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/developers/build/templates/CardStream/_MODULE_/
README-CardStream.txt
26
-Add a Fragment to handle behavior. In
your
MainActivity.java class, it will reference a Fragment
27
called (yourProjectName)Fragment.java. Create that file in
your
project, using the "main" source
29
For instance, if
your
package name is com.example.foo, create the file
32
-Now it's time to deal with cards. Implement a method like this in
your
Fragment to access the CardStream:
45
-Set the properties for
your
card in the builder. Some properties (title, description, progress type) can also
71
-Inside
your
MainActivity.java class, call getCardStream() to get the instance of the CardStreamFragment through
/developers/samples/android/sensors/BatchStepSensor/Application/
README-CardStream.txt
26
-Add a Fragment to handle behavior. In
your
MainActivity.java class, it will reference a Fragment
27
called (yourProjectName)Fragment.java. Create that file in
your
project, using the "main" source
29
For instance, if
your
package name is com.example.foo, create the file
32
-Now it's time to deal with cards. Implement a method like this in
your
Fragment to access the CardStream:
45
-Set the properties for
your
card in the builder. Some properties (title, description, progress type) can also
71
-Inside
your
MainActivity.java class, call getCardStream() to get the instance of the CardStreamFragment through
/development/samples/SipDemo/
_index.html
7
your
app wants to receive incoming SIP calls, so that they can be handled from
27
not all devices will offer SIP support. To ensure that
your
application can only
31
indicates to Google Play and the platform that
your
application requires
36
element.</li> </ul> <p>To control how Google Play filters
your
application
40
Play that
your
application uses the SIP API. The declaration should include
44
needed, depending on
your
implementation. For more information, see the
/development/samples/SkeletonApp/
AndroidManifest.xml
18
used by the system to determine how to start
your
application and
23
supplies a unique name for the application. When writing
your
38
name of the class within
your
package that implements this
42
<!-- An IntentFilter tells the system when it should use
your
43
activity. This allows the user to get to
your
activity
44
without someone having to explicitly know to launch
your
/docs/source.android.com/
README
6
in Javadoc. Conduct
your
edits in the Javadoc (.jd files).
12
before you upload
your
CL.
56
2. Start a temporary branch for
your
changes, such as:
59
3. Edit the Javadoc file(s) and save
your
changes.
77
7. Review
your
changes at localhost:8080/index.html
82
Your
change will be routed to the source.android.com team for inclusion.
/external/libbrillo/brillo/daemons/
dbus_daemon.h
26
// Derive
your
daemon from this class if you want D-Bus client services in
your
49
// Derive
your
daemon from this class if
your
daemon exposes D-Bus objects.
50
// Provides an ExportedObjectManager to announce
your
object/interface creation
72
// Overload this method to export
your
custom D-Bus objects at startup.
/external/pdfium/third_party/bigint/
LICENSE
10
limited only by
your
computer's memory. The library provides BigUnsigned and
36
files (`.cc').
Your
own programs should `#include' the necessary header files
38
(`sample.cc') is included; you can adapt it to replace the sample with
your
own
41
Alternatively, you can use
your
own build system or IDE. In that case, you must
43
have
your
program linked with the library source files; otherwise, you will get
46
me. Adding all the library files to
your
project will work in many IDEs but may
/external/skia/site/dev/contrib/
index.md
28
Keep
your
code submissions small and targeted.
29
When possible, have a fellow contributor review
your
change in advance of submission.
41
If it is
your
first time submitting code or you have not previously done so, add
your
42
(or
your
organization's) name and contact info to the [AUTHORS file](https://skia.googlesource.com/skia/+/master/AUTHORS) as a part
43
of
your
CL.
/frameworks/base/docs/html/google/play/billing/
api.jd
43
Billing into
your
applications. The features in this version include improved
51
You define
your
products using the Google Play Developer Console, including
72
your
application. You would typically implement consumption for items that
84
content, services, or features to users from inside
your
app with recurring
117
<li>
Your
application sends a {@code isBillingSupported} request to Google
122
<li>When
your
application starts or user logs in, it's good practice to check
132
defined in Google Play,
your
application can send a {@code getSkuDetails}
140
purchase for it. To start a purchase request,
your
application sends a {@code
146
PendingIntent} which
your
application uses to start the checkout UI for
150
<li>
Your
application launches the pending intent by calling the {@cod
[
all
...]
