IVCommon.h
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/packages/apps/Gallery2/res/values/
strings.xml
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/external/chromium-trace/catapult/third_party/beautifulsoup4/
NEWS.txt
531
The default XML parser (which uses lxml behind the
scenes
) turns CDATA
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/external/libvpx/libvpx/vp9/encoder/
vp9_ratectrl.c
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/external/llvm/lib/CodeGen/AsmPrinter/
DwarfUnit.cpp
386
its type. This is necessary for various behind-the-
scenes
things the
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DwarfDebug.cpp
162
is necessary for various behind-the-
scenes
things the compiler
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/frameworks/base/docs/html/about/versions/
android-3.0.jd
570
<p>Renderscript is a runtime 3D framework that provides both an API for building 3D
scenes
as well
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/docs/source.android.com/src/devices/graphics/
architecture.jd
65
scenes
. At the heart of everything graphical in Android is a class called
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/external/avahi/specs/
draft-cheshire-dnsext-dns-sd-02.txt
460
this expert behind-the-
scenes
knowledge of what is *really* going on
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draft-cheshire-dnsext-dns-sd-03.txt
460
this expert behind-the-
scenes
knowledge of what is *really* going on
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/external/guice/latest-api-diffs/
1.0.xml
606
"behind-the-
scenes
" operation is what distinguishes the dependency
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/frameworks/base/core/java/com/android/internal/policy/
PhoneWindow.java
461
// TODO Augment the
scenes
/transitions API to support this.
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/frameworks/base/docs/html/guide/topics/media/
camera.jd
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/hardware/intel/common/omx-components/videocodec/libvpx_internal/libvpx/vp9/encoder/
vp9_onyx_if.c
721
// Extended interval for genuinely static
scenes
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/prebuilts/go/darwin-x86/doc/
go1.html
399
Behind the
scenes
the unexported fields will be assigned and copied just
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Completed in 927 milliseconds
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