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  /prebuilts/python/darwin-x86/2.7.5/lib/python2.7/plat-mac/lib-scriptpackages/StdSuites/
Text_Suite.py 176 'shadow' : 'shad', # Shadow
  /external/jacoco/org.jacoco.doc/diagrams/
implementation.graffle 24 <key>shadow</key>
155 <key>shadow</key>
205 <key>shadow</key>
267 <key>shadow</key>
317 <key>shadow</key>
366 <key>shadow</key>
415 <key>shadow</key>
476 <key>shadow</key>
525 <key>shadow</key>
586 <key>shadow</key
    [all...]
  /external/chromium-trace/catapult/dashboard/dashboard/elements/
chart-legend.html 11 <link rel="import" href="/components/paper-shadow/paper-shadow.html">
114 box-shadow: 0 4px 16px rgba(0,0,0,0.2);
206 <paper-shadow z="1"
269 </paper-shadow>
  /external/clang/docs/
DataFlowSanitizerDesign.rst 71 tainting systems assign one label per bit to shadow storage, and
130 | 0x000000010000|0x200000000000 | shadow memory |
135 Each byte of application memory corresponds to two bytes of shadow
140 all shadow labels corresponding to bytes loaded (which most of the
142 result in a copy of the label to the shadow of all bytes stored to.
  /external/compiler-rt/lib/msan/
msan.cc 40 // Function argument shadow. Each argument starts at the next available 8-byte
46 // corresponding shadow in (__msan_param_tls). Slightly weird, but changing this
401 Printf("FATAL: MemorySanitizer can not mmap the shadow memory.\n");
514 void __msan_partial_poison(const void* data, void* shadow, uptr size) {
515 internal_memcpy((void*)MEM_TO_SHADOW((uptr)data), shadow, size);
  /external/compiler-rt/lib/tsan/rtl/
tsan_platform_linux.cc 117 "RSS %zd MB: shadow:%zd meta:%zd file:%zd mmap:%zd"
141 // Mark shadow for .rodata sections with the special kShadowRodata marker.
176 // Map the file into shadow of .rodata sections.
267 // Go maps shadow memory lazily and works fine with limited address space.
273 // overlaps with shadow memory). If we detect unlimited stack size,
  /external/mesa3d/src/glsl/builtins/tools/
texture_builtins.py 42 # Get the number of extra vector components (i.e. shadow comparitor)
45 if sampler_type.find("Shadow") != -1:
109 # Shadow comparitor
111 print "(swiz w (var_ref P))", # ...array layer is z; shadow is w
112 elif sampler_type.endswith("Shadow"):
  /external/toybox/kconfig/lxdialog/
util.c 29 dlg.shadow.atr = A_NORMAL;
69 DLG_COLOR(shadow, COLOR_BLACK, COLOR_BLACK, true);
102 DLG_COLOR(shadow, COLOR_BLACK, COLOR_BLACK, false);
189 init_one_color(&dlg.shadow);
445 wattrset(win, dlg.shadow.atr);
  /frameworks/support/v7/cardview/src/android/support/v7/widget/
CardView.java 34 * A FrameLayout with a rounded corner background and shadow.
37 * custom emulated shadow implementation on older platforms.
60 * Lollipop, it will change the shadow size. To avoid moving the View while shadow size is changing,
61 * shadow size is clamped by {@link #getMaxCardElevation()}. If you want to change elevation
  /hardware/bsp/intel/peripheral/libupm/doxy/node/generators/yuidoc/tmpl/assets/css/
main.css 218 -moz-box-shadow: 0 0 5px #bfbfbf;
219 -webkit-box-shadow: 0 0 5px #bfbfbf;
220 box-shadow: 0 0 5px #bfbfbf;
244 -moz-text-shadow: 1px 1px 0 #fff;
245 -webkit-text-shadow: 1px 1px 0 #fff;
246 text-shadow: 1px 1px 0 #fff;
259 -moz-text-shadow: 1px 1px 0 #222;
260 -webkit-text-shadow: 1px 1px 0 #222;
261 text-shadow: 1px 1px 0 #222;
775 text-shadow: 1px 1px 1px #fff
    [all...]
  /external/opencv3/modules/cudalegacy/src/cuda/
NCVBroxOpticalFlow.cu 313 //load bottom shadow elements
317 //load bottom right shadow elements
319 //load middle right shadow elements
324 //load bottom left shadow elements
326 //load middle left shadow elements
332 //load upper shadow elements
336 //load upper right shadow elements
338 //load middle right shadow elements
343 //load upper left shadow elements
345 //load middle left shadow element
    [all...]
