/packages/apps/DevCamera/src/com/android/devcamera/ |
Api2Camera.java | 30 import android.hardware.camera2.params.Face; 58 * noise reduction, face detection) can be toggled on and off. 470 public void setCaptureFlow(Boolean yuv1, Boolean yuv2, Boolean raw10, Boolean nr, Boolean edge, Boolean face) { 480 if (face != null) mCaptureFace = face; 521 Log.v(TAG, " .. NR=" + mCaptureNoiseMode + " Edge=" + mCaptureEdgeMode + " Face=" + mCaptureFace); 718 final Face[] faces = result.get(CaptureResult.STATISTICS_FACES); [all...] |
/external/skia/src/gpu/vk/ |
GrVkPipeline.cpp | 164 // Set front face 165 GrStencilSettings::Face face = GrStencilSettings::kFront_Face; local 166 stencilInfo->front.failOp = stencil_op_to_vk_stencil_op(stencilSettings.failOp(face)); 167 stencilInfo->front.passOp = stencil_op_to_vk_stencil_op(stencilSettings.passOp(face)); 169 stencilInfo->front.compareOp = stencil_func_to_vk_compare_op(stencilSettings.func(face)); 170 stencilInfo->front.compareMask = stencilSettings.funcMask(face); 174 // Set back face 175 face = GrStencilSettings::kBack_Face; 176 stencilInfo->back.failOp = stencil_op_to_vk_stencil_op(stencilSettings.failOp(face)); [all...] |
/packages/apps/LegacyCamera/src/com/android/camera/ |
Camera.java | 41 import android.hardware.Camera.Face; [all...] |
/external/skia/src/gpu/ |
GrClipMaskManager.cpp | 1018 GrStencilSettings::Face face = GrStencilSettings::kFront_Face; local [all...] |
/frameworks/ex/camera2/portability/src/com/android/ex/camera2/portability/ |
AndroidCameraAgentImpl.java | [all...] |
/prebuilts/gdb/darwin-x86/lib/python2.7/email/test/ |
test_email.py | [all...] |
test_email_renamed.py | [all...] |
/prebuilts/gdb/linux-x86/lib/python2.7/email/test/ |
test_email.py | [all...] |
test_email_renamed.py | [all...] |
/prebuilts/python/darwin-x86/2.7.5/lib/python2.7/email/test/ |
test_email.py | [all...] |
test_email_renamed.py | [all...] |
/prebuilts/python/linux-x86/2.7.5/lib/python2.7/email/test/ |
test_email.py | [all...] |
test_email_renamed.py | [all...] |
/external/mesa3d/src/mesa/drivers/dri/intel/ |
intel_mipmap_tree.c | 645 * For cube map textures, either the \c face parameter can be used, of course, 646 * or the cube face can be interpreted as a depth layer and the \c layer 651 GLuint level, GLuint face, GLuint layer, 656 if (face > 0) { 658 assert(face < 6); 660 slice = face; 663 * that case, the caller chose to interpret each cube face as a layer. 665 assert(face == 0); 678 int face, 694 intel_miptree_get_image_offset(dst_mt, level, face, depth 750 int face = intelImage->base.Base.Face; local [all...] |
/external/mesa3d/src/mesa/main/ |
mtypes.h | 333 FRAG_ATTRIB_FACE = 12, /**< front/back face */ 946 GLbitfield _ColorMaterialBitmask; /**< bitmask formed from Face and Mode */ [all...] |
teximage.c | 552 * For cube map faces, return a face index in [0,5]. 580 const GLuint face = _mesa_tex_target_to_face(target); local 587 tObj->Image[face][level] = texImage; 592 texImage->Face = face; 800 const GLuint face = _mesa_tex_target_to_face(target); local 806 return texObj->Image[face][level]; 2671 GLuint level, face; member in struct:cb_info 2685 const GLuint level = info->level, face = info->face; local 3030 const GLuint face = _mesa_tex_target_to_face(target); local 3369 const GLuint face = _mesa_tex_target_to_face(target); local [all...] |
/external/mesa3d/src/mesa/drivers/common/ |
meta.c | [all...] |
/external/skia/src/gpu/gl/ |
GrGLGpu.cpp | [all...] |
/frameworks/base/docs/html/training/ |
training_toc.cs | [all...] |
/external/mesa3d/src/gallium/auxiliary/tgsi/ |
tgsi_exec.c | [all...] |
/prebuilts/sdk/current/ |
android.jar | |
/frameworks/base/ |
compiled-classes-phone | [all...] |
/prebuilts/sdk/system_current/ |
android.jar | |
/external/robolectric/v1/lib/main/ |
android.jar | |
/prebuilts/sdk/14/ |
android.jar | |