/external/slf4j/log4j-over-slf4j/compatibility/lib/ |
log4j-over-slf4j-1.4.2.jar | |
/libcore/ojluni/src/main/java/java/util/logging/ |
SocketHandler.java | 45 * <li> java.util.logging.SocketHandler.level 46 * specifies the default level for the <tt>Handler</tt> 47 * (defaults to <tt>Level.ALL</tt>). 82 setLevel(manager.getLevelProperty(cname +".level", Level.ALL));
|
LogManager.java | 134 * All properties whose names end with ".level" are assumed to define 135 * log levels for Loggers. Thus "foo.level" defines a log level for 138 * are defined in the properties file. Thus level settings for child 140 * The property name ".level" can be used to set the level for the 155 private final static Level defaultLevel = Level.INFO; 575 // Add a logger to this context. This method will only set its level 615 // Apply any initial level defined for the new logger 616 Level level = manager.getLevelProperty(name + ".level", null); local 1442 Level level = getLevelProperty(key, null); local [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
adtgen.h | 40 USHORT Level;
|
lmdfs.h | 278 DWORD level, 323 NET_API_STATUS WINAPI NetDfsEnum(LPWSTR DfsName,DWORD Level,DWORD PrefMaxLen,LPBYTE *Buffer,LPDWORD EntriesRead,LPDWORD ResumeHandle); 324 NET_API_STATUS WINAPI NetDfsGetInfo(LPWSTR DfsEntryPath,LPWSTR ServerName,LPWSTR ShareName,DWORD Level,LPBYTE *Buffer); 325 NET_API_STATUS WINAPI NetDfsSetInfo(LPWSTR DfsEntryPath,LPWSTR ServerName,LPWSTR ShareName,DWORD Level,LPBYTE Buffer); 326 NET_API_STATUS WINAPI NetDfsGetClientInfo(LPWSTR DfsEntryPath,LPWSTR ServerName,LPWSTR ShareName,DWORD Level,LPBYTE *Buffer); 327 NET_API_STATUS WINAPI NetDfsSetClientInfo(LPWSTR DfsEntryPath,LPWSTR ServerName,LPWSTR ShareName,DWORD Level,LPBYTE Buffer);
|
/external/guava/guava/src/com/google/common/eventbus/ |
EventBus.java | 41 import java.util.logging.Level; 334 Logger.getLogger(EventBus.class.getName()).log(Level.SEVERE, 384 logger.log(Level.SEVERE, "Could not dispatch event: "
|
/external/llvm/include/llvm/CodeGen/ |
SelectionDAGISel.h | 53 CodeGenOpt::Level OptLevel; 60 CodeGenOpt::Level OL = CodeGenOpt::Default); 102 CodeGenOpt::Level OptLevel,
|
/external/llvm/lib/Target/AMDGPU/ |
AMDGPUTargetMachine.cpp | 90 CodeGenOpt::Level OptLevel) 108 CodeModel::Model CM, CodeGenOpt::Level OL) 118 CodeModel::Model CM, CodeGenOpt::Level OL)
|
/external/llvm/lib/Target/Mips/ |
MipsTargetMachine.cpp | 89 CodeGenOpt::Level OL, bool isLittle) 111 CodeGenOpt::Level OL) 120 CodeGenOpt::Level OL)
|
/external/llvm/lib/Target/NVPTX/ |
NVPTXTargetMachine.cpp | 10 // Top-level implementation for the NVPTX target. 94 CodeGenOpt::Level OL, bool is64bit) 114 CodeGenOpt::Level OL) 123 CodeGenOpt::Level OL) 146 // if the opt level is aggressive, add GVN; otherwise, add EarlyCSE. 308 // Allow targets to insert passes that improve instruction level parallelism,
|
/external/llvm/lib/Target/ |
TargetMachineC.cpp | 115 LLVMCodeGenOptLevel Level, LLVMRelocMode Reloc, 135 CodeGenOpt::Level OL; 136 switch (Level) {
|
/external/okhttp/mockwebserver/src/main/java/com/squareup/okhttp/internal/framed/ |
FramedServer.java | 30 import java.util.logging.Level; 74 logger.log(Level.INFO, "FramedServer connection failure: " + e); 77 logger.log(Level.WARNING, "FramedServer unexpected failure", e);
|
/external/okhttp/okio/okio/src/main/java/okio/ |
Okio.java | 28 import java.util.logging.Level; 223 logger.log(Level.WARNING, "Failed to close timed out socket " + socket, e); 228 logger.log(Level.WARNING, "Failed to close timed out socket " + socket, e);
|
/external/slf4j/slf4j-jdk14/src/test/java/org/slf4j/ |
InvocationTest.java | 35 import java.util.logging.Level; 50 Level oldLevel; 58 root.setLevel(Level.FINE);
|
/external/jmdns/src/javax/jmdns/impl/ |
JmmDNSImpl.java | 23 import java.util.logging.Level; 82 if (logger.isLoggable(Level.FINER)) { 108 logger.log(Level.WARNING, "Exception ", exception); 217 logger.log(Level.WARNING, "Exception ", exception); 420 logger.log(Level.WARNING, "Exception ", exception);
|
HostInfo.java | 17 import java.util.logging.Level; 96 logger.log(Level.WARNING, "Could not intialize the host network interface on " + address + "because of an error: " + e.getMessage(), e); 130 logger.log(Level.SEVERE, "LocalHostInfo() exception ", exception);
|
/external/skia/src/core/ |
