/external/llvm/test/CodeGen/SystemZ/ |
int-div-05.ll | 170 ; Check that divisions of spilled values can use DLG rather than DLGR.
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fp-move-02.ll | 111 ; Test cases where the destination of an LGDR needs to be spilled. 236 ; Test cases where the source of an LDGR needs to be spilled.
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fp-cmp-01.ll | 94 ; Check that comparisons of spilled values can use CEB rather than CEBR.
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int-cmp-05.ll | 207 ; Check that comparisons of spilled values can use CGF rather than CGFR.
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int-mul-08.ll | 196 ; Check that multiplications of spilled values can use MLG rather than MLGR.
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/external/llvm/test/CodeGen/X86/ |
statepoint-stack-usage.ll | 7 ; for GC values spilled over two different call sites. Since the order
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win32_sret.ll | 119 ; In the -O0 build, %eax is spilled at the beginning of the function, hence we
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hhvm-cc.ll | 120 ; Also check that %r12 (2nd arg) is not spilled.
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/external/llvm/test/DebugInfo/X86/ |
debug-loc-asan.ll | 13 ; in RDI, after which it is spilled to the stack. We record the
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pr19307.ll | 14 ; Location of "range" string is spilled from %rdx to stack and is
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_vec4_reg_allocate.cpp | 326 /* Generate spill/unspill instructions for the objects being spilled. */
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/external/v8/src/arm64/ |
deoptimizer-arm64.cc | 71 // spilled. Registers fp and sp are set to the correct values though.
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/external/v8/src/x64/ |
deoptimizer-x64.cc | 94 // spilled. Registers rbp and rsp are set to the correct values though.
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/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/lib/gcc/x86_64-w64-mingw32/4.8.3/plugin/include/ |
reg-notes.def | 44 address. If the register is spilled to the stack then the constant
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/external/llvm/docs/ |
StackMaps.rst | 365 0x3 Indirect [Reg + Offset] Spilled value 371 ``Offset`` field will be zero. Values spilled to the stack are encoded
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/external/llvm/lib/CodeGen/ |
StackMaps.cpp | 252 // the maximum size that needs to be spilled. 466 /// 0x3, Indirect, [Reg + Offset] (spilled value)
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VirtRegMap.cpp | 105 "attempt to assign stack slot to already spilled register"); 113 "attempt to assign stack slot to already spilled register");
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README.txt | 77 Suppose there is high register pressure, R1, R2, R3, can be spilled. We need
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SpillPlacement.cpp | 17 // is spilled or in a register. These blocks become connections in the Hopfield
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/external/llvm/include/llvm/Target/ |
TargetRegisterInfo.h | 105 /// of a stack slot allocated to hold a spilled copy of this register. 651 /// means that all its registers can be copied and spilled. [all...] |
/art/compiler/optimizing/ |
register_allocator.cc | 184 // intervals belonging to the live-in set of the catch/header block to be spilled. 577 stream << "spilled"; [all...] |
/external/libunwind/src/ia64/ |
Gstep.c | 158 /* Dirty partition got spilled into the ucontext_t structure
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/external/llvm/lib/Target/Hexagon/ |
HexagonExpandPredSpillCode.cpp | 10 // registers directly. So, when these registers must be spilled a general
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/external/llvm/lib/Target/PowerPC/ |
PPCRegisterInfo.td | 283 // register N is spilled to offset 8 * (32 - N) below the back chain word of the
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/external/llvm/test/CodeGen/WinEH/ |
wineh-cloning.ll | 221 ; and so don't need to be spilled.
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