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  /developers/build/templates/CardStream/_MODULE_/
README-CardStream.txt 26 -Add a Fragment to handle behavior. In your MainActivity.java class, it will reference a Fragment
27 called (yourProjectName)Fragment.java. Create that file in your project, using the "main" source
29 For instance, if your package name is com.example.foo, create the file
32 -Now it's time to deal with cards. Implement a method like this in your Fragment to access the CardStream:
45 -Set the properties for your card in the builder. Some properties (title, description, progress type) can also
71 -Inside your MainActivity.java class, call getCardStream() to get the instance of the CardStreamFragment through
  /developers/samples/android/sensors/BatchStepSensor/Application/
README-CardStream.txt 26 -Add a Fragment to handle behavior. In your MainActivity.java class, it will reference a Fragment
27 called (yourProjectName)Fragment.java. Create that file in your project, using the "main" source
29 For instance, if your package name is com.example.foo, create the file
32 -Now it's time to deal with cards. Implement a method like this in your Fragment to access the CardStream:
45 -Set the properties for your card in the builder. Some properties (title, description, progress type) can also
71 -Inside your MainActivity.java class, call getCardStream() to get the instance of the CardStreamFragment through
  /development/samples/SipDemo/
_index.html 7 your app wants to receive incoming SIP calls, so that they can be handled from
27 not all devices will offer SIP support. To ensure that your application can only
31 indicates to Google Play and the platform that your application requires
36 element.</li> </ul> <p>To control how Google Play filters your application
40 Play that your application uses the SIP API. The declaration should include
44 needed, depending on your implementation. For more information, see the
  /development/samples/SkeletonApp/
AndroidManifest.xml 18 used by the system to determine how to start your application and
23 supplies a unique name for the application. When writing your
38 name of the class within your package that implements this
42 <!-- An IntentFilter tells the system when it should use your
43 activity. This allows the user to get to your activity
44 without someone having to explicitly know to launch your
  /docs/source.android.com/
README 6 in Javadoc. Conduct your edits in the Javadoc (.jd files).
12 before you upload your CL.
56 2. Start a temporary branch for your changes, such as:
59 3. Edit the Javadoc file(s) and save your changes.
77 7. Review your changes at localhost:8080/index.html
82 Your change will be routed to the source.android.com team for inclusion.
  /external/libbrillo/brillo/daemons/
dbus_daemon.h 26 // Derive your daemon from this class if you want D-Bus client services in your
49 // Derive your daemon from this class if your daemon exposes D-Bus objects.
50 // Provides an ExportedObjectManager to announce your object/interface creation
72 // Overload this method to export your custom D-Bus objects at startup.
  /external/pdfium/third_party/bigint/
LICENSE 10 limited only by your computer's memory. The library provides BigUnsigned and
36 files (`.cc'). Your own programs should `#include' the necessary header files
38 (`sample.cc') is included; you can adapt it to replace the sample with your own
41 Alternatively, you can use your own build system or IDE. In that case, you must
43 have your program linked with the library source files; otherwise, you will get
46 me. Adding all the library files to your project will work in many IDEs but may
  /external/skia/site/dev/contrib/
index.md 28 Keep your code submissions small and targeted.
29 When possible, have a fellow contributor review your change in advance of submission.
41 If it is your first time submitting code or you have not previously done so, add your
42 (or your organization's) name and contact info to the [AUTHORS file](https://skia.googlesource.com/skia/+/master/AUTHORS) as a part
43 of your CL.
