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  /frameworks/base/docs/html/guide/topics/resources/
overview.jd 23 <p>You should always externalize resources such as images and strings from your application
24 code, so that you can maintain them independently. Externalizing your
28 to provide compatibility with different configurations, you must organize resources in your
47 <em>alternative</em> resources for your application:</p>
57 <p>For example, while your default UI
61 device's current configuration to your resource directory names.</p>
67 <p>The following documents provide a complete guide to how you can organize your application resources,
68 specify alternative resources, access them in your application, and more:</p>
72 <dd>What kinds of resources you can provide in your app, where to save them, and how to create
75 <dd>How to use the resources you've provided, either by referencing them from your applicatio
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  /frameworks/base/docs/html/training/basics/data-storage/
files.jd 43 <p>This lesson shows how to perform basic file-related tasks in your app.
62 <li>Files saved here are accessible by only your app.</li>
63 <li>When the user uninstalls your app, the system removes all your app's files from
67 access your files.</p>
76 files saved here may be read outside of your control.</li>
77 <li>When the user uninstalls your app, the system removes your app's files from here
89 to make the content of a private file accessible to other apps, your app may use the
97 android:installLocation}</a> attribute in your manifest so your app ma
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  /frameworks/multidex/library/src/android/support/multidex/
MultiDexApplication.java 25 * <li>Declare this class as the application in your AndroidManifest.xml.</li>
26 * <li>Have your {@link Application} extends this class.</li>
27 * <li>Have your {@link Application} override attachBaseContext starting with<br>
  /frameworks/opt/setupwizard/library/
common-eclair-mr1.mk 2 # Include this make file to build your application against this module.
4 # Make sure to include it after you've set all your desired LOCAL variables.
5 # Note that you must explicitly set your LOCAL_RESOURCE_DIR before including this file.
  /packages/apps/Calendar/
project.properties 2 # Do not modify this file -- YOUR CHANGES WILL BE ERASED!
7 # "ant.properties", and override values to adapt the script to your
10 # To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
  /frameworks/base/docs/html/about/versions/
android-4.4.jd 17 <li><a href="#ApiLevel">Update your target API level</a></li>
20 <li><a href="#BehaviorStorage">If your app reads from external storage...</a></li>
21 <li><a href="#BehaviorWebView">If your app uses WebView...</a></li>
22 <li><a href="#BehaviorAlarms">If your app uses AlarmManager...</a></li>
23 <li><a href="#BehaviorSync">If your app syncs data using ContentResolver...</a></li>
106 test your app, use the Android {@sdkPlatformVersion} system
107 image to test your app on the <a href="{@docRoot}tools/devices/emulator.html">Android emulator</a>.
108 Then build your apps against the Android {@sdkPlatformVersion} platform to begin using the
112 <h3 id="ApiLevel">Update your target API level</h3>
114 <p>To better optimize your app for devices running Android {@sdkPlatformVersion}
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  /external/owasp/sanitizer/tools/
googlecode_upload.py 13 # file on your local machine, a small summary of what the file is, a
17 # in your local filesystem (that is, the "basename" or last path
21 # Note that the upload script requests that you enter your
22 # googlecode.com password. This is NOT your Gmail account password!
24 # Subversion and uploading files. You can find your password by going
25 # to http://code.google.com/hosting/settings when logged in with your
26 # Gmail account. If you have already committed to your project's
27 # Subversion repository, the script will automatically retrieve your
32 # your own Google Code file uploader, then you should take a look at
64 project_name: The name of your project on Google Code
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  /frameworks/base/docs/html/design/patterns/
help.jd 5 <p>We wish we could guarantee that if you follow every piece of advice on this website, everyone will be able to learn and use your app without a hitch. Sadly, that's not the case.</p>
7 <p>Some of your users will run into questions or problems along the way. They'll be looking for answers <strong>within your app</strong>, and if they don't find them quickly, they may leave and never come back.</p>
9 <p itemprop="description">This page covers design patterns for making help accessible in your app and tips for creating help content for users who are eager for assistance.</p>
11 <h2 id="your-app">Designing Help into Your App</h2>
14 <p>Naturally, you want everyone to quickly learn the ropes, discover the cool features, and get the most out of your app. So you might be tempted to present a one-time introductory slideshow, video, or splash screen to all new users when they first open the app. Or you might be drawn to the idea of displaying helpful text bubbles or dialogs when users interact with certain features for the first time.</p>
17 <li><strong>They're interruptions.</strong> People will be eager to start using your app, and anything you put in front of them will feel like an obstacle or possibly an annoyance, despite your good intentions. And because they didn't ask for it, they probably won't pay close attention to it.</li>
18 <li><strong>They're usually not necessary.</strong> If you have usability concerns about an aspect of your app, don't just throw help at the problem. Try to solve it in the UI. Apply Android design pattern (…)
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  /frameworks/base/docs/html/training/accessibility/
