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  /packages/apps/DevCamera/src/com/android/devcamera/
Api2Camera.java 30 import android.hardware.camera2.params.Face;
58 * noise reduction, face detection) can be toggled on and off.
470 public void setCaptureFlow(Boolean yuv1, Boolean yuv2, Boolean raw10, Boolean nr, Boolean edge, Boolean face) {
480 if (face != null) mCaptureFace = face;
521 Log.v(TAG, " .. NR=" + mCaptureNoiseMode + " Edge=" + mCaptureEdgeMode + " Face=" + mCaptureFace);
718 final Face[] faces = result.get(CaptureResult.STATISTICS_FACES);
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  /external/skia/src/gpu/vk/
GrVkPipeline.cpp 164 // Set front face
165 GrStencilSettings::Face face = GrStencilSettings::kFront_Face; local
166 stencilInfo->front.failOp = stencil_op_to_vk_stencil_op(stencilSettings.failOp(face));
167 stencilInfo->front.passOp = stencil_op_to_vk_stencil_op(stencilSettings.passOp(face));
169 stencilInfo->front.compareOp = stencil_func_to_vk_compare_op(stencilSettings.func(face));
170 stencilInfo->front.compareMask = stencilSettings.funcMask(face);
174 // Set back face
175 face = GrStencilSettings::kBack_Face;
176 stencilInfo->back.failOp = stencil_op_to_vk_stencil_op(stencilSettings.failOp(face));
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  /packages/apps/LegacyCamera/src/com/android/camera/
Camera.java 41 import android.hardware.Camera.Face;
    [all...]
  /external/skia/src/gpu/
GrClipMaskManager.cpp 1018 GrStencilSettings::Face face = GrStencilSettings::kFront_Face; local
    [all...]
  /frameworks/ex/camera2/portability/src/com/android/ex/camera2/portability/
AndroidCameraAgentImpl.java     [all...]
  /prebuilts/gdb/darwin-x86/lib/python2.7/email/test/
test_email.py     [all...]
test_email_renamed.py     [all...]
  /prebuilts/gdb/linux-x86/lib/python2.7/email/test/
test_email.py     [all...]
test_email_renamed.py     [all...]
  /prebuilts/python/darwin-x86/2.7.5/lib/python2.7/email/test/
test_email.py     [all...]
test_email_renamed.py     [all...]
  /prebuilts/python/linux-x86/2.7.5/lib/python2.7/email/test/
test_email.py     [all...]
test_email_renamed.py     [all...]
  /external/mesa3d/src/mesa/drivers/dri/intel/
intel_mipmap_tree.c 645 * For cube map textures, either the \c face parameter can be used, of course,
646 * or the cube face can be interpreted as a depth layer and the \c layer
651 GLuint level, GLuint face, GLuint layer,
656 if (face > 0) {
658 assert(face < 6);
660 slice = face;
663 * that case, the caller chose to interpret each cube face as a layer.
665 assert(face == 0);
678 int face,
694 intel_miptree_get_image_offset(dst_mt, level, face, depth
750 int face = intelImage->base.Base.Face; local
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  /external/mesa3d/src/mesa/main/
mtypes.h 333 FRAG_ATTRIB_FACE = 12, /**< front/back face */
946 GLbitfield _ColorMaterialBitmask; /**< bitmask formed from Face and Mode */
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teximage.c 552 * For cube map faces, return a face index in [0,5].
580 const GLuint face = _mesa_tex_target_to_face(target); local
587 tObj->Image[face][level] = texImage;
592 texImage->Face = face;
800 const GLuint face = _mesa_tex_target_to_face(target); local
806 return texObj->Image[face][level];
2671 GLuint level, face; member in struct:cb_info
2685 const GLuint level = info->level, face = info->face; local
3030 const GLuint face = _mesa_tex_target_to_face(target); local
3369 const GLuint face = _mesa_tex_target_to_face(target); local
    [all...]
  /external/mesa3d/src/mesa/drivers/common/
meta.c     [all...]
  /external/skia/src/gpu/gl/
GrGLGpu.cpp     [all...]
  /frameworks/base/docs/html/training/
training_toc.cs     [all...]
  /external/mesa3d/src/gallium/auxiliary/tgsi/
tgsi_exec.c     [all...]
  /prebuilts/sdk/current/
android.jar 
  /frameworks/base/
compiled-classes-phone     [all...]
  /prebuilts/sdk/system_current/
android.jar 
  /external/robolectric/v1/lib/main/
android.jar 
  /prebuilts/sdk/14/
android.jar 

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