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  /cts/tests/tests/renderscript/src/android/renderscript/cts/
RenderScriptTest.java 54 mRS.setPriority(RenderScript.Priority.LOW);
55 mRS.setPriority(RenderScript.Priority.NORMAL);
  /external/nist-sip/java/gov/nist/javax/sip/header/
Priority.java 95 public void setPriority(String p) throws ParseException {
99 + "Priority, setPriority(), the priority parameter is null");
  /external/nist-sip/java/gov/nist/javax/sip/parser/
PriorityParser.java 81 priority.setPriority(token.getTokenValue());
85 priority.setPriority(this.lexer.ttokenSafe());
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/properties/
PropertyFactory.java 221 property.setPriority(PRIO_FIRST + priority);
223 property.setPriority(priority);
312 property.setPriority(PRIO_FIRST);
329 property.setPriority(oldProperty.getPriority());
344 complex.setPriority(categoryPriority);
352 complex.setPriority(nextCategoryPriority);
370 //complex.setPriority(subArray[0].getPriority());
404 marginProperty.setPriority(PRIO_LAST);
423 property.setPriority(PRIO_SECOND);
431 property.setPriority(PRIO_LAST)
    [all...]
  /external/guava/guava/src/com/google/common/util/concurrent/
ThreadFactoryBuilder.java 33 * <li> a {@linkplain Thread#setPriority thread priority}
95 public ThreadFactoryBuilder setPriority(int priority) {
96 // Thread#setPriority() already checks for validity. These error messages
170 thread.setPriority(priority);
  /external/replicaisland/src/com/replica/replicaisland/
DrawableObject.java 35 public void setPriority(float f) {
  /external/testng/src/main/java/org/testng/internal/annotations/
TestOrConfiguration.java 81 public void setPriority(int priority) {
  /frameworks/base/core/java/android/bluetooth/
IBluetoothA2dp.aidl 33 boolean setPriority(in BluetoothDevice device, int priority);
IBluetoothA2dpSink.aidl 34 boolean setPriority(in BluetoothDevice device, int priority);
IBluetoothInputDevice.aidl 33 boolean setPriority(in BluetoothDevice device, int priority);
IBluetoothMap.aidl 35 boolean setPriority(in BluetoothDevice device, int priority);
IBluetoothSap.aidl 35 boolean setPriority(in BluetoothDevice device, int priority);
  /art/test/050-sync-test/src/
Main.java 83 sleepy.setPriority(4);
86 pesky.setPriority(3);
  /developers/build/prebuilts/androidtv/leanback/app/src/main/java/com/example/android/leanback/
RecommendationBuilder.java 65 public RecommendationBuilder setPriority(int priority) {
123 .setPriority(mPriority)
  /external/libchrome/base/threading/
platform_thread_linux.cc 50 // priority will use setpriority() instead, the pthread scheduler should be
51 // reset to use SCHED_OTHER so that setpriority() just works.
  /external/sl4a/Common/src/com/googlecode/android_scripting/facade/bluetooth/
BluetoothMapFacade.java 70 sMapProfile.setPriority(device, BluetoothProfile.PRIORITY_ON);
91 sMapProfile.setPriority(mDevice, BluetoothProfile.PRIORITY_ON);
  /external/testng/src/main/java/org/testng/xml/
XmlMethodSelector.java 37 setPriority(Integer.parseInt(priority));
82 public void setPriority(int priority) {
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/project/
BaseClasspathContainerInitializer.java 76 markerJob.setPriority(Job.BUILD);
98 markerJob.setPriority(Job.BUILD);
  /system/bt/utils/src/
bt_utils.c 151 if (setpriority(PRIO_PROCESS, tid, priority) < 0) {
177 if (setpriority(PRIO_PROCESS, tid, priority) < 0)
  /bionic/libc/include/sys/
resource.h 52 extern int setpriority(int, int, int);
  /development/ndk/platforms/android-21/include/sys/
resource.h 48 extern int setpriority(int, int, int);
  /development/ndk/platforms/android-3/include/sys/
resource.h 48 extern int setpriority(int, int, int);
  /external/testng/src/main/java/org/testng/annotations/
ITestAnnotation.java 82 public void setPriority(int priority);
  /external/testng/src/test/java/test/methodselectors/
MethodSelectorInSuiteTest.java 36 methodSelector.setPriority(-1);
  /frameworks/base/cmds/bootanimation/
bootanimation_main.cpp 35 setpriority(PRIO_PROCESS, 0, ANDROID_PRIORITY_DISPLAY);

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