SkMipMap.cpp | 78 // To produce each mip level, we need to filter down by 1/2 (e.g. 100x100 -> 50,50) 79 // If the starting dimension is odd, we floor the size of the lower level (e.g. 101 -> 50) 184 int64_t size = sk_64_mul(levelCount + 1, sizeof(Level)) + pixelSize; 274 mipmap->fLevels = (Level*)mipmap->writable_data(); 276 Level* levels = mipmap->fLevels; 326 // OpenGL's spec requires that each mipmap level have height/width equal to 328 // (or original_width) where i is the mipmap level. 354 // SkMipMap does not include the base mip level. 356 // This is because the image used to create SkMipMap is the base level. 357 // So subtract 1 from the mip level count 394 int level = SkScalarFloorToInt(L); local [all...] |
/external/guava/guava/src/com/google/common/util/concurrent/ |
ServiceManager.java | 68 import java.util.logging.Level; 197 logger.log(Level.WARNING, 286 logger.log(Level.WARNING, "Unable to start Service " + service, e); 654 logger.log(Level.FINE, "Started {0} in {1}.", new Object[] {service, stopwatch}); 739 logger.log(Level.FINE, "Starting {0}.", service); 762 logger.log(Level.FINE, "Service {0} has terminated. Previous state was: {1}", 775 logger.log(Level.SEVERE, "Service " + service + " has failed in the " + from + " state.",
|
/external/llvm/include/llvm/Support/ |
FileSystem.h | 797 : Level(0) 801 uint16_t Level; 832 ++State->Level; 842 --State->Level; 856 /// Gets the current level. Starting path is at level 0. 857 int level() const { return State->Level; } function in class:llvm::sys::fs::recursive_directory_iterator 863 /// Goes up one level if Level > 0 [all...] |
/external/mockwebserver/src/main/java/com/google/mockwebserver/ |
MockWebServer.java | 51 import java.util.logging.Level; 229 logger.log(Level.WARNING, "MockWebServer connection failed", e); 239 logger.log(Level.WARNING, "MockWebServer server socket close failed", e); 246 logger.log(Level.WARNING, "MockWebServer socket close failed", e); 252 logger.log(Level.WARNING, "MockWebServer acceptExecutor shutdown failed", e); 257 logger.log(Level.WARNING, "MockWebServer requestExecutor shutdown failed", e); 297 logger.log(Level.WARNING, "MockWebServer connection failed", e);
|
/frameworks/base/services/core/java/com/android/server/net/ |
NetworkStatsCollection.java | 137 public int[] getRelevantUids(@NetworkStatsAccess.Level int accessLevel) { 141 public int[] getRelevantUids(@NetworkStatsAccess.Level int accessLevel, 164 @NetworkStatsAccess.Level int accessLevel) { 175 @NetworkStatsAccess.Level int accessLevel) { 186 @NetworkStatsAccess.Level int accessLevel, int callerUid) { 214 @NetworkStatsAccess.Level int accessLevel) { 223 @NetworkStatsAccess.Level int accessLevel, int callerUid) {
|
NetworkStatsService.java | 145 /** Flags to control detail level of poll event. */ 513 @NetworkStatsAccess.Level int accessLevel = checkAccessLevel(mCallingPackage); 514 if (accessLevel < NetworkStatsAccess.Level.DEVICESUMMARY) { 521 // Using access level higher than the one we checked for above. 526 NetworkStatsAccess.Level.DEVICE)); 536 @NetworkStatsAccess.Level int accessLevel = checkAccessLevel(mCallingPackage); 542 @NetworkStatsAccess.Level int accessLevel = checkAccessLevel(mCallingPackage); 549 @NetworkStatsAccess.Level int accessLevel = checkAccessLevel(mCallingPackage); 563 @NetworkStatsAccess.Level int accessLevel = checkAccessLevel(mCallingPackage); 577 @NetworkStatsAccess.Level int accessLevel = checkAccessLevel(mCallingPackage) [all...] |
/external/replicaisland/src/com/replica/replicaisland/ |
Game.java | 27 * High-level setup object for the AndouKun game engine. 40 private LevelTree.Level mPendingLevel; 41 private LevelTree.Level mCurrentLevel; 42 private LevelTree.Level mLastLevel; 119 LevelSystem level = new LevelSystem(); local 120 BaseObject.sSystemRegistry.levelSystem = level; 267 // second, memory that may not be needed for the next level will hang around. One solution 269 // then selectively clear static game components based on their usefulness next level, 275 // Reset the level 299 final LevelTree.Level level = mCurrentLevel local [all...] |
/external/llvm/lib/Target/AArch64/ |
AArch64TargetMachine.cpp | 127 CodeGenOpt::Level OL, 169 CodeGenOpt::Level OL) 177 CodeGenOpt::Level OL)
|
/external/okhttp/okcurl/src/main/java/com/squareup/okhttp/curl/ |
Main.java | 42 import java.util.logging.Level; 278 logger.setLevel(Level.FINE); 280 handler.setLevel(Level.FINE);
|