/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/gdiplus/ |
gdiplusgpstubs.h | 76 typedef enum Unit GpUnit;
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/toolchain/binutils/binutils-2.25/binutils/testsuite/binutils-all/ |
testranges.s | 23 .4byte debugE - debugS ;# Length of Compilation Unit Info
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
nv04_context.c | 56 if ((ctx->Texture.Unit[0]._ReallyEnabled && 57 texunit_needs_combiners(&ctx->Texture.Unit[0])) || 58 ctx->Texture.Unit[1]._ReallyEnabled ||
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nv10_state_frag.c | 65 int unit; member in struct:combiner_state 79 /* Initialize a combiner_state struct from the texture unit 83 ctx->Texture.Unit[i]._CurrentCombine; \ 85 (rc)->unit = i; \ 104 return RC_IN_SOURCE(TEXTURE0) + rc->unit; 121 RC_IN_SOURCE(CONSTANT_COLOR0) + rc->unit; 127 return rc->unit ? RC_IN_SOURCE(SPARE0) 171 rc->unit : source - GL_TEXTURE0); 172 struct gl_texture_object *t = rc->ctx->Texture.Unit[i]._Current; 307 if (ctx->Texture.Unit[i]._ReallyEnabled) [all...] |
/external/mesa3d/src/mesa/drivers/dri/r200/ |
r200_texstate.c | 300 * Texture unit state management 303 static GLboolean r200UpdateTextureEnv( struct gl_context *ctx, int unit, int slot, GLuint replaceargs ) 306 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; 315 /* texUnit->_Current can be NULL if and only if the texture unit is 322 fprintf( stderr, "%s( %p, %d )\n", __FUNCTION__, (void *)ctx, unit ); 332 color_scale |= ((rmesa->state.texture.unit[unit].outputreg + 1) << R200_TXC_OUTPUT_REG_SHIFT) | 333 (unit << R200_TXC_TFACTOR_SEL_SHIFT) | 335 alpha_scale |= ((rmesa->state.texture.unit[unit].outputreg + 1) << R200_TXA_OUTPUT_REG_SHIFT) [all...] |
/external/clang/lib/Frontend/ |
ASTUnit.cpp | 764 /// of all macros that have been defined by the translation unit. 820 ASTUnit &Unit; 825 : Unit(_Unit), Hash(Hash) { 841 Unit.addTopLevelDecl(D); 847 Unit.addFileLevelDecl(D); 869 return Unit.getASTMutationListener(); 873 return Unit.getDeserializationListener(); 879 ASTUnit &Unit; 885 Unit.getCurrentTopLevelHashValue())); 887 Unit, Unit.getCurrentTopLevelHashValue()) [all...] |
/external/mesa3d/src/mesa/swrast/ |
s_triangle.c | 128 ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \ 186 ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \ 541 struct gl_texture_unit *unit = ctx->Texture.Unit+0; \ 543 ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \ 556 info.envmode = unit->EnvMode; \ 564 info.er = FloatToFixed(unit->EnvColor[RCOMP] * CHAN_MAXF); \ 565 info.eg = FloatToFixed(unit->EnvColor[GCOMP] * CHAN_MAXF); \ 566 info.eb = FloatToFixed(unit->EnvColor[BCOMP] * CHAN_MAXF); \ 567 info.ea = FloatToFixed(unit->EnvColor[ACOMP] * CHAN_MAXF); [all...] |
s_texture.c | 299 GLuint unit = ffs(enabledUnits) - 1; local 300 struct gl_texture_object *texObj = ctx->Texture.Unit[unit]._Current; 304 enabledUnits &= ~(1 << unit); 319 GLuint unit = ffs(enabledUnits) - 1; local 320 struct gl_texture_object *texObj = ctx->Texture.Unit[unit]._Current; 324 enabledUnits &= ~(1 << unit);
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/external/eigen/Eigen/src/Core/ |
CwiseNullaryOp.h | 794 /** \returns an expression of the i-th unit (basis) vector. 798 * \sa MatrixBase::Unit(Index), MatrixBase::UnitX(), MatrixBase::UnitY(), MatrixBase::UnitZ(), MatrixBase::UnitW() 801 EIGEN_STRONG_INLINE const typename MatrixBase<Derived>::BasisReturnType MatrixBase<Derived>::Unit(Index newSize, Index i) 807 /** \returns an expression of the i-th unit (basis) vector. 813 * \sa MatrixBase::Unit(Index,Index), MatrixBase::UnitX(), MatrixBase::UnitY(), MatrixBase::UnitZ(), MatrixBase::UnitW() 816 EIGEN_STRONG_INLINE const typename MatrixBase<Derived>::BasisReturnType MatrixBase<Derived>::Unit(Index i) 822 /** \returns an expression of the X axis unit vector (1{,0}^*) 826 * \sa MatrixBase::Unit(Index,Index), MatrixBase::Unit(Index), MatrixBase::UnitY(), MatrixBase::UnitZ(), MatrixBase::UnitW() 830 { return Derived::Unit(0); [all...] |