accessible-app.jd 23 <li><a href="#testing">Test Your Application</a></li>
38 which make it easy to optimize your application for those with visual or
48 manager application. However, to your users with vision impairment, other UI
51 <p>Fortunately, it's easy to add labels to UI elements in your application that
52 can be read out loud to your user by a speech-based accessibility service like <a
80 <p>This addition to your code is the simplest accessibility improvement you can make to your
85 the noise a user needs to navigate in order to pull useful information from your
91 &gt; Accessibility &gt; TalkBack</strong>. Then navigate around your own
95 <p>Your application should support more methods of navigation than th
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  /frameworks/base/docs/html/training/basics/intents/
filters.jd 1 page.title=Allowing Other Apps to Start Your Activity
15 <li><a href="#HandleIntent">Handle the Intent in Your Activity</a></li>
28 your app. But if your app can perform an action that might be useful to another app,
29 your app should be prepared to respond to action requests from other apps. For instance, if you
30 build a social app that can share messages or photos with the user's friends, it's in your best
32 "share" action from another app and launch your app to perform the action.</p>
34 <p>To allow other apps to start your activity, you need to add an <a
36 element in your manifest file for the corresponding <a
39 <p>When your app is installed on a device, the system identifies your inten
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  /frameworks/base/docs/html/training/safetynet/
index.jd 32 The service provides an API your app can use to analyze the device where it is installed. The API
33 uses software and hardware information on the device where your app is installed to create a
37 capabilities to run your app.
42 your app will function as expected on that device.
71 you use the APIs that it is your responsibility to provide any necessary notices or consents for the
81 instance of the Google Play services API client. For details about using the client in your app,
88 To connect to the API, in your activity's <a href=
106 <strong>Note:</strong> You can only call these methods after your app has established a connection to
118 A SafetyNet compatibility check allows your app to check if the device where it is running
125 Using the API to perform a check requires a few implementation steps in your app. Once you hav
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  /frameworks/base/docs/html/training/wearables/apps/
creating.jd 11 <li><a href="#UpdateSDK">Update Your SDK</a></li>
33 both your wearable and handheld apps.
36 <h2 id="UpdateSDK">Update Your SDK</h2>
41 <li><strong>Update your SDK tools to version 23.0.0 or higher</strong>
45 <li><strong>Update your SDK with Android 4.4W.2 (API 20) or higher</strong>
51 <p>To update your SDK with these components, see
54 <p class="note"><strong>Note:</strong> If you plan to make your Wear apps available for China,
79 <li>(Optional) Change any preferences for your virtual device.</li>
89 <li>Pair your handheld with the emulator:
91 <li>On your handheld, install the Android Wear app from Google Play.</li
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  /external/curl/docs/
BUGS 35 have a go at a solution. You can optionally also post your bug/problem at
51 - your operating system's name and version number
62 and pieces in your report. You will benefit from this yourself, as it will
66 debug dump with your bug report. The output you get by using the -v or
81 When you've written your own application with libcurl to perform transfers,
84 Tell us the libcurl version and your operating system. Tell us the name and
86 you're using and what name resolving your libcurl uses. If you use SFTP or
89 Showing us a real source code example repeating your problem is the best way
91 your problem and to work on a fix (if we agree it truly is a problem).
94 of the libcurl API or other malfunctions in your applications. It is advise
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  /external/protobuf/vsprojects/
readme.txt 18 7) Copy protoc.exe wherever you put build tools (probably somewhere in your
24 compiling a debug build of your application, you may need to link against a
46 3) When compiling your project, make sure to #define PROTOBUF_USE_DLLS.
48 When distributing your software to end users, we strongly recommend that you
50 Instead, keep these libraries next to your binaries, in your application's
55 If your project is itself a DLL intended for use by third-party software, we
56 recommend that you do NOT expose protocol buffer objects in your library's
57 public interface, and that you statically link protocol buffers into your
68 2) Make sure zlib's two headers are in your include path and that the .lib fil
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  /frameworks/base/docs/html/distribute/googleplay/
about.jd 4 page.metaDescription=Billions of downloads a month and growing. Get your apps in front of users at Google's scale.
15 <li><a href="#playstore-listing">Your Play Store Listing</a></li>
16 <li><a href="#devpage">Your Developer Page</a></li>
29 publish on Google Play, you put your apps in front of over 1 billion active
61 <h3 id="playstore-listing">Your Play Store listing</h3>
63 Your app?s Play Store listing is where users come to find out everything
64 about your app: hero image or video, age rating, total downloads, summary
66 left by other users, which are an important influence on your app?s ranking
67 in lists and search. When creating your app?s page you can take advantage of
82 <h3 id="devpage">Your developer page</h3
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developer-console.jd 2 page.metaDescription=Learn about the Developer Console, your home for app publishing on Google Play.
