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  /external/owasp/sanitizer/src/main/org/owasp/html/
CssSchema.java 472 builder.put("box-shadow", boxShadow);
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  /packages/apps/Messaging/src/com/android/messaging/ui/animation/
ViewGroupItemVerticalExplodeAnimation.java 115 // Add a shadow layer to the overlay.
136 // Add a expand layer and position it with in the shadow background, so it can
  /build/tools/droiddoc/templates-sac/assets/css/
default.css 151 img.with-shadow,
152 video.with-shadow {
153 box-shadow: 0 2px 4px rgba(0, 0, 0, 0.25); }
906 box-shadow: 0 1px 1px rgba(0, 0, 0, 0.12);
921 box-shadow: 0 2px 4px rgba(0, 0, 0, 0.25);
1602 -moz-box-shadow: 0 0 10px rgba(0,0,0,0.2)
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  /art/runtime/
stack.h 64 // A reference from the shadow stack to a MirrorType object within the Java heap.
137 // Create a shadow frame in a fresh alloca. This needs to be in the context of the caller.
439 // Link to previous shadow frame or null.
486 // may either be shadow frames or lists of frames using fixed frame sizes. Transition records are
643 // Values will be set in debugger shadow frames. Debugger will make sure deoptimization
648 // Values will be set in debugger shadow frames. Debugger will make sure deoptimization
thread.h 768 // Number of references allocated in handle scopes & JNI shadow frames on this thread.
893 // We need to save the ongoing deoptimization shadow frames and return
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  /build/tools/droiddoc/templates-ds/assets/
android-developer-core.css 923 box-shadow:2px 3px 1px #eee;
924 -moz-box-shadow:2px 3px 1px #eee;
925 -webkit-box-shadow:2px 3px 1px #eee;
1013 box-shadow:2px 3px 1px #eee;
1014 -moz-box-shadow:2px 3px 1px #eee;
1015 -webkit-box-shadow:2px 3px 1px #eee;
  /build/tools/droiddoc/templates-pdk/assets/
android-developer-core.css 922 box-shadow:2px 3px 1px #eee;
923 -moz-box-shadow:2px 3px 1px #eee;
924 -webkit-box-shadow:2px 3px 1px #eee;
1012 box-shadow:2px 3px 1px #eee;
1013 -moz-box-shadow:2px 3px 1px #eee;
1014 -webkit-box-shadow:2px 3px 1px #eee;
  /frameworks/base/docs/html/guide/practices/ui_guidelines/
icon_design_launcher_archive.jd 296 angle. A drop shadow is used to create a sense of depth. Launcher icons can use
301 drop shadow effect, as shown in Figure 6.</p>
315 <tr><td><em>2.</em></td><td nowrap>Drop shadow:</td><td><code>#000000</code>, 75% opacity<br>angle 90&deg;<br>distance 1px<br>size 3px<br><br></td></tr>
444 and therefore the shadow expands to the right and back.</p>
458 <tr><td><em>2.</em></td><td>Icon shadow:</td><td>black | 20px blur<br>50% opacity | angle 67°</td></tr>
460 <tr><td><em>4.</em></td><td>Detail shadow:</td><td>black | 10px blur<br>75% opacity</td></tr>
icon_design_tab.jd 319 inner shadow, and have the same front part gradient as
362 fainter inner shadow, and the same front part gradient as the dialog icons.</p>
377 <tr><td><em>2.</em></td><td>Inner shadow:</td><td>black | 10 % opacity | angle 90° distance 2px | size 2px</td></tr>
378 <tr><td><em>3.</em></td><td>Inner bevel:</td><td>depth 1% | direction down | size 0px | angle 90° | altitude 10°<br>highlight white 70% opacity<br>shadow black 25% opacity</td></tr>
423 <tr><td><em>2.</em></td><td>Inner shadow:</td><td>black | 20% opacity | <br>angle 90° | distance 2px | <br>size 2px</td></tr>
424 <tr><td><em>3.</em></td><td>Inner bevel:</td><td>depth 1% | direction down | size 0px | angle 90° | <br>altitude 10°<br>highlight white 70% opacity<br>shadow black 25% opacity</td></tr>
  /packages/providers/ContactsProvider/src/com/android/providers/contacts/
CallLogProvider.java 118 // Shadow provider only supports "/calls".
