HomeSort by relevance Sort by last modified time
    Searched full:varying (Results 201 - 225 of 736) sorted by null

1 2 3 4 5 6 7 891011>>

  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
GLES20TriangleRenderer.java 228 "varying vec2 vTextureCoord;\n" +
236 "varying vec2 vTextureCoord;\n" +
  /development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/
GLES20TriangleRenderer.java 226 "varying vec2 vTextureCoord;\n" +
234 "varying vec2 vTextureCoord;\n" +
  /external/ceres-solver/internal/ceres/
program.h 133 // blocks and residual blocks with no varying parameter blocks while
167 // varying parameter blocks while preserving their relative order.
  /external/deqp/data/gles2/shaders/
constants.test 506 varying float theVarying;
516 varying float theVarying;
  /external/deqp/doc/testspecs/GLES31/
functional.shaders.sample_variables.txt 61 varying. gl_SamplePosition should be equal to the fractional part of the
62 interpolated varying value.
  /external/deqp/modules/gles2/performance/
es2pTextureCases.cpp 136 "varying mediump vec2 v_coords;\n"
144 fragSrc << "varying mediump vec2 v_coords;\n";
  /external/skia/src/gpu/
GrPath.cpp 108 // 1) verb, point data and conic weights (varying size)
109 // 2) stroke data (varying size)
  /external/webrtc/webrtc/modules/video_render/ios/
open_gles20.mm 29 "varying vec2 vTextureCoord;\n"
41 "varying vec2 vTextureCoord;\n"
  /frameworks/base/rs/java/android/renderscript/
ProgramVertexFixedFunction.java 150 mShader += "varying vec4 varColor;\n";
151 mShader += "varying vec2 varTex0;\n";
  /frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/
TestLatencyView.java 249 + "varying vec4 vColor;\n"
256 + "varying vec4 vColor;\n"
  /frameworks/rs/
rsProgramVertex.cpp 190 "varying vec4 varColor;\n"
191 "varying vec2 varTex0;\n"
  /external/autotest/client/site_tests/graphics_PiglitBVT/test_scripts/pinetrail/
graphics_PiglitBVT_9.sh     [all...]
graphics_PiglitBVT_4.sh 81 run_test "shaders/glsl-fs-user-varying-ff" 0.0 "bin/glsl-fs-user-varying-ff -fbo -auto"
115 run_test "shaders/glsl-link-varying-TexCoord" 0.0 "bin/shader_runner tests/shaders/glsl-link-varying-TexCoord.shader_test -auto"
153 run_test "shaders/glsl-unused-varying" 0.0 "bin/glsl-unused-varying -fbo -auto"
155 run_test "shaders/glsl-varying-mat3x2" 0.0 "bin/shader_runner tests/shaders/glsl-varying-mat3x2.shader_test -auto"
156 run_test "shaders/glsl-varying-read" 0.0 "bin/shader_runner tests/shaders/glsl-varying-read.shader_test -auto
    [all...]
  /external/deqp/modules/gles2/functional/
es2fShaderBuiltinVarTests.cpp 109 "varying mediump vec4 v_coords;\n\n"
116 "varying mediump vec4 v_color;\n\n"
128 << "varying mediump vec4 v_color;\n";
131 src << "varying mediump vec4 v_coords;\n";
211 "varying mediump vec4 v_color;\n\n"
221 << "varying mediump vec4 v_color;\n";
es2fShaderTextureFunctionTests.cpp 465 vert << "varying mediump vec4 v_color;\n";
466 frag << "varying mediump vec4 v_color;\n";
470 vert << "varying " << coordPrecName << " " << coordTypeName << " v_texCoord;\n";
471 frag << "varying " << coordPrecName << " " << coordTypeName << " v_texCoord;\n";
475 vert << "varying " << coordPrecName << " float v_lodBias;\n";
476 frag << "varying " << coordPrecName << " float v_lodBias;\n";
  /external/mesa3d/src/mesa/program/
programopt.c 504 * In GLSL shaders, varying vars can be read and written.
526 /* look for instructions which read from varying vars */
551 /* look for instructions which write to the varying vars identified above */
