/external/deqp/modules/gles3/stress/ |
es3sSpecialFloatTests.cpp | 528 enum ShaderType 536 VertexAttributeCase (Context& context, const char* name, const char* desc, Storage storage, ShaderType type); 548 const ShaderType m_type; 554 VertexAttributeCase::VertexAttributeCase (Context& context, const char* name, const char* desc, Storage storage, ShaderType type) 795 enum ShaderType 801 UniformCase (Context& context, const char* name, const char* desc, ShaderType type); 812 const ShaderType m_type; 815 UniformCase::UniformCase (Context& context, const char* name, const char* desc, ShaderType type) [all...] |
es3sLongRunningShaderTests.cpp | 80 glu::ShaderType shaderType; 125 const bool isVertCase = params.shaderType == glu::SHADERTYPE_VERTEX; 264 ^ deInt32Hash(params.shaderType)
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/external/llvm/lib/Target/AMDGPU/ |
SILowerControlFlow.cpp | 156 ShaderType::PIXEL || 308 assert(MFI->getShaderType() == ShaderType::PIXEL || 309 MFI->getShaderType() == ShaderType::GEOMETRY); 561 if (NeedWQM && MFI->getShaderType() == ShaderType::PIXEL) {
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SITypeRewriter.cpp | 65 if (AMDGPU::getShaderType(F) == ShaderType::COMPUTE)
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R600ControlFlowFinalizer.cpp | 49 CFStack(const AMDGPUSubtarget *st, unsigned ShaderType) : ST(st), 51 MaxStackSize(ShaderType == ShaderType::VERTEX ? 1 : 0), 488 if (MFI->getShaderType() == ShaderType::VERTEX) {
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/external/deqp/executor/ |
xeTestCaseResult.hpp | 314 enum ShaderType 326 Shader (void) : Item(TYPE_SHADER), shaderType(SHADERTYPE_LAST), compileStatus(false) {} 329 ShaderType shaderType;
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xeTestResultParser.cpp | 237 static ri::Shader::ShaderType getShaderTypeFromTagName (const char* shaderType) 239 return (ri::Shader::ShaderType)getEnumValue("shader type", s_shaderTypeFromTagMap, DE_LENGTH_OF_ARRAY(s_shaderTypeFromTagMap), shaderType); 554 shader->shaderType = getShaderTypeFromTagName(elemName);
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
vktShaderExecutor.cpp | 75 static void checkSupported (const Context& ctx, glu::ShaderType shaderType) 79 if (shaderType == glu::SHADERTYPE_GEOMETRY && !features.geometryShader) 81 else if (shaderType == glu::SHADERTYPE_TESSELLATION_CONTROL && !features.tessellationShader) 83 else if (shaderType == glu::SHADERTYPE_TESSELLATION_EVALUATION && !features.tessellationShader) 448 FragmentOutExecutor (const ShaderSpec& shaderSpec, glu::ShaderType shaderType); 505 FragmentOutExecutor::FragmentOutExecutor (const ShaderSpec& shaderSpec, glu::ShaderType shaderType) 506 : ShaderExecutor (shaderSpec, shaderType) [all...] |
/external/deqp/modules/gles3/functional/ |
es3fShaderLoopTests.cpp | [all...] |
es3fShaderBuiltinVarTests.cpp | 91 ShaderBuiltinConstantCase (Context& context, const char* name, const char* desc, const char* varName, GetConstantValueFunc getValue, glu::ShaderType shaderType); 99 const glu::ShaderType m_shaderType; 102 ShaderBuiltinConstantCase::ShaderBuiltinConstantCase (Context& context, const char* name, const char* desc, const char* varName, GetConstantValueFunc getValue, glu::ShaderType shaderType) 106 , m_shaderType (shaderType) 114 static gls::ShaderExecUtil::ShaderExecutor* createGetConstantExecutor (const glu::RenderContext& renderCtx, glu::ShaderType shaderType, const std::string& varName) 124 return createExecutor(renderCtx, shaderType, shaderSpec); [all...] |
/external/deqp/external/vulkancts/modules/vulkan/ |
vktShaderLibrary.cpp | 63 using glu::ShaderType; 93 string getShaderName (ShaderType shaderType, size_t progNdx) 96 str << glu::getShaderTypeName(shaderType); 566 glu::ShaderType shaderType, 569 if (!src.sources[shaderType].empty()) 573 for (size_t ndx = 0; ndx < src.sources[shaderType].size(); ++ndx) 575 const StringTemplate tmpl (src.sources[shaderType][ndx]); 577 const string sourceWithExts = injectExtensionRequirements(baseGLSLCode, specParams.requiredExtensions, shaderType); [all...] |
/external/deqp/modules/gles31/functional/ |
es31fNegativeShaderFunctionTests.cpp | 138 static const glu::ShaderType s_shaders[] = 183 void verifyShader (NegativeTestContext& ctx, glu::ShaderType shaderType, std::string shaderSource) 188 glu::Shader shader (ctx.getRenderContext(), shaderType); 303 std::string getShaderInitialization (NegativeTestContext& ctx, glu::ShaderType shaderType) 309 switch (shaderType) 328 switch (shaderType) 349 std::string genShaderSourceBitfieldExtract (NegativeTestContext& ctx, glu::ShaderType shaderType, glu::DataType valueDataType, glu::DataType offsetDataType, glu::DataType bitsDataType [all...] |
