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  /external/opencv3/doc/tutorials/ios/hello/
hello.markdown 22 -# Now you can start writing your application.
31 - Link your project with OpenCV as shown in previous section.
32 - Open the file named *NameOfProject-Prefix.pch* ( replace NameOfProject with name of your
60 - The *.m file in your project should be renamed to *.mm.
61 - You have to manually include AssetsLibrary.framework into your project, which is not done anymore by default.
  /frameworks/base/docs/html/guide/topics/text/
index.jd 3 page.landing.intro=Use text services to add conventient features such as copy/paste and spell checking to your app. You can also develop your own text services to offer custom IMEs, dictionaries, and spelling checkers that you can distribute to users as applications.
13 <a href="http://android-developers.blogspot.com/2011/12/add-voice-typing-to-your-ime.html">
14 <h4>Add Voice Typing To Your IME</h4>
31 support in software. Whatever you decide to call it, today we?re going to look at how to make your
  /frameworks/base/docs/html/training/animation/
index.jd 40 Animations can add subtle visual cues that notify users about what's going on in your app and
41 improve their mental model of your app's interface. Animations are especially useful when the
43 can also add a polished look to your app, which gives your app a higher quality feel.
49 annoying your users.
  /frameworks/base/docs/html/training/app-indexing/
deep-linking.jd 12 <li><a href="#adding-filters">Add Intent Filters for Your Deep Links</a></li>
14 <li><a href="#testing-filters">Test Your Deep Links</a></li>
20 <li><a href="{@docRoot}training/basics/intents/filters.html">Allow Other Apps to Start Your Activity</a></li>
26 <p>To enable Google to crawl your app content and allow users to enter your app
28 activities in your app manifest. These intent filters allow
29 <em>deep linking</em> to the content in any of your activities. For example, the user might click on a deep link to view a page within a shopping app that describes a product offering that the user is searching for.</p>
31 <h2 id="adding-filters">Add Intent Filters for Your Deep Links</h2>
32 <p>To create a deep link to your app content, add an intent filter that
33 contains these elements and attribute values in your manifest:</p
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  /frameworks/base/docs/html/guide/components/
aidl.jd 38 different applications to access your service for IPC and want to handle multithreading in your
40 different applications, you should create your interface by <a
43 implement your interface <a
49 <p>Before you begin designing your AIDL interface, be aware that calls to an AIDL interface are
56 this is your main UI thread, that thread continues to execute in the AIDL interface. If it is
57 another thread, that is the one that executes your code in the service. Thus, if only local
64 your own process. You must be prepared for incoming calls from unknown threads, with multiple calls
78 <p>You must define your AIDL interface in an {@code .aidl} file using the Java
94 <p>The Android SDK tools generate an interface in the Java programming language, based on your
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index.jd 3 page.landing.intro=Android's application framework lets you create rich and innovative apps using a set of reusable components. This section explains how you can build the components that define the building blocks of your app and how to connect them together using intents.
4 page.metaDescription=Android's application framework lets you create rich and innovative apps using a set of reusable components. This section explains how you can build the components that define the building blocks of your app and how to connect them together using intents.
28 <p>A good practice in creating responsive applications is to make sure your main UI thread
29 does the minimum amount of work. Any potentially long task that may hang your application should be
40 instance receives and how you can use them so your activity does what the user expects and does not consume system
41 resources when your activity doesn't need them.</p>
47 your app's user experience for devices with different screen sizes, all while continuing to support
  /frameworks/base/docs/html/google/play/licensing/
adding-licensing.jd 1 page.title=Adding Licensing to Your App
35 <li><a href="#account-key">Embed your public key for licensing</a></li>
36 <li><a href="#handler-cleanup">Call your LicenseChecker's onDestroy() method
41 <li><a href="#app-obfuscation">Obfuscating Your Code</a></li>
53 your app with the License Verification Library (LVL).</p>
58 <li><a href="#manifest-permission">Adding the licensing permission</a> your application's manifest.</li>
59 <li><a href="#impl-Policy">Implementing a Policy</a> &mdash; you can choose one of the full implementations provided in the LVL or create your own.</li>
60 <li><a href="#impl-Obfuscator">Implementing an Obfuscator</a>, if your {@code Policy} will cache any
62 <li><a href="#impl-lc">Adding code to check the license</a> in your application's main
69 integration, you should be able to compile your application successfully and yo
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  /frameworks/base/docs/html/google/play/publishing/
multiple-apks.jd 58 for your application that are each targeted to different device configurations. Each APK is a
59 complete and independent version of your application, but they share the same application listing on
61 feature is useful for cases in which your application cannot reach all desired devices with a single
65 to the success of your application that you make it available to as many devices as possible.
