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  /frameworks/base/libs/hwui/tests/unit/
main.cpp 98 TestUtils::runOnRenderThread([&rtMemInfo](renderthread::RenderThread& thread) {
  /frameworks/base/libs/hwui/
Readback.cpp 23 #include "renderthread/EglManager.h"
33 CopyResult Readback::copySurfaceInto(renderthread::RenderThread& renderThread,
37 renderThread.eglManager().initialize();
40 RenderState& renderState = renderThread.renderState();
Android.mk 28 renderthread/CanvasContext.cpp \
29 renderthread/DrawFrameTask.cpp \
30 renderthread/EglManager.cpp \
31 renderthread/RenderProxy.cpp \
32 renderthread/RenderTask.cpp \
33 renderthread/RenderThread.cpp \
34 renderthread/TimeLord.cpp \
  /frameworks/base/libs/hwui/renderthread/
CanvasContext.cpp 28 #include "RenderThread.h"
62 namespace renderthread { namespace in namespace:android::uirenderer
64 CanvasContext::CanvasContext(RenderThread& thread, bool translucent,
577 void CanvasContext::invokeFunctor(RenderThread& thread, Functor* functor) {
669 void CanvasContext::trimMemory(RenderThread& thread, int level) {
693 void CanvasContext::setTextureAtlas(RenderThread& thread,
797 } /* namespace renderthread */
EglManager.cpp 22 #include "RenderThread.h"
37 namespace renderthread { namespace in namespace:android::uirenderer
88 EglManager::EglManager(RenderThread& thread)
389 } /* namespace renderthread */
  /frameworks/base/libs/hwui/renderstate/
RenderState.cpp 19 #include "renderthread/CanvasContext.h"
20 #include "renderthread/EglManager.h"
27 RenderState::RenderState(renderthread::RenderThread& thread)
69 for (std::set<renderthread::CanvasContext*>::iterator cit = mRegisteredContexts.begin();
71 renderthread::CanvasContext* context = *cit;
212 class DecStrongTask : public renderthread::RenderTask {
  /frameworks/base/core/jni/
android_view_ThreadedRenderer.cpp 48 #include <renderthread/CanvasContext.h>
49 #include <renderthread/RenderProxy.h>
50 #include <renderthread/RenderTask.h>
51 #include <renderthread/RenderThread.h>
56 using namespace android::uirenderer::renderthread;
205 AnimationContextBridge(renderthread::TimeLord& clock, RootRenderNode* rootNode)
253 virtual AnimationContext* createAnimationContext(renderthread::TimeLord& clock) {
690 renderthread::RenderProxy* renderProxy =
691 reinterpret_cast<renderthread::RenderProxy*>(proxyPtr)
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