/frameworks/base/docs/html/ndk/guides/
ndk-gdb.jd
17
session for
your
NDK-generated machine code.</p>
24
<li>Build
your
app using the {@code ndk-build} script. The {@code ndk-gdb} script
26
<li>Enable app debugging in
your
{@code AndroidManifest.xml} file by including an
29
<li>Build
your
app to run on Android 2.2 (Android API level 8) or higher.</li>
32
API level that you declare in
your
{@code AndroidManifest.xml} file does not matter.</li>
33
<li>Develop
your
app in a Unix shell. On Windows, use <a href="https://www.cygwin.com/">Cygwin</a>
47
<p>Here, {@code $PROJECT} points to
your
project's root directory, and {@code $NDK} points to
your
50
<p>When you invoke {@code ndk-gdb}, it configures the session to look for
your
source files
51
and symbol/debug versions of
your
generated native libraries. On successfully attaching to you
[
all
...]
/frameworks/base/docs/html/training/custom-views/
index.jd
42
sometimes
your
app has unique needs that aren?t covered by the built-in views. This class shows you
43
how to create
your
55
<dd>Make
your
view visually distinctive using the Android graphics system.</dd>
60
to give
your
user interface a professional feel.
64
<dd>No matter how beautiful
your
UI is, users won't love it if it
66
performance problems, and how to use hardware acceleration to make
your
/frameworks/base/docs/html/training/design-navigation/
index.jd
24
<p>This class shows you how to plan out the high-level screen hierarchy for
your
application and then choose appropriate forms of navigation to allow users to effectively and intuitively traverse
your
content. Each lesson covers various stages in the interaction design process for navigation in Android applications, in roughly chronological order. After going through the lessons in this class, you should be able to apply the methodology and navigation paradigms outlined here to
your
own applications, providing a coherent navigation experience for
your
users.</p>
33
<dd>Learn how to choose which screens
your
application should contain. Also learn how to choose which screens should be directly reachable from others. This lesson introduces a hypothetical news application to serve as an example for later lessons.</dd>
39
<dd>Learn about techniques for allowing users to navigate deep into, as well as across,
your
content hierarchy. Also learn about pros and cons of, and best practices for, specific navigational UI elements for various situations.</dd>
/frameworks/base/docs/html/training/location/
index.jd
1
page.title=Making
Your
App Location-Aware
43
awareness to
your
app offers users a more contextual experience. The location
45
your
app with automated location tracking, geofencing, and activity
54
as a way of adding location awareness to
your
app. If you are currently using
60
This class shows you how to use the Google Play services location APIs in
your
63
for adding location awareness to
your
app.
/frameworks/base/docs/html/training/material/
index.jd
4
page.metaDescription=Learn how to apply material design to
your
apps.
19
platforms and devices. To use material design in
your
Android apps, follow the guidelines
36
5.0 (API level 21) when you use material design features in
your
app.</p>
42
<dd>Learn how to update
your
app with material design features.</dd>
45
<dd>Learn how to apply material design styles to
your
app.</dd>
51
<dd>Learn how to set elevation for
your
views to create custom shadows and how to clip views.</dd>
/frameworks/base/docs/html/training/multiscreen/
index.jd
45
that you design
your
application to be compatible with all screen sizes so it?s available to as many
50
order to truly satisfy and impress
your
users,
your
application must go beyond merely
59
of reusable code for
your
own application.</p>
64
library to
your
application in order to use all APIs in this class.</p>
83
<dd>This lesson shows you how to implement
your
UI flow in a way
/frameworks/base/docs/html/training/wearables/apps/
bt-debugging.jd
15
<li><a href="#DebugApp">Debug
Your
App</a></li>
24
<p>You can debug
your
wearable over Bluetooth by routing its debug output to the
25
handheld device that's connected to
your
development machine.</p>
61
<li>Connect the handheld to
your
machine over USB and run:
77
<h2 id="#debug">Debug
Your
App</h2>
79
Your
wearable should show up as <code>localhost:4444</code> when running <code>adb devices</code>.
/frameworks/base/docs/html/work/
cosu.jd
15
<li><a href="#create-dpc">Create
your
own DPC app</a></li>
25
you need to develop Android apps that
your
customers can manage.
29
Your
customers can configure COSU devices:
124
Marshmallow devices,
your
app can still be compatible with prior
132
you need to use an EMM or make
your
application a DPC. Follow the instructions
133
below as you create
your
application.
153
<strong>Advanced setup?Create
your
own DPC app</strong>: This requires
157
<a href="#create-dpc">Create
your
own DPC app</a>.
167
have
your
device work with a third-party EMM.
181
The device owner must include
your
app?s package(s) i
[
all
...]