  /frameworks/base/docs/image_sources/in-app-billing/v3/
iab_v3_consumption_flow.graffle 24 <key>shadow</key>
305 <key>shadow</key>
394 <key>shadow</key>
482 <key>shadow</key>
573 <key>shadow</key>
694 <key>shadow</key>
812 <key>shadow</key>
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/
SwtUtils.java 394 * Draws a drop shadow for the given rectangle into the given context. It
396 * determined by the assets used to draw the shadow graphics.
415 sShadowBottomLeft = icons.getIcon("shadow-bl"); //$NON-NLS-1$
416 sShadowBottom = icons.getIcon("shadow-b"); //$NON-NLS-1$
417 sShadowBottomRight = icons.getIcon("shadow-br"); //$NON-NLS-1$
418 sShadowRight = icons.getIcon("shadow-r"); //$NON-NLS-1$
419 sShadowTopRight = icons.getIcon("shadow-tr"); //$NON-NLS-1$
  /external/chromium-trace/catapult/third_party/flot/
jquery.flot.pie.js 345 var shadowLeft = options.series.pie.shadow.left;
346 var shadowTop = options.series.pie.shadow.top;
348 var alpha = options.series.pie.shadow.alpha;
352 return; // shadow would be outside canvas, so don't draw it
560 // TODO: add extra shadow inside hole (with a mask) if the pie is tilted.
775 shadow: {
776 left: 5, // shadow left offset
777 top: 15, // shadow top offset
778 alpha: 0.02 // shadow alpha
  /frameworks/base/libs/hwui/
FrameBuilder.cpp 357 * underneath both, and neither's shadow is drawn on top of the other.
368 shadowIndex = drawIndex; // potentially draw shadow for each pos Z child
376 // attempt to render the shadow if the caster about to be drawn is its caster,
381 lastCasterZ = casterZ; // must do this even if current caster not casting a shadow
402 // no shadow to draw
416 // intersect the shadow-casting path with the reveal, if present
424 // intersect the shadow-casting path with the clipBounds, if present
439 // apply reorder clip to shadow, so it respects clip at beginning of reorderable chunk
461 currentLayer().deferUnmergeableOp(mAllocator, bakedOpState, OpBatchType::Shadow);
    [all...]
  /development/samples/devbytes/animation/CardFlip/src/com/example/android/cardflip/
CardView.java 41 * the middle of a flip animation, this view darkens to imitate a shadow-like effect.
157 ("shadow", shadowKeyFrameStart, shadowKeyFrameMid, shadowKeyFrameEnd);
180 /** Darkens this ImageView's image by applying a shadow color filter over it. */
  /external/autotest/site_utils/
setup_dev_autotest.sh 141 echo "'shadow' configuration file. Setting one up for you now."
144 get_y_or_n clobber "Clobber existing shadow config? [Y/n]: " "n"
155 # Create clean shadow config if we're replacing it/creating a new one.
  /external/compiler-rt/lib/dfsan/
done_abilist.txt 66 # Functions that produce an output that does not depend on the input (shadow is
149 # shadow manually).
168 # shadow manually).
  /external/valgrind/memcheck/tests/common/
sh-mem-vec128.tmpl.c 2 // Tests shadow memory correctness for 16-byte/32-byte/etc. vector
229 // Fill |buf| with bytes, so that zero bits have a zero shadow
230 // (are defined) and one bits have a one shadow (are undefined)
  /frameworks/base/docs/image_sources/fundamentals/
service_lifecycle.graffle     [all...]
  /external/autotest/client/site_tests/graphics_PiglitBVT/piglit_logs/other/all/
butterfly_15756947_results.json.bz2 
parrot_15692554_results.json.bz2 
  /frameworks/base/docs/image_sources/resources/
resource_devices_diagram.graffle 31 <key>shadow</key>
122 <key>shadow</key>
174 <key>shadow</key>
226 <key>shadow</key>
278 <key>shadow</key>
328 <key>shadow</key>
389 <key>shadow</key>
447 <key>shadow</key>
497 <key>shadow</key>
558 <key>shadow</key
    [all...]
  /art/runtime/
quick_exception_handler.h 50 // shadow frame that will be executed with the interpreter.
  /developers/build/prebuilts/gradle/ElevationDrag/Application/src/main/java/com/example/android/elevationdrag/
ElevationDragFragment.java 59 /* Define the shape of the {@link View}'s shadow by setting one of the {@link Outline}s. */

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