/external/eigen/unsupported/Eigen/src/IterativeSolvers/ |
GMRES.h | 98 VectorType v = VectorType::Unit(m, k - 1), workspace(m); 159 VectorType x_new = y(k - 1) * VectorType::Unit(m, k - 1); 165 x_new += y(i) * VectorType::Unit(m, i);
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
i830_texblend.c | 97 GetTexelOp(GLint unit) 99 switch (unit) { 353 * tex unit, and put last stage on it 389 emit_texblend(struct i830_context *i830, GLuint unit, GLuint blendUnit, 392 struct gl_texture_unit *texUnit = &i830->intel.ctx.Texture.Unit[unit]; 397 fprintf(stderr, "%s unit %d\n", __FUNCTION__, unit); 402 GetTexelOp(unit), tmp, texUnit->EnvColor); 423 GLuint unit = 0 local 443 GLuint unit, last_stage = 0, blendunit = 0; local [all...] |
/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_wm_sampler_state.c | 83 int unit, int ss_index) 87 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; 156 * Sets the sampler state for a single unit based off of the sampler key 160 int unit, 166 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; 168 struct gl_sampler_object *gl_sampler = _mesa_get_samplerobj(ctx, unit); 271 * shadow comparison is enabled on each/any texture unit. 304 upload_default_color(brw, gl_sampler, unit, ss_index) 359 const unsigned unit = (fs->SamplersUsed & (1 << s)) ? local [all...] |
gen7_sampler_state.c | 33 * Sets the sampler state for a single unit. 36 gen7_update_sampler_state(struct brw_context *brw, int unit, int ss_index, 41 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; 43 struct gl_sampler_object *gl_sampler = _mesa_get_samplerobj(ctx, unit); 139 * shadow comparison is enabled on each/any texture unit. 171 upload_default_color(brw, gl_sampler, unit, ss_index); 210 const unsigned unit = (fs->SamplersUsed & (1 << s)) ? local 212 if (ctx->Texture.Unit[unit]._ReallyEnabled [all...] |
/external/mesa3d/src/mesa/state_tracker/ |
st_cb_drawtex.c | 130 if (ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_2D_BIT) { 199 if (ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_2D_BIT) { 200 struct gl_texture_object *obj = ctx->Texture.Unit[i]._Current;
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st_atom_sampler.c | 135 texobj = ctx->Texture.Unit[texUnit]._Current; 154 sampler->lod_bias = ctx->Texture.Unit[texUnit].LodBias + msamp->LodBias; 216 GLuint unit; local 228 for (unit = 0; unit < max_units; unit++, samplers_used >>= 1) { 229 struct pipe_sampler_state *sampler = samplers + unit; 232 const GLuint texUnit = prog->SamplerUnits[unit]; 236 *num_samplers = unit + 1; 238 cso_single_sampler(st->cso_context, shader_stage, unit, sampler) [all...] |
/external/autotest/client/deps/glbench/src/ |
varyingsandddxytest.cc | 19 virtual const char* Unit() const { return "mpixels_sec"; }
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/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/ |
org.eclipse.osgi.util_3.2.100.v20100503.jar | |
/external/llvm/bindings/ocaml/executionengine/ |
executionengine_ocaml.c | 30 /* unit -> bool */ 31 CAMLprim value llvm_ee_initialize(value Unit) { 62 /* ExecutionEngine.t -> unit */ 68 /* llmodule -> ExecutionEngine.t -> unit */ 83 /* ExecutionEngine.t -> unit */ 89 /* ExecutionEngine.t -> unit */ 111 /* Llvm.llvalue -> int64 -> llexecutionengine -> unit */
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/external/llvm/lib/Fuzzer/ |
FuzzerDriver.cpp | 202 Unit U = FileToVector(InputFilePath); 203 Unit PreciseSizedU(U); 277 std::vector<Unit> Dictionary; 323 F.AddToCorpus(Unit()); // Can't fuzz empty corpus, so add an empty input.
