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  /external/replicaisland/src/com/replica/replicaisland/
CollisionSystem.java 109 public boolean castRay(Vector2 startPoint, Vector2 endPoint, Vector2 movementDirection,
110 Vector2 hitPoint, Vector2 hitNormal, GameObject excludeObject) {
123 Vector2 tempHitPoint = vectorPool.allocate();
124 Vector2 tempHitNormal = vectorPool.allocate();
152 Vector2 movementDirection, FixedSizeArray<HitPoint> hitPoints,
184 Vector2 worldTileOffset = vectorPool.allocate();
223 movementDirection, excludeObject, Vector2.ZERO, hitPoints)
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CameraSystem.java 27 private Vector2 mCurrentCameraPosition;
28 private Vector2 mFocalPosition;
29 private Vector2 mPreInterpolateCameraPosition;
30 private Vector2 mTargetPosition;
31 private Vector2 mBias;
47 mCurrentCameraPosition = new Vector2();
48 mFocalPosition = new Vector2();
49 mPreInterpolateCameraPosition = new Vector2();
50 mTargetPosition = new Vector2();
51 mBias = new Vector2();
    [all...]
RenderComponent.java 30 private Vector2 mPositionWorkspace;
31 private Vector2 mScreenLocation;
32 private Vector2 mDrawOffset;
38 mPositionWorkspace = new Vector2();
39 mScreenLocation = new Vector2();
40 mDrawOffset = new Vector2();
AABoxCollisionVolume.java 28 private Vector2 mWidthHeight;
29 private Vector2 mBottomLeft;
33 mBottomLeft = new Vector2(offsetX, offsetY);
34 mWidthHeight = new Vector2(width, height);
40 mBottomLeft = new Vector2(offsetX, offsetY);
41 mWidthHeight = new Vector2(width, height);
73 public boolean intersects(Vector2 position, FlipInfo flip, CollisionVolume other,
74 Vector2 otherPosition, FlipInfo otherFlip) {
NPCAnimationComponent.java 125 final Vector2 velocity = parentObject.getVelocity();
137 final Vector2 velocity = parentObject.getVelocity();
148 final Vector2 velocity = parentObject.getVelocity();
158 final Vector2 velocity = parentObject.getVelocity();
193 final Vector2 velocity = parentObject.getVelocity();
219 final Vector2 velocity = parentObject.getVelocity();
256 final Vector2 velocity = parentObject.getVelocity();
292 final Vector2 velocity = parentObject.getVelocity();
303 final Vector2 velocity = parentObject.getVelocity();
321 final Vector2 velocity = parentObject.getVelocity()
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SelectDialogComponent.java 24 private Vector2 mLastPosition;
29 mLastPosition = new Vector2();
43 final Vector2 currentPosition = parentObject.getPosition();
HudSystem.java 68 private Vector2 mFlyButtonLocation;
72 private Vector2 mStompButtonLocation;
75 private Vector2 mMovementSliderBaseLocation;
76 private Vector2 mMovementSliderButtonLocation;
85 private Vector2 mCoinLocation;
86 private Vector2 mRubyLocation;
93 private Vector2 mFPSLocation;
104 mFlyButtonLocation = new Vector2();
105 mStompButtonLocation = new Vector2();
106 mCoinLocation = new Vector2();
    [all...]