17 <li><a href="#manage">Manage your app</a></li>
24 Console</a> is your home for publishing operations and tools.
30 Upload apps, build your product pages, configure prices and distribution, and
38 verification by email, you can sign in to your Google Play Developer Console.
65 Distribute your pre-release app to users as an open beta with a
68 affecting your app?s public reviews and rating. This valuable feedback
69 will help you test features and improve the quality of your app.
88 Get free automated testing of your app on physical devices covering
89 nearly every brand, model, and version of the devices your users migh
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  /frameworks/base/docs/html/training/sync-adapters/
creating-stub-provider.jd 41 If the sync adapter framework tries to run your sync adapter, and your app doesn't have a
42 content provider, your sync adapter crashes.
55 content provider, add a stub content provider to your app. A stub provider implements the
61 If you already have a content provider in your app, you don't need a stub content provider.
65 plug your sync adapter into the framework.
69 To create a stub content provider for your app, extend the class
135 The sync adapter framework verifies that your app has a content provider by checking that your
151 A URI authority that identifies the stub content provider. Make this value your app'
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  /frameworks/base/docs/html/distribute/googleplay/families/
faq.jd 38 for your app on the Google Play Developer Console. Here's a <a href=
50 questionnaire. You have an opportunity to review your disclosures as
52 information so that users can make informed choices when evaluating your
73 Yes, you need to provide a link to a persistent privacy policy on your
74 app?s store listing and confirm your compliance with local privacy statutes
75 in the Developer Console. To add or review your privacy policy, choose your
85 No, you do not need to translate your privacy policy. However, if you
86 distribute your apps in a few select countries, it is advised that you do
87 translate your privacy policy.
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  /developers/build/prebuilts/gradle/FindMyPhone/
README.md 5 This sample application notifies you when you may have left your phone behind
6 (specifically, when your companion and wearable disconnect). If you have misplaced your phone, but
7 it is still connected to your wearable, you can also start an activity on the wearable to sound an
8 alarm on your phone.
  /external/antlr/antlr-3.4/runtime/C/doxygen/
generate.dox 21 /// In order to use the rulefile, you must adopt the following suffixes for your grammar files, though they are otherwise optional:
48 /// You may also wish to use these suffixes if you are building your projects using Makefiles, as this makes the output deterministic.
49 /// However in this case a much better solution is probably to utilize the -depend option of the Antlr tool, which should tell your
51 /// your grammar file, so building for multiple platforms is relatively easy.
53 /// <b>NOTE:</b> Your grammar source, regardless of suffix must be named the same as the grammar statement within it. Grammar xyz
  /external/autotest/client/tests/kvm/
virtio-win.cfg.sample 35 # So you have to map the paths of your cd containing the drivers on the config
65 # This is a label used on the oemsetup.ini file, inside your
70 # Look at your cd structure and see where the drivers are
79 # This is a label used on the oemsetup.ini file, inside your
84 # Look at your cd structure and see where the drivers are
94 # This is a label used on the oemsetup.ini file, inside your
99 # Look at your cd structure and see where the drivers are
108 # This is a label used on the oemsetup.ini file, inside your
113 # Look at your cd structure and see where the drivers are
124 # Look at your cd structure and see where the drivers ar
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  /external/chromium-trace/catapult/third_party/webapp2/docs/tutorials/gettingstarted/
devenvironment.rst 10 the ability to fetch URLs and send email directly from your computer using the
16 application that runs on your computer and provides a graphical interface that
19 If necessary, download and install Python 2.5 for your platform from
24 Follow the instructions on the download page to install the SDK on your
30 - `appcfg.py <http://code.google.com/appengine/docs/python/tools/uploadinganapp.html>`_, for uploading your app to App Engine
  /external/dagger2/
CONTRIBUTING.md 18 Please make sure your code compiles by running `mvn clean verify` which will
20 http://travis-ci.org to validate your branches before you even put them into
24 If you are adding or modifying files you may add your own copyright line, but
29 Checkstyle failures during compilation indicate errors in your style and will
33 Before your code can be accepted into the project you must sign the
  /external/e2fsprogs/
INSTALL.elfbin 30 4) Make sure your /etc/fstab file is correct.
37 fsck should not check that particular filesystem. If your entries in
38 your /etc/fstab file look liks this:
47 Michael Weller) that may help you correct your /etc/fstab file.
52 to remove /INSTALL (this file), /README, and /install-utils from your
  /external/mdnsresponder/Clients/
ClientCommon.h 6 * ("Apple") in consideration of your agreement to the following terms, and your
11 * In consideration of your agreement to abide by the following terms, and subject
23 * may be infringed by your derivative works or by other works in which the Apple
30 * COMBINATION WITH YOUR PRODUCTS.

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