75 you publish your application for as many devices as possible, Google Play allows you to
80 <p>By publishing your application with multiple APKs, you can:</p>
87 <li>Support different CPU architectures with each APK (such as for ARM, x86, and MIPS, when your
95 different device configurations <strong>only when your APK is too large</strong> (greater than
99 your life simpler by avoiding development and publishing complexity). Read the section below about
101 consider your options before publishing multiple APKs.</p
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  /external/chromium-trace/catapult/third_party/webapp2/docs/tutorials/gettingstarted/
usingwebapp2.rst 7 for you, so you can focus your development efforts on your application's
11 CGI adaptor). You can bundle a framework of your choosing with your application
12 code by copying its code into your application directory.
17 to bundle a single file with your application code to use it. We will use
20 Follow these steps to bundle the ``webapp2`` framework with your application:
22 - Create a file ``webapp2.py`` inside your application directory. Paste the
66 Reload `http://localhost:8080/ <http://localhost:8080/>`_ in your browser to
67 see the new version in action (if you stopped your web server, restart it b
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  /external/harfbuzz_ng/docs/
usermanual-hello-harfbuzz.xml 10 Create a buffer and put your text in it.
130 Before sending your string to Harfbuzz, you may need to apply the
141 strings to Harfbuzz: <literal>a</literal>, in your Roman font;
142 <literal>huge</literal> using your italic font; and
143 <literal>breakfast</literal> using your Roman font again.
145 direction within your string, you will need to shape each run
157 word, sentence and line break points are in your text, you
166 each word of your text to Harfbuzz to determine its shaped width
175 interface between your text and your font, and that's somethin
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  /build/kati/
CONTRIBUTING.md 3 We'd love to accept your patches and contributions to this project. There are
11 Google permission to use and redistribute your contributions as part of the
18 * If you work for a company that wants to allow you to contribute your work,
28 Once your CLA is submitted (or if you already submitted one for
31 of your first [pull request][].
50 1. Do your best to have [well-formed commit messages][] for each change.
54 1. Finally, push the commits to your fork and submit a [pull request][].
  /device/sample/frameworks/PlatformLibrary/
README.txt 5 This directory contains a full example of writing your own Android platform
15 To declare your library to the framework, you must place a file with a .xml
47 public unique name by which clients will link to your library, but once this
65 This shows an example of how you can write client applications for your new
68 build system. The only two special things needed to use your library are:
71 against your shared library.
74 your library into the application.
  /external/chromium-trace/catapult/third_party/gsutil/third_party/oauth2client/docs/
contributing.rst 4 We'd love to accept your code patches! However, before we can take them, we
13 * If you work for a company that wants to allow you to contribute your work to
20 contributors and be able to accept your patches.
27 your idea, your approach is not quite right, or that the functionality exists
35 requests. Fork the repository, and make your changes in the forked repository.
47 Once you have made all your changes, tests, and updated the documentation,
  /external/google-benchmark/
CONTRIBUTING.md 3 We'd love to accept your patches and contributions to this project. There are
11 Google permission to use and redistribute your contributions as part of the
18 * If you work for a company that wants to allow you to contribute your work,
28 Once your CLA is submitted (or if you already submitted one for
31 of your first [pull request][].
50 1. Do your best to have [well-formed commit messages][] for each change.
54 1. Finally, push the commits to your fork and submit a [pull request][].
  /external/libmtp/examples/
evolution-sync.sh 17 # that contains the calendar and contacts on your device.
25 # The evolution address book. To list your addressbooks, type:
61 # Next line merges all of your tasklist, your personal calendar,
70 # export your contacts to vcard.
88 # on your device. Change the path to your sendfile command.
  /external/mesa3d/src/gallium/auxiliary/postprocess/
ADDING 43 Add your filter to filters.h, in a correct place. Placement is important, AA should usually
46 Name is the config option your filter will be enabled by, both in driconf and as an env var.
48 Inner temp means an intermediate framebuffer you may use in your filter to store
51 Shaders is the number of shaders your filter needs. The minimum is 2.
54 You could also write the init and main functions now. If your filter is single-pass without
55 a vertex shader and any other input than the main screen, you can use pp_nocolor as your
85 Assuming you got here, sharing is caring. Send your filter to mesa-dev.
  /external/selinux/libsemanage/tests/
README 18 add unit tests for your code:
22 semanage_store.c. Your new .h/.c files represent a suite of related
39 in your suite, respectively. They return 0 on success, 1 on failure.
41 3. Update libsemanage-tests.c to add your new suite and/or your new tests
51 6. Run your tests. Rejoice or despair, as appropriate.
57 your output pretty. To do this, include utilities.h and specify the
  /external/skia/site/dev/contrib/
patch.md 11 to patch into your local checkout: https://codereview.appspot.com/6201055/
26 1. Prepare your local workspace to accept the patch.
31 clean enough" for your purposes). If the codereview patch was against
32 an old revision of the repo, you may need to sync your local workspace
55 3. Apply this patch to your local checkout.