556 /* change inst to write to the temp reg, instead of the varying */
562 /* insert new instructions to copy the temp vars to the varying vars */
567 /* Look for END instruction and insert the new varying writes */
  /external/autotest/client/site_tests/graphics_PiglitBVT/test_scripts/other/
graphics_PiglitBVT_3.sh 60 run_test "shaders/glsl-unused-varying" 0.0 "bin/glsl-unused-varying -fbo -auto"
62 run_test "shaders/glsl-varying-mat3x2" 0.0 "bin/shader_runner tests/shaders/glsl-varying-mat3x2.shader_test -auto"
63 run_test "shaders/glsl-varying-read" 0.0 "bin/shader_runner tests/shaders/glsl-varying-read.shader_test -auto"
140 run_test "shaders/glsl-vs-user-varying-ff" 0.0 "bin/glsl-vs-user-varying-ff -fbo -auto"
141 run_test "shaders/glsl-vs-varying-array" 0.0 "bin/shader_runner tests/shaders/glsl-vs-varying-array.shader_test -auto
    [all...]
  /external/deqp/modules/egl/
teglGLES2SharingTests.cpp 343 "varying mediump float v_color;\n"
351 "varying mediump float v_color;\n"
519 "varying mediump vec2 v_texCoord;\n"
527 "varying mediump vec2 v_texCoord;\n"
655 "varying mediump vec4 v_color;\n"
663 "varying mediump vec4 v_color;\n"
808 "varying mediump vec4 v_color;\n"
816 "varying mediump vec4 v_color;\n"
886 "varying mediump vec4 v_color;\n"
894 "varying mediump vec4 v_color;\n
    [all...]
  /external/deqp/modules/glshared/
glsShaderLibraryCase.cpp 141 const char* const vtxOut = usesInout ? "out" : "varying";
145 // Declarations (position + attribute/varying for each input).
169 // - for each input: write attribute directly to varying
232 const char* const fragIn = usesInout ? "in" : "varying";
250 // Declarations (varying, reference for each output).
286 const char* const vtxOut = usesInout ? "out" : "varying";
294 // Declarations (position + attribute for each input, varying for each output).
360 const char* const fragIn = usesInout ? "in" : "varying";
385 std::string offset = isDataTypeIntOrIVec(basicType) ? " * 1.0025" : ""; // \todo [petri] bit of a hack to avoid errors in chop() due to varying interpolation
    [all...]
  /external/deqp/modules/gles2/stress/
es2sSpecialFloatTests.cpp 83 static const char* const s_colorPassthroughFragmentShaderSource = "varying mediump vec4 v_out;\n"
90 "varying mediump vec4 v_attr;\n"
228 "varying mediump vec4 v_position;\n"
234 const char* const fragmentSourceNoTex = "varying mediump vec4 v_position;\n"
240 "varying mediump vec4 v_position;\n"
727 "varying mediump vec4 v_out;\n"
750 "varying mediump vec4 v_attr;\n"
916 "varying mediump vec4 v_out;\n"
    [all...]
  /external/autotest/client/site_tests/graphics_PiglitBVT/piglit_logs/other/
expectations_other.json 46 "shaders/glsl-fs-user-varying-ff": {
47 "command": "bin/glsl-fs-user-varying-ff -fbo -auto",
55 "shaders/sso-user-varying-01": {
56 "command": "bin/sso-user-varying-01 -fbo -auto",
59 "shaders/sso-user-varying-02": {
60 "command": "bin/sso-user-varying-02 -fbo -auto",
  /external/deqp/android/cts/master/
gles3-master.txt     [all...]
  /cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/
CtsMediaTextureRender.java 63 "varying vec2 vTextureCoord;\n" +
72 "varying vec2 vTextureCoord;\n" +
  /cts/tests/tests/graphics/src/android/opengl/cts/
CompressedTextureSurfaceView.java 100 "varying vec2 vTextureCoord;\n" +
108 "varying vec2 vTextureCoord;\n" +
  /cts/tests/tests/media/src/android/media/cts/
TextureRender.java 59 "varying vec2 vTextureCoord;\n" +
68 "varying vec2 vTextureCoord;\n" +

Completed in 905 milliseconds

1 2 3 4 5 6 7 891011>>