  /frameworks/base/docs/html/google/play/billing/
api.jd 43 Billing into your applications. The features in this version include improved
51 You define your products using the Google Play Developer Console, including
72 your application. You would typically implement consumption for items that
84 content, services, or features to users from inside your app with recurring
117 <li>Your application sends a {@code isBillingSupported} request to Google
122 <li>When your application starts or user logs in, it's good practice to check
132 defined in Google Play, your application can send a {@code getSkuDetails}
140 purchase for it. To start a purchase request, your application sends a {@code
146 PendingIntent} which your application uses to start the checkout UI for
150 <li>Your application launches the pending intent by calling the {@cod
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  /frameworks/base/docs/html/ndk/guides/
ndk-gdb.jd 17 session for your NDK-generated machine code.</p>
24 <li>Build your app using the {@code ndk-build} script. The {@code ndk-gdb} script
26 <li>Enable app debugging in your {@code AndroidManifest.xml} file by including an
29 <li>Build your app to run on Android 2.2 (Android API level 8) or higher.</li>
32 API level that you declare in your {@code AndroidManifest.xml} file does not matter.</li>
33 <li>Develop your app in a Unix shell. On Windows, use <a href="https://www.cygwin.com/">Cygwin</a>
47 <p>Here, {@code $PROJECT} points to your project's root directory, and {@code $NDK} points to your
50 <p>When you invoke {@code ndk-gdb}, it configures the session to look for your source files
51 and symbol/debug versions of your generated native libraries. On successfully attaching to you
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  /frameworks/base/docs/html/training/custom-views/
index.jd 42 sometimes your app has unique needs that aren?t covered by the built-in views. This class shows you
43 how to create your
55 <dd>Make your view visually distinctive using the Android graphics system.</dd>
60 to give your user interface a professional feel.
64 <dd>No matter how beautiful your UI is, users won't love it if it
66 performance problems, and how to use hardware acceleration to make your
  /frameworks/base/docs/html/training/design-navigation/
index.jd 24 <p>This class shows you how to plan out the high-level screen hierarchy for your application and then choose appropriate forms of navigation to allow users to effectively and intuitively traverse your content. Each lesson covers various stages in the interaction design process for navigation in Android applications, in roughly chronological order. After going through the lessons in this class, you should be able to apply the methodology and navigation paradigms outlined here to your own applications, providing a coherent navigation experience for your users.</p>
33 <dd>Learn how to choose which screens your application should contain. Also learn how to choose which screens should be directly reachable from others. This lesson introduces a hypothetical news application to serve as an example for later lessons.</dd>
39 <dd>Learn about techniques for allowing users to navigate deep into, as well as across, your content hierarchy. Also learn about pros and cons of, and best practices for, specific navigational UI elements for various situations.</dd>
  /frameworks/base/docs/html/training/location/
index.jd 1 page.title=Making Your App Location-Aware
43 awareness to your app offers users a more contextual experience. The location
45 your app with automated location tracking, geofencing, and activity
54 as a way of adding location awareness to your app. If you are currently using
60 This class shows you how to use the Google Play services location APIs in your
63 for adding location awareness to your app.
  /frameworks/base/docs/html/training/material/
index.jd 4 page.metaDescription=Learn how to apply material design to your apps.
19 platforms and devices. To use material design in your Android apps, follow the guidelines
36 5.0 (API level 21) when you use material design features in your app.</p>
42 <dd>Learn how to update your app with material design features.</dd>
45 <dd>Learn how to apply material design styles to your app.</dd>
51 <dd>Learn how to set elevation for your views to create custom shadows and how to clip views.</dd>
  /frameworks/base/docs/html/training/multiscreen/
index.jd 45 that you design your application to be compatible with all screen sizes so it?s available to as many
50 order to truly satisfy and impress your users, your application must go beyond merely
59 of reusable code for your own application.</p>
64 library to your application in order to use all APIs in this class.</p>
83 <dd>This lesson shows you how to implement your UI flow in a way
  /frameworks/base/docs/html/training/wearables/apps/
bt-debugging.jd 15 <li><a href="#DebugApp">Debug Your App</a></li>
24 <p>You can debug your wearable over Bluetooth by routing its debug output to the
25 handheld device that's connected to your development machine.</p>
61 <li>Connect the handheld to your machine over USB and run:
77 <h2 id="#debug">Debug Your App</h2>
79 Your wearable should show up as <code>localhost:4444</code> when running <code>adb devices</code>.
  /frameworks/base/docs/html/work/
cosu.jd 15 <li><a href="#create-dpc">Create your own DPC app</a></li>
25 you need to develop Android apps that your customers can manage.
29 Your customers can configure COSU devices:
124 Marshmallow devices, your app can still be compatible with prior
132 you need to use an EMM or make your application a DPC. Follow the instructions
133 below as you create your application.
153 <strong>Advanced setup?Create your own DPC app</strong>: This requires
157 <a href="#create-dpc">Create your own DPC app</a>.
167 have your device work with a third-party EMM.