/frameworks/base/packages/BackupRestoreConfirmation/res/values-en-rAU/
strings.xml
27
<string name="current_password_text" msgid="8268189555578298067">"Please enter
your
current backup password below:"</string>
28
<string name="device_encryption_restore_text" msgid="1570864916855208992">"Please enter
your
device encryption password below."</string>
29
<string name="device_encryption_backup_text" msgid="5866590762672844664">"Please enter
your
device encryption password below. This will also be used to encrypt the backup archive."</string>
30
<string name="backup_enc_password_text" msgid="4981585714795233099">"Please enter a password to use for encrypting the full backup data. If this is left blank,
your
current backup password will be used:"</string>
32
<string name="backup_enc_password_required" msgid="7889652203371654149">"Since
your
device is encrypted, you are required to encrypt
your
backup. Please enter a password below:"</string>
/frameworks/base/packages/BackupRestoreConfirmation/res/values-en-rGB/
strings.xml
27
<string name="current_password_text" msgid="8268189555578298067">"Please enter
your
current backup password below:"</string>
28
<string name="device_encryption_restore_text" msgid="1570864916855208992">"Please enter
your
device encryption password below."</string>
29
<string name="device_encryption_backup_text" msgid="5866590762672844664">"Please enter
your
device encryption password below. This will also be used to encrypt the backup archive."</string>
30
<string name="backup_enc_password_text" msgid="4981585714795233099">"Please enter a password to use for encrypting the full backup data. If this is left blank,
your
current backup password will be used:"</string>
32
<string name="backup_enc_password_required" msgid="7889652203371654149">"Since
your
device is encrypted, you are required to encrypt
your
backup. Please enter a password below:"</string>
/frameworks/base/packages/BackupRestoreConfirmation/res/values-en-rIN/
strings.xml
27
<string name="current_password_text" msgid="8268189555578298067">"Please enter
your
current backup password below:"</string>
28
<string name="device_encryption_restore_text" msgid="1570864916855208992">"Please enter
your
device encryption password below."</string>
29
<string name="device_encryption_backup_text" msgid="5866590762672844664">"Please enter
your
device encryption password below. This will also be used to encrypt the backup archive."</string>
30
<string name="backup_enc_password_text" msgid="4981585714795233099">"Please enter a password to use for encrypting the full backup data. If this is left blank,
your
current backup password will be used:"</string>
32
<string name="backup_enc_password_required" msgid="7889652203371654149">"Since
your
device is encrypted, you are required to encrypt
your
backup. Please enter a password below:"</string>
/system/bt/
README.md
41
Then make binary executable and put it on
your
PATH, i.e.:
86
### Configure
your
build
94
This will prompt you to fill the contents of
your
"out/Default/args.gn" file. Make it look like below. Replace "/home/job" with path to
your
home directory, and don't use "~" in build arguments:
107
Then generate
your
build files by calling
121
This will build all targets (the shared library, executables, tests, etc) and put them in out/Default. To build an individual target, replace "all" with the target of
your
choice, e.g. ```ninja -C out/Default net_test_osi```.
/frameworks/base/docs/html/distribute/essentials/quality/
billions.jd
60
<p>Over half of the users in the world still experience
your
app over 2G
81
<li>Have
your
apps request images at the targeted rendering size, and have
82
your
server provide those images to fit; the target rendering size will
86
<li>
Your
user experience degrades when users are waiting for images to
97
<li>
Your
app should not have to fetch any image more than once. Image
101
fetch the image, cache it, and provide hooks into
your
Views to show
106
images so that
your
app storage doesn?t grow indefinitely.</li>
110
<h4 id="network-offline">Make
your
app usable offline</h4>
115
presenting cached information. Ensure that
your
app is usable offline or
121
<li>When a device lacks connectivity,
your
app should batch up networ
[
all
...]
/build/kati/
README.md
10
your
Makefile to a ninja file.
35
% lunch <
your
-choice>
39
You need ninja in
your
$PATH.
/developers/build/templates/SingleView/_MODULE_/
README-singleview.txt
32
-Add a Fragment to handle behavior. In
your
MainActivity.java class, it will reference a Fragment
33
called (yourProjectName)Fragment.java. Create that file in
your
project, using the "main" source
35
For instance, if
your
package name is com.example.foo, create the file
/developers/samples/android/admin/DeviceOwner/Application/
README-singleview.txt
32
-Add a Fragment to handle behavior. In
your
MainActivity.java class, it will reference a Fragment
33
called (yourProjectName)Fragment.java. Create that file in
your
project, using the "main" source
35
For instance, if
your
package name is com.example.foo, create the file
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