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  /external/llvm/test/CodeGen/SystemZ/
int-div-05.ll 170 ; Check that divisions of spilled values can use DLG rather than DLGR.
fp-move-02.ll 111 ; Test cases where the destination of an LGDR needs to be spilled.
236 ; Test cases where the source of an LDGR needs to be spilled.
fp-cmp-01.ll 94 ; Check that comparisons of spilled values can use CEB rather than CEBR.
int-cmp-05.ll 207 ; Check that comparisons of spilled values can use CGF rather than CGFR.
int-mul-08.ll 196 ; Check that multiplications of spilled values can use MLG rather than MLGR.
  /external/llvm/test/CodeGen/X86/
statepoint-stack-usage.ll 7 ; for GC values spilled over two different call sites. Since the order
win32_sret.ll 119 ; In the -O0 build, %eax is spilled at the beginning of the function, hence we
hhvm-cc.ll 120 ; Also check that %r12 (2nd arg) is not spilled.
  /external/llvm/test/DebugInfo/X86/
debug-loc-asan.ll 13 ; in RDI, after which it is spilled to the stack. We record the
pr19307.ll 14 ; Location of "range" string is spilled from %rdx to stack and is
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_vec4_reg_allocate.cpp 326 /* Generate spill/unspill instructions for the objects being spilled. */
  /external/v8/src/arm64/
deoptimizer-arm64.cc 71 // spilled. Registers fp and sp are set to the correct values though.
  /external/v8/src/x64/
deoptimizer-x64.cc 94 // spilled. Registers rbp and rsp are set to the correct values though.
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/lib/gcc/x86_64-w64-mingw32/4.8.3/plugin/include/
reg-notes.def 44 address. If the register is spilled to the stack then the constant
  /external/llvm/docs/
StackMaps.rst 365 0x3 Indirect [Reg + Offset] Spilled value
371 ``Offset`` field will be zero. Values spilled to the stack are encoded
  /external/llvm/lib/CodeGen/
StackMaps.cpp 252 // the maximum size that needs to be spilled.
466 /// 0x3, Indirect, [Reg + Offset] (spilled value)
VirtRegMap.cpp 105 "attempt to assign stack slot to already spilled register");
113 "attempt to assign stack slot to already spilled register");
README.txt 77 Suppose there is high register pressure, R1, R2, R3, can be spilled. We need
SpillPlacement.cpp 17 // is spilled or in a register. These blocks become connections in the Hopfield
  /external/llvm/include/llvm/Target/
TargetRegisterInfo.h 105 /// of a stack slot allocated to hold a spilled copy of this register.
651 /// means that all its registers can be copied and spilled.
    [all...]
  /art/compiler/optimizing/
register_allocator.cc 184 // intervals belonging to the live-in set of the catch/header block to be spilled.
577 stream << "spilled";
    [all...]
  /external/libunwind/src/ia64/
Gstep.c 158 /* Dirty partition got spilled into the ucontext_t structure
  /external/llvm/lib/Target/Hexagon/
HexagonExpandPredSpillCode.cpp 10 // registers directly. So, when these registers must be spilled a general
  /external/llvm/lib/Target/PowerPC/
PPCRegisterInfo.td 283 // register N is spilled to offset 8 * (32 - N) below the back chain word of the
  /external/llvm/test/CodeGen/WinEH/
wineh-cloning.ll 221 ; and so don't need to be spilled.

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