/prebuilts/python/darwin-x86/2.7.5/lib/python2.7/plat-mac/lib-scriptpackages/StdSuites/ |
Text_Suite.py | 176 'shadow' : 'shad', # Shadow
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/external/jacoco/org.jacoco.doc/diagrams/ |
implementation.graffle | 24 <key>shadow</key> 155 <key>shadow</key> 205 <key>shadow</key> 267 <key>shadow</key> 317 <key>shadow</key> 366 <key>shadow</key> 415 <key>shadow</key> 476 <key>shadow</key> 525 <key>shadow</key> 586 <key>shadow</key [all...] |
/external/chromium-trace/catapult/dashboard/dashboard/elements/ |
chart-legend.html | 11 <link rel="import" href="/components/paper-shadow/paper-shadow.html"> 114 box-shadow: 0 4px 16px rgba(0,0,0,0.2); 206 <paper-shadow z="1" 269 </paper-shadow>
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/external/clang/docs/ |
DataFlowSanitizerDesign.rst | 71 tainting systems assign one label per bit to shadow storage, and 130 | 0x000000010000|0x200000000000 | shadow memory | 135 Each byte of application memory corresponds to two bytes of shadow 140 all shadow labels corresponding to bytes loaded (which most of the 142 result in a copy of the label to the shadow of all bytes stored to.
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/external/compiler-rt/lib/msan/ |
msan.cc | 40 // Function argument shadow. Each argument starts at the next available 8-byte 46 // corresponding shadow in (__msan_param_tls). Slightly weird, but changing this 401 Printf("FATAL: MemorySanitizer can not mmap the shadow memory.\n"); 514 void __msan_partial_poison(const void* data, void* shadow, uptr size) { 515 internal_memcpy((void*)MEM_TO_SHADOW((uptr)data), shadow, size);
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/external/compiler-rt/lib/tsan/rtl/ |
tsan_platform_linux.cc | 117 "RSS %zd MB: shadow:%zd meta:%zd file:%zd mmap:%zd" 141 // Mark shadow for .rodata sections with the special kShadowRodata marker. 176 // Map the file into shadow of .rodata sections. 267 // Go maps shadow memory lazily and works fine with limited address space. 273 // overlaps with shadow memory). If we detect unlimited stack size,
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/external/mesa3d/src/glsl/builtins/tools/ |
texture_builtins.py | 42 # Get the number of extra vector components (i.e. shadow comparitor) 45 if sampler_type.find("Shadow") != -1: 109 # Shadow comparitor 111 print "(swiz w (var_ref P))", # ...array layer is z; shadow is w 112 elif sampler_type.endswith("Shadow"):
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/external/toybox/kconfig/lxdialog/ |
util.c | 29 dlg.shadow.atr = A_NORMAL; 69 DLG_COLOR(shadow, COLOR_BLACK, COLOR_BLACK, true); 102 DLG_COLOR(shadow, COLOR_BLACK, COLOR_BLACK, false); 189 init_one_color(&dlg.shadow); 445 wattrset(win, dlg.shadow.atr);
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/frameworks/support/v7/cardview/src/android/support/v7/widget/ |
CardView.java | 34 * A FrameLayout with a rounded corner background and shadow. 37 * custom emulated shadow implementation on older platforms. 60 * Lollipop, it will change the shadow size. To avoid moving the View while shadow size is changing, 61 * shadow size is clamped by {@link #getMaxCardElevation()}. If you want to change elevation
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/hardware/bsp/intel/peripheral/libupm/doxy/node/generators/yuidoc/tmpl/assets/css/ |
main.css | 218 -moz-box-shadow: 0 0 5px #bfbfbf; 219 -webkit-box-shadow: 0 0 5px #bfbfbf; 220 box-shadow: 0 0 5px #bfbfbf; 244 -moz-text-shadow: 1px 1px 0 #fff; 245 -webkit-text-shadow: 1px 1px 0 #fff; 246 text-shadow: 1px 1px 0 #fff; 259 -moz-text-shadow: 1px 1px 0 #222; 260 -webkit-text-shadow: 1px 1px 0 #222; 261 text-shadow: 1px 1px 0 #222; 775 text-shadow: 1px 1px 1px #fff [all...] |
/external/opencv3/modules/cudalegacy/src/cuda/ |
NCVBroxOpticalFlow.cu | 313 //load bottom shadow elements 317 //load bottom right shadow elements 319 //load middle right shadow elements 324 //load bottom left shadow elements 326 //load middle left shadow elements 332 //load upper shadow elements 336 //load upper right shadow elements 338 //load middle right shadow elements 343 //load upper left shadow elements 345 //load middle left shadow element [all...] |
/frameworks/base/docs/image_sources/in-app-billing/v3/ |