68 Wrong revision. Maybe your local workspace is not up to date? Or maybe the
70 to the latest revision? (In that case, revert any changes and sync your
  /frameworks/base/docs/html/distribute/monetize/
subscriptions.jd 3 page.metaDescription=Sell subscriptions to your products to create continuing revenue streams.
22 When users purchase subscriptions in your apps, Google Play handles all
23 checkout details so your apps never have to directly process any financial
26 purchases. This ensures a consistent and familiar purchase flow for your
31 At a basic level you can offer use of your apps or access to their content on
39 subscriptions within your apps. This way you can offer users basic or core
52 API into your apps, and add the mechanisms to unlock subscribed features or
  /frameworks/base/docs/html/training/basics/intents/
index.jd 38 To take the user from one activity to another, your app must use an {@link
39 android.content.Intent} to define your app's "intent" to do something. When you pass an
43 allows your app to start an activity that is contained in a separate app.</p>
51 make your app able to respond to intents from other apps.</p>
61 <dt><b><a href="filters.html">Allowing Other Apps to Start Your Activity</a></b></dt>
62 <dd>Shows how to make activities in your app open for use by other apps by defining
63 intent filters that declare the implicit intents your app accepts.</dd>
  /frameworks/base/docs/html/training/connect-devices-wirelessly/
nsd.jd 13 <li><a href="#register">Register Your Service on the Network</a></li>
16 <li><a href="#teardown">Unregister Your Service on Application Close</a></li>
36 <p>Adding Network Service Discovery (NSD) to your app allows your users to
37 identify other devices on the local network that support the services your app
47 <h2 id="register">Register Your Service on the Network</h2>
50 you don't care about broadcasting your app's services over the local network,
54 <p>To register your service on the local network, first create a {@link
56 that other devices on the network use when they're deciding whether to connect to your
99 <p>When setting the port for your service, avoid hardcoding it as thi
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  /frameworks/base/docs/html/training/efficient-downloads/
index.jd 29 <p>This class demonstrates the best practices for scheduling and executing downloads using techniques such as caching, polling, and prefetching. You will learn how the power-use profile of the wireless radio can affect your choices on when, what, and how to transfer data in order to minimize impact on battery life.</p>
39 <dd>This lesson introduces the wireless radio state machine, explains how your app?s connectivity model interacts with it, and how you can minimize your data connection and use prefetching and bundling to minimize the battery drain associated with your data transfers.</dd>
42 <dd>This lesson will examine how your refresh frequency can be varied to best mitigate the effect of background updates on the underlying wireless radio state machine.</dd>
45 <dd>The most fundamental way to reduce your downloads is to download only what you need. This lesson introduces some best practices to eliminate redundant downloads.</dd>
47 <dt><b><a href="connectivity_patterns.html">Modifying your Download Patterns Based on the Connectivity Type</a></b></dt>
  /frameworks/base/docs/html/training/performance/battery/network/
action-any-traffic.jd 23 them to your app.
28 consequently reduce the battery drain caused by your app.
52 packet size, as well as faster encoding and decoding time. If your application transfers a lot
68 Your app can avoid downloading duplicate data by caching. Always cache static resources,
82 To learn about caching, watch the video. To implement caching in your app, see <a href=
93 GPRS) are active and modify your pre-fetching routines to minimize battery load.
99 Modifying your Download Patterns Based on the Connectivity Type</a>.
  /frameworks/base/docs/html/training/articles/
memory.jd 1 page.title=Managing Your App's Memory
20 <li><a href="#YourApp">How Your App Should Manage Memory</a>
23 <li><a href="#ReleaseMemoryAsUiGone">Release memory when your user interface becomes hidden</a></li>
35 <li><a href="#Zipalign">Use zipalign on your final APK</a></li>
36 <li><a href="#AnalyzeRam">Analyze your RAM usage</a></li>
43 <li><a href="{@docRoot}tools/debugging/debugging-memory.html">Investigating Your RAM Usage</a>
54 you to ignore when and where your app allocates and releases memory.</p>
56 <p>In order for the garbage collector to reclaim memory from your app, you need to avoid
60 care of the rest: the system reclaims your memory allocations when the corresponding objects leave
61 the scope of your app's active threads.</p
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  /prebuilts/go/darwin-x86/doc/
contribute.html 11 have <a href="code.html">written and tested your code</a>.
19 <h2 id="Design">Discuss your design</h2>
54 You've <a href="code.html">written and tested your code</a>, but
91 <a href="https://accounts.google.com/SignUpWithoutGmail">with your existing
102 To set up your account in Gerrit, visit
119 Your secret authentication token is now in a <code>.gitcookie</code> file
126 Now that you have your authentication token,
127 you need to register your account with Gerrit.
137 <p>Gerrit serves as the gatekeeper and uses your e-mail address as the key.
138 To send your first change to the Go project from a given address
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