181 The device owner must include your app?s package(s) i
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  /frameworks/base/packages/BackupRestoreConfirmation/res/values-en-rAU/
strings.xml 27 <string name="current_password_text" msgid="8268189555578298067">"Please enter your current backup password below:"</string>
28 <string name="device_encryption_restore_text" msgid="1570864916855208992">"Please enter your device encryption password below."</string>
29 <string name="device_encryption_backup_text" msgid="5866590762672844664">"Please enter your device encryption password below. This will also be used to encrypt the backup archive."</string>
30 <string name="backup_enc_password_text" msgid="4981585714795233099">"Please enter a password to use for encrypting the full backup data. If this is left blank, your current backup password will be used:"</string>
32 <string name="backup_enc_password_required" msgid="7889652203371654149">"Since your device is encrypted, you are required to encrypt your backup. Please enter a password below:"</string>
  /frameworks/base/packages/BackupRestoreConfirmation/res/values-en-rGB/
strings.xml 27 <string name="current_password_text" msgid="8268189555578298067">"Please enter your current backup password below:"</string>
28 <string name="device_encryption_restore_text" msgid="1570864916855208992">"Please enter your device encryption password below."</string>
29 <string name="device_encryption_backup_text" msgid="5866590762672844664">"Please enter your device encryption password below. This will also be used to encrypt the backup archive."</string>
30 <string name="backup_enc_password_text" msgid="4981585714795233099">"Please enter a password to use for encrypting the full backup data. If this is left blank, your current backup password will be used:"</string>
32 <string name="backup_enc_password_required" msgid="7889652203371654149">"Since your device is encrypted, you are required to encrypt your backup. Please enter a password below:"</string>
  /frameworks/base/packages/BackupRestoreConfirmation/res/values-en-rIN/
strings.xml 27 <string name="current_password_text" msgid="8268189555578298067">"Please enter your current backup password below:"</string>
28 <string name="device_encryption_restore_text" msgid="1570864916855208992">"Please enter your device encryption password below."</string>
29 <string name="device_encryption_backup_text" msgid="5866590762672844664">"Please enter your device encryption password below. This will also be used to encrypt the backup archive."</string>
30 <string name="backup_enc_password_text" msgid="4981585714795233099">"Please enter a password to use for encrypting the full backup data. If this is left blank, your current backup password will be used:"</string>
32 <string name="backup_enc_password_required" msgid="7889652203371654149">"Since your device is encrypted, you are required to encrypt your backup. Please enter a password below:"</string>
  /system/bt/
README.md 41 Then make binary executable and put it on your PATH, i.e.:
86 ### Configure your build
94 This will prompt you to fill the contents of your "out/Default/args.gn" file. Make it look like below. Replace "/home/job" with path to your home directory, and don't use "~" in build arguments:
107 Then generate your build files by calling
121 This will build all targets (the shared library, executables, tests, etc) and put them in out/Default. To build an individual target, replace "all" with the target of your choice, e.g. ```ninja -C out/Default net_test_osi```.
  /frameworks/base/docs/html/distribute/essentials/quality/
billions.jd 60 <p>Over half of the users in the world still experience your app over 2G
81 <li>Have your apps request images at the targeted rendering size, and have
82 your server provide those images to fit; the target rendering size will
86 <li>Your user experience degrades when users are waiting for images to
97 <li>Your app should not have to fetch any image more than once. Image
101 fetch the image, cache it, and provide hooks into your Views to show
106 images so that your app storage doesn?t grow indefinitely.</li>
110 <h4 id="network-offline">Make your app usable offline</h4>
115 presenting cached information. Ensure that your app is usable offline or
121 <li>When a device lacks connectivity, your app should batch up networ
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  /build/kati/
README.md 10 your Makefile to a ninja file.
35 % lunch <your-choice>
39 You need ninja in your $PATH.
  /developers/build/templates/SingleView/_MODULE_/
README-singleview.txt 32 -Add a Fragment to handle behavior. In your MainActivity.java class, it will reference a Fragment
33 called (yourProjectName)Fragment.java. Create that file in your project, using the "main" source
35 For instance, if your package name is com.example.foo, create the file
  /developers/samples/android/admin/DeviceOwner/Application/
README-singleview.txt 32 -Add a Fragment to handle behavior. In your MainActivity.java class, it will reference a Fragment
33 called (yourProjectName)Fragment.java. Create that file in your project, using the "main" source
35 For instance, if your package name is com.example.foo, create the file

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