/prebuilts/ndk/current/platforms/android-19/arch-arm/usr/include/GLES3/ |
gl3.h | [all...] |
/prebuilts/ndk/current/platforms/android-19/arch-mips/usr/include/GLES3/ |
gl3.h | [all...] |
/prebuilts/ndk/current/platforms/android-19/arch-x86/usr/include/GLES3/ |
gl3.h | [all...] |
/prebuilts/ndk/current/platforms/android-21/arch-arm/usr/include/GLES3/ |
gl3.h | 474 GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); [all...] |
/prebuilts/ndk/current/platforms/android-21/arch-arm64/usr/include/GLES3/ |
gl3.h | 474 GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); [all...] |
/prebuilts/ndk/current/platforms/android-21/arch-mips/usr/include/GLES3/ |
gl3.h | 474 GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); [all...] |
/prebuilts/ndk/current/platforms/android-21/arch-mips64/usr/include/GLES3/ |
gl3.h | 474 GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); [all...] |
/prebuilts/ndk/current/platforms/android-21/arch-x86/usr/include/GLES3/ |
gl3.h | 474 GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); [all...] |
/prebuilts/ndk/current/platforms/android-21/arch-x86_64/usr/include/GLES3/ |
gl3.h | 474 GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); [all...] |
/prebuilts/ndk/current/platforms/android-23/arch-arm/usr/include/GLES3/ |
gl3.h | 474 GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); [all...] |
/prebuilts/ndk/current/platforms/android-23/arch-arm64/usr/include/GLES3/ |
gl3.h | 474 GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); [all...] |
/prebuilts/ndk/current/platforms/android-23/arch-mips/usr/include/GLES3/ |
gl3.h | 474 GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); [all...] |
/prebuilts/ndk/current/platforms/android-23/arch-mips64/usr/include/GLES3/ |
gl3.h | 474 GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); [all...] |
/prebuilts/ndk/current/platforms/android-23/arch-x86/usr/include/GLES3/ |
gl3.h | 474 GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); [all...] |
/prebuilts/ndk/current/platforms/android-23/arch-x86_64/usr/include/GLES3/ |
gl3.h | 474 GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); [all...] |
/prebuilts/ndk/current/platforms/android-24/arch-arm/usr/include/GLES3/ |
gl3.h | 474 GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); [all...] |
/prebuilts/ndk/current/platforms/android-24/arch-arm64/usr/include/GLES3/ |
gl3.h | 474 GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); [all...] |
/prebuilts/ndk/current/platforms/android-24/arch-mips/usr/include/GLES3/ |
gl3.h | 474 GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); [all...] |
/prebuilts/ndk/current/platforms/android-24/arch-mips64/usr/include/GLES3/ |
gl3.h | 474 GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); [all...] |
/prebuilts/ndk/current/platforms/android-24/arch-x86/usr/include/GLES3/ |
gl3.h | 474 GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); [all...] |
/prebuilts/ndk/current/platforms/android-24/arch-x86_64/usr/include/GLES3/ |
gl3.h | 474 GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); [all...] |
/development/ndk/platforms/android-21/include/GLES2/ |
gl2ext.h | 255 typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); 256 typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLint length); 258 GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); 259 GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const void *binary, GLint length); [all...] |
/development/ndk/platforms/android-24/include/GLES3/ |
gl3.h | 482 typedef void (GL_APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); [all...] |
gl31.h | 482 typedef void (GL_APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); [all...] |
/frameworks/native/opengl/include/GLES3/ |
gl3.h | 482 typedef void (GL_APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); [all...] |