409 // shadow provider too.
502 return; // It's the shadow provider itself. No copying.
518 // If it's the system user, just copy from shadow.
522 // Otherwise, copy from system's real provider, as well as self's shadow.
565 // delete all entries in shadow.
  /external/chromium-trace/catapult/third_party/vinn/third_party/parse5/test/data/serialization/dx/
expected.html 570 <a href="/Products/CodeRush/"><div class="id-swipeUp" style="position:relative;width:330px;height:205px;border:1px solid #cfcfcf;background-color:white;box-shadow:0 1px 3px rgba(0,0,0,.15);display:inline-block;">
586 <a href="https://phonejs.devexpress.com/" target="_blank"><div class="id-swipeUp" style="position:relative;width:330px;height:205px;border:1px solid #cfcfcf;background-color:white;box-shadow:0 1px 3px rgba(0,0,0,.15);display:inline-block;">
602 <a href="https://chartjs.devexpress.com/" target="_blank"><div class="id-swipeUp" style="position:relative;width:330px;height:205px;border:1px solid #cfcfcf;background-color:white;box-shadow:0 1px 3px rgba(0,0,0,.15);display:inline-block;">
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src.html 573 <a href="/Products/CodeRush/"><div class="id-swipeUp" style="position:relative;width:330px;height:205px;border:1px solid #cfcfcf;background-color:white;box-shadow:0 1px 3px rgba(0,0,0,.15);display:inline-block;">
589 <a href="https://phonejs.devexpress.com/" target="_blank"><div class="id-swipeUp" style="position:relative;width:330px;height:205px;border:1px solid #cfcfcf;background-color:white;box-shadow:0 1px 3px rgba(0,0,0,.15);display:inline-block;">
605 <a href="https://chartjs.devexpress.com/" target="_blank"><div class="id-swipeUp" style="position:relative;width:330px;height:205px;border:1px solid #cfcfcf;background-color:white;box-shadow:0 1px 3px rgba(0,0,0,.15);display:inline-block;">
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  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_wm_emit.c 1043 bool shadow)
1096 if (shadow) {
1098 /* For shadow comparisons, we have to supply u,v,r. */
1101 /* On Ivybridge, the shadow comparitor comes first. Just load it. */
1121 /* Fill in the shadow comparison reference value. */
1122 if (shadow && intel->gen < 7) {
1137 if (shadow)
1142 /* Note that G45 and older determines shadow compare and dispatch width
1145 if (c->dispatch_width == 16 && shadow)
1203 /* Shadow ignored for txb. *
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  /frameworks/base/docs/image_sources/providers/
datamodel.graffle 24 <key>shadow</key>
72 <key>shadow</key>
118 <key>shadow</key>
361 <key>shadow</key>
478 <key>shadow</key>
599 <key>shadow</key>
720 <key>shadow</key>
837 <key>shadow</key>
903 <key>shadow</key>
947 <key>shadow</key
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  /frameworks/base/libs/hwui/
SpotShadow.cpp 380 * Generate the shadow spot light of shape lightPoly and a object poly
387 * @param shadowTriangleStrip return an (x,y,alpha) triangle strip representing the shadow. Return
394 ALOGW("Relative Light Z is not positive. No spot shadow!");
399 ALOGW("Invalid polygon length. No spot shadow!");
453 // the umbra is invalid, and we will tune down the shadow strength.
455 // We need the minimal of RaitoVI to decrease the spot shadow strength accordingly.
534 // shadow's umbra strength to simulate the effect the whole shadow will
540 // If the outline has 0 area, then there is no spot shadow anyway.
541 ALOGW("Outline has 0 area, no spot shadow!");
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OpenGLRenderer.h 639 * Draws shadow layer on text (with optional positions).
