/external/deqp/modules/gles31/functional/ |
es31fCopyImageTests.cpp | 688 const tcu::IVec4 color = texelAccess.getPixelInt(0, 0, 0); 698 const tcu::IVec4 color = texelAccess.getPixelInt(0, 0, 0); [all...] |
es31fTextureGatherTests.cpp | 54 using tcu::IVec4; [all...] |
es31fShaderPackingFunctionTests.cpp | 837 << "\n diffs = " << tcu::IVec4(diff0, diff1, diff2, diff3) << ", max diff = " << maxDiff [all...] |
es31fDrawTests.cpp | 790 sglr::GLContext ctx (m_context.getRenderContext(), m_testCtx.getLog(), sglr::GLCONTEXT_LOG_CALLS | sglr::GLCONTEXT_LOG_PROGRAMS, tcu::IVec4(0, 0, renderTargetWidth, renderTargetHeight)); [all...] |
es31fTessellationGeometryInteractionTests.cpp | [all...] |
es31fUniformLocationTests.cpp | 505 tcu::clear(tex->getRefTexture().getLevel(0), tcu::IVec4(int(redChannelValue), 0, 0, 0)); [all...] |
/external/deqp/modules/gles3/functional/ |
es3fShaderTextureFunctionTests.cpp | 241 using tcu::IVec4; 556 static const IVec4 texCubeSwz[] = 558 IVec4(0,0,1,1), 559 IVec4(1,1,0,0), 560 IVec4(0,1,0,1), 561 IVec4(1,0,1,0), 562 IVec4(0,1,1,0), 563 IVec4(1,0,0,1) [all...] |
es3fFboColorbufferTests.cpp | 51 using tcu::IVec4; 154 glClearBufferiv(GL_COLOR, 0, IVec4(0).getPtr()); [all...] |
es3fFboApiTests.cpp | 565 sglr::GLContext context(m_context.getRenderContext(), log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(0, 0, m_context.getRenderContext().getRenderTarget().getWidth(), m_context.getRenderContext().getRenderTarget().getHeight()));
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es3fFboRenderTest.cpp | 52 using tcu::IVec4; 447 sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height)); [all...] |
es3fDrawTests.cpp | 660 sglr::GLContext ctx (m_context.getRenderContext(), m_testCtx.getLog(), sglr::GLCONTEXT_LOG_CALLS | sglr::GLCONTEXT_LOG_PROGRAMS, tcu::IVec4(0, 0, renderTargetWidth, renderTargetHeight)); [all...] |
es3fMultisampleTests.cpp | 55 using tcu::IVec4; [all...] |
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
vktShaderPackingFunctionTests.cpp | 952 << "\n diffs = " << tcu::IVec4(diff0, diff1, diff2, diff3) << ", max diff = " << maxDiff [all...] |
vktShaderIntegerFunctionTests.cpp | 50 using tcu::IVec4; [all...] |
/external/deqp/framework/common/ |
tcuTexture.hpp | 339 IVec4 getPixelInt (int x, int y, int z = 0) const; 389 void setPixel (const tcu::IVec4& color, int x, int y, int z = 0) const; [all...] |
/external/deqp/modules/gles2/functional/ |
es2fFboApiTest.cpp | 588 sglr::GLContext context(m_context.getRenderContext(), m_testCtx.getLog(), sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(0, 0, m_context.getRenderTarget().getWidth(), m_context.getRenderTarget().getHeight()));
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es2fShaderOperatorTests.cpp | 164 inline IVec4 sequenceNoSideEffCase3 (const Vec4& in0, const IVec4& in1, const BVec4& in2) { DE_UNREF(in0); DE_UNREF(in2); return in1; } 171 // Reference for expression "in0 = in0 + vec4(in2), in1 = in1 + ivec4(in0), in1++" 172 inline IVec4 sequenceSideEffCase3 (const Vec4& in0, const IVec4& in1, const BVec4& in2) { return in1 + (in0 + Vec4((float)in2.x(), (float)in2.y(), (float)in2.z(), (float)in2.w())).asInt(); } [all...] |
es2fTextureUnitTests.cpp | 794 sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS|sglr::GLCONTEXT_LOG_PROGRAMS, tcu::IVec4(viewportX, viewportY, viewportWidth, viewportHeight)); [all...] |
es2fVertexTextureTests.cpp | 49 using tcu::IVec4; [all...] |
es2fMultisampleTests.cpp | 54 using tcu::IVec4; [all...] |
/external/deqp/modules/glshared/ |
glsBufferTestUtil.cpp | 538 tcu::clear(dstAccess, tcu::IVec4(0, 0, 0, 0xff));
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glsTextureStateQueryTests.cpp | [all...] |
/external/deqp/external/vulkancts/modules/vulkan/ |
vktShaderLibrary.cpp | [all...] |
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
vktShaderRenderOperatorTests.cpp | 190 inline IVec4 sequenceNoSideEffCase3 (const Vec4& in0, const IVec4& in1, const BVec4& in2) { DE_UNREF(in0); DE_UNREF(in2); return in1; } 197 // Reference for expression "in0 = in0 + vec4(in2), in1 = in1 + ivec4(in0), in1++" 198 inline IVec4 sequenceSideEffCase3 (const Vec4& in0, const IVec4& in1, const BVec4& in2) { return in1 + (in0 + Vec4((float)in2.x(), (float)in2.y(), (float)in2.z(), (float)in2.w())).asInt(); } [all...] |
/external/deqp/modules/gles2/stress/ |
es2sSpecialFloatTests.cpp | 321 const tcu::IVec4 colorDiff = tcu::abs(col.toIVec() - refCol.toIVec()); [all...] |