es31fProgramInterfaceDefinitionUtil.cpp | 54 VariableSearchFilter VariableSearchFilter::createShaderTypeFilter (glu::ShaderType type) 72 VariableSearchFilter VariableSearchFilter::createShaderTypeStorageFilter (glu::ShaderType type, glu::Storage storage) 155 glu::ShaderType getProgramTransformFeedbackStage (const ProgramInterfaceDefinition::Program* program) 242 static std::string getShaderTypeDeclarations (const ProgramInterfaceDefinition::Program* program, glu::ShaderType type) 392 glu::ShaderType shaderType, 426 shaderType, 439 shaderType, 450 shaderType, 459 if (shaderType == glu::SHADERTYPE_GEOMETRY [all...] |
es31fProgramInterfaceQueryTests.cpp | 163 static glu::ShaderType getShaderMaskFirstStage (deUint32 mask) 187 static glu::ShaderType getShaderMaskLastStage (deUint32 mask) 263 Shader (const SharedPtr& enclosingNode, glu::ShaderType type, glu::GLSLVersion version) 272 const glu::ShaderType m_type; 424 void setStage (glu::ShaderType type, bool referencing); 425 bool isStagePresent (glu::ShaderType stage) const; 426 bool isStageReferencing (glu::ShaderType stage) const; 467 void ShaderSet::setStage (glu::ShaderType type, bool referencing) 474 bool ShaderSet::isStagePresent (glu::ShaderType stage) const 480 bool ShaderSet::isStageReferencing (glu::ShaderType stage) cons [all...] |
es31fNegativeShaderImageLoadStoreTests.cpp | 75 static const glu::ShaderType s_shaders[] = 352 std::string generateShaderSource (ImageOperation function, MemoryQualifier memory, gls::TextureTestUtil::TextureType imageType, const tcu::TextureFormat& format, glu::ShaderType shaderType) 369 params["GEOMETRY_SHADER_LAYOUT"] = getGLShaderType(shaderType) == GL_GEOMETRY_SHADER ? "layout(max_vertices = 3) out;" : "";
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es31fNegativeShaderDirectiveTests.cpp | 76 void verifyShader(NegativeTestContext& ctx, glu::ShaderType shaderType, std::string shaderSource, ExpectResult expect) 84 glu::Shader shader (ctx.getRenderContext(), shaderType);
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es31fSeparateShaderTests.cpp | 89 using glu::ShaderType; 628 ShaderType shaderType, 631 , m_shaderType (shaderType) 641 ShaderType m_shaderType; 1038 MovePtr<ProgramWrapper> createSingleShaderProgram (ShaderType shaderType, 1114 MovePtr<ProgramWrapper> SeparateShaderTest::createSingleShaderProgram (ShaderType shaderType, 1122 const GLenum glType = glu::getGLShaderType(shaderType); [all...] |
es31fProgramInterfaceQueryTestCase.cpp | 75 const char* getRequiredExtensionForStage (glu::ShaderType stage) [all...] |
/external/deqp/executor/tools/ |
xeExtractShaderPrograms.cpp | 53 static const char* getShaderTypeSuffix (const xe::ri::Shader::ShaderType shaderType) 55 switch (shaderType) 75 const string shaderPath = basePath + "." + getShaderTypeSuffix(shader.shaderType);
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/external/deqp/modules/glshared/ |
glsShaderLibraryCase.cpp | 567 glu::ShaderType shaderType, 570 if (!src.sources[shaderType].empty()) 574 for (size_t ndx = 0; ndx < src.sources[shaderType].size(); ++ndx) 576 const StringTemplate tmpl (src.sources[shaderType][ndx]); 578 const std::string sourceWithExts = injectExtensionRequirements(baseGLSLCode, specParams.requiredExtensions, shaderType); 580 dst << glu::ShaderSource(shaderType, sourceWithExts); [all...] |
/external/deqp/framework/opengl/ |
gluShaderLibrary.cpp | 170 print("ERROR: Inconsistent source/enable for shader stage %s!\n", getShaderTypeName((ShaderType)shaderStageNdx)); 176 print("ERROR: Stage %s enabled on multiple programs!\n", getShaderTypeName((ShaderType)shaderStageNdx)); 185 print("ERROR: Source specified for unsupported shader stage %s!\n", getShaderTypeName((ShaderType)shaderStageNdx)); [all...] |
gluShaderUtil.cpp | 140 // ShaderType 142 const char* getShaderTypeName (ShaderType shaderType) 155 DE_ASSERT(deInBounds32((int)shaderType, 0, SHADERTYPE_LAST)); 156 return s_names[(int)shaderType];
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
vktShaderRenderLoopTests.cpp | [all...] |
/external/deqp/modules/gles2/functional/ |
es2fShaderLoopTests.cpp | [all...] |
es2fShaderOperatorTests.cpp | [all...] |