641 * @param paint The paint to draw the shadow with
646 * @param alpha The alpha value for drawing the shadow
647 * @param x The x coordinate where the shadow will be drawn
648 * @param y The y coordinate where the shadow will be drawn
  /frameworks/base/docs/image_sources/distribute/
gp-tv-process.graffle 83 <key>shadow</key>
147 <key>shadow</key>
204 <key>shadow</key>
261 <key>shadow</key>
318 <key>shadow</key>
366 <key>shadow</key>
415 <key>shadow</key>
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  /build/tools/droiddoc/templates-ndk/assets/css/
default.css 152 img.with-shadow,
153 video.with-shadow {
154 box-shadow: 0 2px 4px rgba(0, 0, 0, 0.25); }
1025 box-shadow: 0 1px 1px rgba(0, 0, 0, 0.12);
1040 box-shadow: 0 2px 4px rgba(0, 0, 0, 0.25);
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  /frameworks/base/core/java/com/android/internal/policy/
DecorView.java 120 // Cludge to address b/22668382: Set the shadow size to the maximum so that the layer
121 // size calculation takes the shadow size into account. We set the elevation currently
740 // our shadow elevation.
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  /frameworks/base/docs/image_sources/fundamentals/
restore_instance.graffle 24 <key>shadow</key>
88 <key>shadow</key>
245 <key>shadow</key>
344 <key>shadow</key>
516 <key>shadow</key>
608 <key>shadow</key>
763 <key>shadow</key>
857 <key>shadow</key>
1006 <key>shadow</key>
1237 <key>shadow</key
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  /build/tools/droiddoc/templates-pdk/assets/design/
default.css 122 img.with-shadow,
123 video.with-shadow {
124 box-shadow: 0 2px 4px rgba(0, 0, 0, 0.25); }
634 box-shadow: 0 1px 1px rgba(0, 0, 0, 0.12);
649 box-shadow: 0 2px 4px rgba(0, 0, 0, 0.25);
  /external/clang/docs/
ControlFlowIntegrityDesign.rst 451 CFI Shadow
461 There are 3 types of shadow values:
468 For a CFI-instrumented DSO, a shadow value encodes the address of the
470 page. If Addr is the target address, and V is the shadow value, then
490 This functions loads a shadow value for ``TargetAddr``, finds the
  /external/llvm/lib/Transforms/Instrumentation/
AddressSanitizer.cpp 193 // These flags allow to change the shadow mapping.
194 // The shadow mapping looks like
195 // Shadow = (Mem >> scale) + (1 << offset_log)
197 cl::desc("scale of asan shadow mapping"),
326 /// This struct defines the shadow mapping using the rule:
327 /// shadow = (mem >> Scale) ADD-or-OR Offset.
390 // OR-ing shadow offset if more efficient (at least on x86) if the offset
391 // is a power of two, but on ppc64 we have to use add since the shadow
453 Value *memToShadow(Value *Shadow, IRBuilder<> &IRB);
547 // compiler hoists the load of the shadow value somewhere too high
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  /external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d1x/
sm4_to_tgsi.cpp 84 std::vector<std::pair<unsigned, unsigned> > targets; // first is normal, second shadow/comparison
85 std::vector<unsigned> sampler_modes; // 0 = normal, 1 = shadow/comparison
198 unsigned shadow = sampler_modes[sampler]; local
199 unsigned target = shadow ? targets[resource].second : targets[resource].first;
765 sampler_modes[idx] = dcl.dcl_sampler.shadow;
  /build/tools/droiddoc/templates-ndk/assets/
android-developer-docs.css 924 box-shadow:2px 3px 1px #eee;
925 -moz-box-shadow:2px 3px 1px #eee;
926 -webkit-box-shadow:2px 3px 1px #eee;
1014 box-shadow:2px 3px 1px #eee;
1015 -moz-box-shadow:2px 3px 1px #eee;
1016 -webkit-box-shadow:2px 3px 1px #eee;
1588 box-shadow:-5px 5px 10px #ccc;
1589 -moz-box-shadow:-5px 5px 10px #ccc;
1590 -webkit-box-shadow:-5px 5px 10px #ccc;
1608 box-shadow:-10px 10px 40px #888
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