LauncherComponent.java 30 private Vector2 mLaunchDirection;
41 mLaunchDirection = new Vector2();
124 final Vector2 position = parentObject.getPosition();
AttackAtDistanceComponent.java 27 private Vector2 mDistance;
32 mDistance = new Vector2();
PopOutComponent.java 34 private Vector2 mDistance;
45 mDistance = new Vector2();
DrawableObject.java 57 public boolean visibleAtPosition(Vector2 position) {
  /external/webrtc/webrtc/common_audio/signal_processing/
cross_correlation_neon.c 17 const int16_t* vector2,
28 int16x8_t seq2_16x8 = vld1q_s16(vector2);
42 vector2 += 8;
48 sum_res += WEBRTC_SPL_MUL_16_16(*vector1, *vector2);
50 vector2++;
  /ndk/tests/device/issue42891-boost-1_52/jni/boost/boost/mpl/vector/aux_/preprocessed/typeof_based/
vector10.hpp 29 struct vector2 struct in namespace:boost::mpl
35 typedef vector2 type;
44 , vector2< T0,T1 >
  /ndk/tests/device/test-gnustl-full/unit/
innerprod_test.cpp 44 int vector2[5] = { 1, 2, 3, 4, 5 }; local
47 result = inner_product(vector1, vector1 + 5, vector2, 0);
  /ndk/tests/device/test-stlport/unit/
innerprod_test.cpp 44 int vector2[5] = { 1, 2, 3, 4, 5 }; local
47 result = inner_product(vector1, vector1 + 5, vector2, 0);
  /external/compiler-rt/lib/tsan/tests/unit/
tsan_clock_test.cc 62 ThreadClock vector2(0);
63 vector2.acquire(&cache, &chunked);
64 ASSERT_EQ(vector2.size(), 101U);
65 ASSERT_EQ(vector2.get(0), 0U);
66 ASSERT_EQ(vector2.get(1), 0U);
67 ASSERT_EQ(vector2.get(99), 0U);
68 ASSERT_EQ(vector2.get(100), 1U);
115 ThreadClock vector2(20);
116 vector2.tick();
121 vector2.release(&cache, &chunked)
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  /system/core/libutils/tests/
Vector_test.cpp 139 Vector<int> vector2 = vector1; local
140 ASSERT_EQ(vector1.array(), vector2.array());
143 ASSERT_NE(vector1.editArray(), vector2.editArray());
146 ASSERT_EQ(vector1.size(), vector2.size());
148 EXPECT_EQ(vector1[i], vector2[i]);
  /frameworks/base/libs/hwui/
PathTessellator.cpp 92 inline static Vector2 totalOffsetFromNormals(const Vector2& normalA, const Vector2& normalB) {
131 inline void scaleOffsetForStrokeWidth(Vector2& offset) const {
145 inline Vector2 deriveAAOffset(const Vector2& offset) const {
146 return (Vector2){offset.x * 0.5f * inverseScaleX, offset.y * 0.5f * inverseScaleY};
215 Vector2 lastNormal = {current->y - last->y, last->x - current->x};
219 Vector2 nextNormal = {next->y - current->y, current->x - next->x};
222 Vector2 totalOffset = totalOffsetFromNormals(lastNormal, nextNormal)
    [all...]
AmbientShadow.cpp 68 inline Vector2 getNormalFromVertices(const Vector3* vertices, int current, int next) {
69 // Convert from Vector3 to Vector2 first.
70 Vector2 currentVertex = { vertices[current].x, vertices[current].y };
71 Vector2 nextVertex = { vertices[next].x, vertices[next].y };
82 inline int getEdgeExtraAndUpdateSpike(Vector2* currentSpike,
84 Vector2 secondSpike = {secondVertex.x - centroid.x, secondVertex.y - centroid.y};
174 Vector2 previousNormal = getNormalFromVertices(casterVertices,
176 Vector2 currentSpike = {casterVertices[0].x - centroid3d.x,
196 Vector2 currentNormal = getNormalFromVertices(casterVertices, i,
223 Vector2 outerStart = {0, 0}
    [all...]
  /external/llvm/test/Transforms/LoopStrengthReduce/
post-inc-icmpzero.ll 19 %struct.Vector2 = type { i16*, [64 x i16], i32 }
23 define void @_Z15IntegerToStringjjR7Vector2(i32 %i, i32 %radix, %struct.Vector2* nocapture %result) nounwind noinline {
53 %mLength = getelementptr inbounds %struct.Vector2, %struct.Vector2* %result, i64 0, i32 2
63 %mBegin = getelementptr inbounds %struct.Vector2, %struct.Vector2* %result, i64 0, i32 0
  /external/eigen/Eigen/src/Geometry/
EulerAngles.h 46 typedef Matrix<typename Derived::Scalar,2,1> Vector2;
59 Scalar s2 = Vector2(coeff(j,i), coeff(k,i)).norm();
64 Scalar s2 = Vector2(coeff(j,i), coeff(k,i)).norm();
85 Scalar c2 = Vector2(coeff(i,i), coeff(i,j)).norm();
  /ndk/sources/host-tools/gdb-pretty-printers/stlport/gppfs-0.2/test/
test.cpp 46 std::vector<bool> vector2; local
47 vector2.push_back( true);
48 vector2.push_back( false);
49 vector2.push_back( true);
  /prebuilts/gdb/darwin-x86/share/pretty-printers/stlport/test/
test.cpp 46 std::vector<bool> vector2; local
47 vector2.push_back( true);
48 vector2.push_back( false);
49 vector2.push_back( true);
  /prebuilts/gdb/linux-x86/share/pretty-printers/stlport/test/
test.cpp 46 std::vector<bool> vector2; local
47 vector2.push_back( true);
48 vector2.push_back( false);
49 vector2.push_back( true);
  /prebuilts/python/darwin-x86/2.7.5/share/pretty-printers/stlport/test/
test.cpp 46 std::vector<bool> vector2; local
47 vector2.push_back( true);
48 vector2.push_back( false);
49 vector2.push_back( true);

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