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/packages/inputmethods/LatinIME/native/jni/ |
Android.mk | 99 #################### Unit test on host environment 102 #################### Unit test on target environment
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
radeon_state_init.c | 207 /* need this for the cubic_map on disabled unit 2 bug, maybe r100 only? */ 209 CHECK( cube0_mm, (ctx->Texture.Unit[0]._ReallyEnabled & TEXTURE_CUBE_BIT), 2 + 4*5 - CUBE_STATE_SIZE ) 210 CHECK( cube1_mm, (ctx->Texture.Unit[1]._ReallyEnabled & TEXTURE_CUBE_BIT), 2 + 4*5 - CUBE_STATE_SIZE ) 211 CHECK( cube2_mm, (ctx->Texture.Unit[2]._ReallyEnabled & TEXTURE_CUBE_BIT), 2 + 4*5 - CUBE_STATE_SIZE ) 214 TCL_CHECK( tcl_tex0_add4, ctx->Texture.Unit[0]._ReallyEnabled, 4 ) 215 TCL_CHECK( tcl_tex1_add4, ctx->Texture.Unit[1]._ReallyEnabled, 4 ) 216 TCL_CHECK( tcl_tex2_add4, ctx->Texture.Unit[2]._ReallyEnabled, 4 ) 236 CHECK( txr0, (ctx->Texture.Unit[0]._ReallyEnabled & TEXTURE_RECT_BIT), 0 ) 237 CHECK( txr1, (ctx->Texture.Unit[1]._ReallyEnabled & TEXTURE_RECT_BIT), 0 ) 238 CHECK( txr2, (ctx->Texture.Unit[2]._ReallyEnabled & TEXTURE_RECT_BIT), 0 [all...] |
radeon_maos_arrays.c | 151 GLuint vtx, unit; local 251 for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) { 252 if (inputs & VERT_BIT_TEX(unit)) { 253 if (!rmesa->tcl.tex[unit].buf) 256 (char *)VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->data, 257 VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size, 258 VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->stride, 262 vfmt |= RADEON_ST_BIT(unit); [all...] |
radeon_texstate.c | 260 * Texture unit state management 263 static GLboolean radeonUpdateTextureEnv( struct gl_context *ctx, int unit ) 266 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; 276 /* texUnit->_Current can be NULL if and only if the texture unit is 283 fprintf( stderr, "%s( %p, %d )\n", __FUNCTION__, (void *)ctx, unit ); 295 rmesa->state.texture.unit[unit].format = 0; 296 rmesa->state.texture.unit[unit].envMode = 0 [all...] |
/bionic/libc/malloc_debug/ |
Android.mk | 82 # Unit Tests
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/external/llvm/lib/Target/PowerPC/ |
PPCVSXFMAMutate.cpp | 301 unsigned Unit = *Units; 303 LiveRange &AddendSrcRange = LIS->getRegUnit(Unit);
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