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/external/llvm/utils/emacs/
README
9
your
~/.emacs :
18
to
your
~/.emacs:
/external/opencv3/doc/tutorials/gpu/
table_of_content_gpu.markdown
4
Squeeze out every little computation power from
your
system by using the power of
your
video card to
/external/opencv3/samples/java/sbt/
README
10
This jar must match the native libraries installed in
your
system.
13
This should generate images in
your
current directory.
/external/opencv3/samples/java/sbt/src/main/scala/
Main.scala
8
* You're invited to submit
your
own examples, in any JVM language of
9
*
your
choosing so long as you can get them to build.
/frameworks/base/core/java/android/text/method/
package.html
6
for
your
application, or decipher the keypresses entered for
your
specific
/frameworks/base/docs/html/design/patterns/
app-structure.jd
22
<p>
Your
app's structure depends largely on the content and tasks you want to surface for
your
users.</p>
37
<p>The top level of the app typically consists of the different views that
your
app supports. The views
39
facet of
your
app.</p>
43
<p>Category views allow you to drill deeper into
your
data.</p>
54
<p>The layout of
your
start screen requires special attention. This is the first screen people see
55
after launching
your
app, so it should be an equally rewarding experience for new and frequent
58
your
start screen experience accordingly.</p>
65
the meat of
your
app right away by making content the centerpiece of
your
start screen. Choos
[
all
...]
/frameworks/base/docs/html/design/tv/
index.jd
14
<p>The Android TV platform user interface provides the launch pad for
your
app's big screen
15
experience. It's important to understand how
your
app is presented in the main user interface and
16
how
your
app can help users get to the content they want quickly.</p>
19
<strong>Important:</strong> There are specific design requirements
your
app must meet to qualify
24
<p class="note"><strong>Note:</strong> For information about how to publish
your
TV apps in Google Play,
44
<p>To learn more about searching within
your
app, see
60
notification, activity, or piece of actionable media.
Your
app can provide suggestions for the
61
recommendations row to help get
your
content noticed. To learn more, see
/frameworks/base/docs/html/distribute/engage/
translate.jd
2
page.metaDescription=Use the App Translation Service to maximize the amount of people who can install and engage with
your
app.
12
Translating
your
app's store description, user interface text, and in-app
48
While translating
your
store listing and universal app campaign ads (if you have any) can make
49
your
app more discoverable, providing a translated user interface and in-app purchase products
50
can maximize user engagement and retention. Depending on
your
budget, there are several
56
<strong>Use the Google Play App Translation Service</strong>: For
your
convenience, Google Play
60
Studio</a>. Using this professional, human service, you can order translations for
your
app,
67
<strong>Do it yourself</strong>: If you or
your
colleagues know the target languages, you can
/frameworks/base/docs/html/guide/topics/data/
index.jd
17
data with the cloud using
your
own back-end web application, and backing up data using the cloud so
18
that users can restore their data when installing
your
application on a new device.</p>
/frameworks/base/docs/html/guide/topics/providers/
content-providers.jd
58
{@link android.content.ContentResolver} object in
your
66
You don't need to develop
your
own provider if you don't intend to share
your
data with
67
other applications. However, you do need
your
own provider to provide custom search
68
suggestions in
your
own application. You also need
your
own provider if you want to copy and
69
paste complex data or files from
your
application to other applications.
94
How to create
your
own content provider.
/frameworks/base/docs/html/ndk/guides/
libs.jd
4
<p>This section discusses the use of existing libraries–both
your
own, and those that the NDK
7
<p>It begins by telling you how to use
your
own <a href="{@docRoot}ndk/guides/prebuilts.html">
/frameworks/base/docs/html/training/auto/
index.jd
14
The Android platform enables you to extend
your
app to work with in-vehicle console systems
16
a car, allowing users to take
your
app with them on the way to the grocery store or on a long
27
For more information, follow the links below to learn how to extend
your
Android app to support
34
Learn the basics of extending
your
app for use in vehicles, with information about app
48
Learn how to extend
your
audio app to enable content navigation and playback through a vehicle
62
Learn how to extend
your
messaging app to provide text communication services through a vehicle
76
Learn how to distribute
your
Auto app and how apps are evaluated for quality and driver safety:
91
check out this online course about extending
your
apps to work with Android Auto.</p>
/frameworks/base/docs/html/training/improving-layouts/
index.jd
39
implemented poorly,
your
layout can lead to a memory hungry application with slow UIs. The Android
40
SDK includes tools to help you identify problems in
your
layout performance, which when combined the
50
<dd>In the same way a complex web page can slow down load time,
your
layout hierarchy
52
to inspect
your
layout and discover performance bottlenecks.</dd>
54
<dd>If
your
application UI repeats certain layout constructs in multiple places, this lesson
60
This lesson shows how you can improve
your
layout's initialization performance by loading
61
portions of
your
layout on demand.</dd>
65
lesson provides some tips about how you can make
your
scrolling performance more smooth.</dd>
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/
proguard-project.txt
1
# To enable ProGuard in
your
project, edit project.properties
15
# If
your
project uses WebView with JS, uncomment the following
/frameworks/base/tests/MusicServiceDemo/
proguard-project.txt
1
# To enable ProGuard in
your
project, edit project.properties
15
# If
your
project uses WebView with JS, uncomment the following
/frameworks/opt/setupwizard/library/
standalone.gradle
6
* For example, you can include the following in
your
settings.gradle file:
11
* And then you can include the :setup-wizard-lib project as one of
your
dependencies
/frameworks/volley/
proguard-project.txt
1
# To enable ProGuard in
your
project, edit project.properties
15
# If
your
project uses WebView with JS, uncomment the following
/packages/apps/Camera2/
proguard-project.txt
1
# To enable ProGuard in
your
project, edit project.properties
15
# If
your
project uses WebView with JS, uncomment the following
/sdk/apps/DeviceConfig/
proguard-project.txt
1
# To enable ProGuard in
your
project, edit project.properties
15
# If
your
project uses WebView with JS, uncomment the following
/sdk/apps/SdkController/
proguard-project.txt
1
# To enable ProGuard in
your
project, edit project.properties
15
# If
your
project uses WebView with JS, uncomment the following
/sdk/files/
proguard-project.txt
1
# To enable ProGuard in
your
project, edit project.properties
15
# If
your
project uses WebView with JS, uncomment the following
/sdk/testapps/aidlTest/libWithAidl/
proguard-project.txt
1
# To enable ProGuard in
your
project, edit project.properties
15
# If
your
project uses WebView with JS, uncomment the following
/sdk/testapps/aidlTest/mainProject/
proguard-project.txt
1
# To enable ProGuard in
your
project, edit project.properties
15
# If
your
project uses WebView with JS, uncomment the following
/sdk/testapps/buildConfigTest/app/
proguard-project.txt
1
# To enable ProGuard in
your
project, edit project.properties
15
# If
your
project uses WebView with JS, uncomment the following
/sdk/testapps/buildConfigTest/lib1/
proguard-project.txt
1
# To enable ProGuard in
your
project, edit project.properties
15
# If
your
project uses WebView with JS, uncomment the following
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