/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_fs_visitor.cpp | [all...] |
/frameworks/base/docs/html/distribute/essentials/quality/ |
billions.jd | 17 <li><a href="#screens">Support varying screen sizes</a></li> 280 <h3 id="screens">Support varying screen sizes</h3> [all...] |
/cts/tests/tests/media/src/android/media/cts/ |
DecodeEditEncodeTest.java | 75 "varying vec2 vTextureCoord;\n" + [all...] |
ExtractDecodeEditEncodeMuxTest.java | 98 "varying vec2 vTextureCoord;\n" + [all...] |
/external/autotest/client/site_tests/graphics_PiglitBVT/test_scripts/pinetrail/ |
graphics_PiglitBVT_17.sh | [all...] |
/external/google-breakpad/src/testing/test/ |
gmock-matchers_test.cc | [all...] |
/external/libvorbis/doc/ |
04-codec.tex | 180 multichannel audio with varying channel mapping applications. Vorbis I
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/external/libvpx/libvpx/ |
CHANGELOG | 164 supported, but varying other codec parameters is. Use -- to
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/external/llvm/lib/Transforms/Utils/ |
LoopSimplify.cpp | 263 // Pull out all predecessors that have varying values in the loop. This [all...] |
/external/mesa3d/docs/ |
relnotes-7.11.html | 268 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=37743">Bug 37743</a> - [bisected i965]oglc GLSLlinker subcase negative.varying.beyondMaxVaryingFloats aborted</li>
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relnotes-7.10.html | 93 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31650">Bug 31650</a> - [GLSL] varying gl_TexCoord fails to be re-declared to different size in the second shader</li> 109 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31983">Bug 31983</a> - [i915 gles2] "if (expression with builtin/varying variables) discard" breaks linkage</li> [all...] |
/external/mesa3d/src/mesa/swrast/ |
s_tritemp.h | 39 * varying vars, etc) This also causes W to be [all...] |
/external/opencv3/modules/cudaimgproc/include/opencv2/ |
cudaimgproc.hpp | 668 optimized for speed). By varying user_block_size you can reduce memory requirements at the cost
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/external/pdfium/third_party/bigint/ |
BigUnsigned.cc | 263 * Similarly, to divide `a' by `b', we shift `b' left varying amounts,
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/external/sl4a/ScriptingLayerForAndroid/src/org/connectbot/util/ |
UberColorPickerDialog.java | 534 * Adjust a Paint which, when painted, dims its underlying object to show the effects of varying value (brightness).
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/frameworks/base/core/java/android/widget/ |
Spinner.java | 834 // with wildly varying sizes, oh well. [all...] |
/frameworks/base/docs/html/training/articles/ |
user-data-ids.jd | 457 Identifiers can have varying lifespans, but the lifespan is usually related
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/frameworks/rs/cpu_ref/ |
rsCpuIntrinsics_neon_Resize.S | 100 * to produce a varying amount of output, depending on the phase of the data.
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/hardware/ti/omap3/omx/system/src/openmax_il/perf/src/ |
perf_rt.c | 479 have varying sizes and thus not be counted */ [all...] |
/external/autotest/client/site_tests/graphics_PiglitBVT/test_scripts/other/ |
graphics_PiglitBVT_1.sh | [all...] |
/external/deqp/modules/gles3/performance/ |
es3pShaderCompilationCases.cpp | 744 // Substitute StringTemplate parameters for attribute/uniform/varying name and constant expression specialization as well as possible shader compilation error causes. [all...] |
/external/llvm/lib/Transforms/Scalar/ |
IndVarSimplify.cpp | 565 // While the computed exit value is no longer varying in *this* loop, the 567 // the exit value may be varying in the outer loop, and thus it may still 571 // In either case the exit value could (at most) be varying in the same [all...] |
/frameworks/base/libs/hwui/ |
OpenGLRenderer.cpp | [all...] |
/external/ceres-solver/include/ceres/ |
solver.h | 438 // Ceres allows the user to provide varying amounts of hints to [all...] |
/external/clang/utils/TableGen/ |
ClangDiagnosticsEmitter.cpp | 648 /// This data structure is a large array that contains itself arrays of varying [all...] |