iab_v3_consumption_flow.graffle | 24 <key>shadow</key> 305 <key>shadow</key> 394 <key>shadow</key> 482 <key>shadow</key> 573 <key>shadow</key> 694 <key>shadow</key> 812 <key>shadow</key>
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/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/ |
SwtUtils.java | 394 * Draws a drop shadow for the given rectangle into the given context. It 396 * determined by the assets used to draw the shadow graphics. 415 sShadowBottomLeft = icons.getIcon("shadow-bl"); //$NON-NLS-1$ 416 sShadowBottom = icons.getIcon("shadow-b"); //$NON-NLS-1$ 417 sShadowBottomRight = icons.getIcon("shadow-br"); //$NON-NLS-1$ 418 sShadowRight = icons.getIcon("shadow-r"); //$NON-NLS-1$ 419 sShadowTopRight = icons.getIcon("shadow-tr"); //$NON-NLS-1$
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/external/chromium-trace/catapult/third_party/flot/ |
jquery.flot.pie.js | 345 var shadowLeft = options.series.pie.shadow.left; 346 var shadowTop = options.series.pie.shadow.top; 348 var alpha = options.series.pie.shadow.alpha; 352 return; // shadow would be outside canvas, so don't draw it 560 // TODO: add extra shadow inside hole (with a mask) if the pie is tilted. 775 shadow: { 776 left: 5, // shadow left offset 777 top: 15, // shadow top offset 778 alpha: 0.02 // shadow alpha
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/frameworks/base/libs/hwui/ |
FrameBuilder.cpp | 357 * underneath both, and neither's shadow is drawn on top of the other. 368 shadowIndex = drawIndex; // potentially draw shadow for each pos Z child 376 // attempt to render the shadow if the caster about to be drawn is its caster, 381 lastCasterZ = casterZ; // must do this even if current caster not casting a shadow 402 // no shadow to draw 416 // intersect the shadow-casting path with the reveal, if present 424 // intersect the shadow-casting path with the clipBounds, if present 439 // apply reorder clip to shadow, so it respects clip at beginning of reorderable chunk 461 currentLayer().deferUnmergeableOp(mAllocator, bakedOpState, OpBatchType::Shadow); [all...] |
/development/samples/devbytes/animation/CardFlip/src/com/example/android/cardflip/ |
CardView.java | 41 * the middle of a flip animation, this view darkens to imitate a shadow-like effect. 157 ("shadow", shadowKeyFrameStart, shadowKeyFrameMid, shadowKeyFrameEnd); 180 /** Darkens this ImageView's image by applying a shadow color filter over it. */
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/external/autotest/site_utils/ |
setup_dev_autotest.sh | 141 echo "'shadow' configuration file. Setting one up for you now." 144 get_y_or_n clobber "Clobber existing shadow config? [Y/n]: " "n" 155 # Create clean shadow config if we're replacing it/creating a new one.
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/external/compiler-rt/lib/dfsan/ |
done_abilist.txt | 66 # Functions that produce an output that does not depend on the input (shadow is 149 # shadow manually). 168 # shadow manually).
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/external/valgrind/memcheck/tests/common/ |
sh-mem-vec128.tmpl.c | 2 // Tests shadow memory correctness for 16-byte/32-byte/etc. vector 229 // Fill |buf| with bytes, so that zero bits have a zero shadow 230 // (are defined) and one bits have a one shadow (are undefined)
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/frameworks/base/docs/image_sources/fundamentals/ |
service_lifecycle.graffle | [all...] |
/external/autotest/client/site_tests/graphics_PiglitBVT/piglit_logs/other/all/ |
butterfly_15756947_results.json.bz2 | |
parrot_15692554_results.json.bz2 | |
/frameworks/base/docs/image_sources/resources/ |
resource_devices_diagram.graffle | 31 <key>shadow</key> 122 <key>shadow</key> 174 <key>shadow</key> 226 <key>shadow</key> 278 <key>shadow</key> 328 <key>shadow</key> 389 <key>shadow</key> 447 <key>shadow</key> 497 <key>shadow</key> 558 <key>shadow</key [all...] |
/art/runtime/ |
quick_exception_handler.h | 50 // shadow frame that will be executed with the interpreter.
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/developers/build/prebuilts/gradle/ElevationDrag/Application/src/main/java/com/example/android/elevationdrag/ |
ElevationDragFragment.java | 59 /* Define the shape of the {@link View}'s shadow by setting one of the {@link Outline}s. */
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