HomeSort by relevance Sort by last modified time
    Searched refs:createProgram (Results 51 - 75 of 149) sorted by null

1 23 4 5 6

  /frameworks/native/opengl/tests/gl2_copyTexImage/
gl2_copyTexImage.cpp 102 GLuint createProgram(const char* pVertexSource, const char* pFragmentSource) {
167 gProgram = createProgram(gVertexShader, gFragmentShader);
175 gTextureProgram = createProgram(gSimpleVS, gSimpleFS);
  /cts/tests/openglperf2/jni/primitive/fullpipeline/
FullPipelineRenderer.cpp 106 mProgramId = GLUtils::createProgram(&FP_VERTEX, &FP_FRAGMENT);
  /developers/build/prebuilts/gradle/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/
TextureRenderer.java 70 mProgram = GLToolbox.createProgram(VERTEX_SHADER, FRAGMENT_SHADER);
  /developers/samples/android/media/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/
TextureRenderer.java 70 mProgram = GLToolbox.createProgram(VERTEX_SHADER, FRAGMENT_SHADER);
  /development/perftests/panorama/feature_mos/src/mosaic_renderer/
Renderer.cpp 64 GLuint Renderer::createProgram(const char* pVertexSource, const char* pFragmentSource)
  /development/samples/HelloEffects/src/com/example/android/mediafx/
TextureRenderer.java 70 mProgram = GLToolbox.createProgram(VERTEX_SHADER, FRAGMENT_SHADER);
  /development/samples/browseable/MediaEffects/src/com.example.android.mediaeffects/
TextureRenderer.java 70 mProgram = GLToolbox.createProgram(VERTEX_SHADER, FRAGMENT_SHADER);
  /packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
Renderer.cpp 64 GLuint Renderer::createProgram(const char* pVertexSource, const char* pFragmentSource)
  /development/ndk/platforms/android-21/samples/native-codec/src/com/example/nativecodec/
MyGLSurfaceView.java 159 mProgram = createProgram(mVertexShader, mFragmentShader);
256 private int createProgram(String vertexSource, String fragmentSource) {
  /external/deqp/modules/gles3/functional/
es3fFboMultisampleTests.cpp 88 deUint32 gradShaderID = getCurrentContext()->createProgram(&gradShader);
89 deUint32 flatShaderID = getCurrentContext()->createProgram(&flatShader);
es3fFramebufferBlitTests.cpp 77 deUint32 gradShaderID = getCurrentContext()->createProgram(&gradShader);
78 deUint32 texShaderID = getCurrentContext()->createProgram(&texShader);
370 deUint32 gradShaderSrcID = getCurrentContext()->createProgram(&gradientToSrcShader);
371 deUint32 gradShaderDstID = getCurrentContext()->createProgram(&gradientToDstShader);
486 deUint32 flatShaderID = getCurrentContext()->createProgram(&flatShader);
487 deUint32 texShaderID = getCurrentContext()->createProgram(&texShader);
488 deUint32 gradShaderID = getCurrentContext()->createProgram(&gradShader);
634 deUint32 gradShaderID = getCurrentContext()->createProgram(&gradShader);
635 deUint32 texShaderID = getCurrentContext()->createProgram(&texShader);
796 const deUint32 texShaderID = getCurrentContext()->createProgram(&texShader)
    [all...]
es3fFboRenderTest.cpp 539 deUint32 texToFboShaderID = context.createProgram(&texToFboShader);
540 deUint32 texFromFboShaderID = context.createProgram(&texFromFboShader);
622 deUint32 texShaderID = context.createProgram(&texShader);
623 deUint32 flatShaderID = context.createProgram(&flatShader);
824 deUint32 shaderID = context.createProgram(&shader);
861 deUint32 texShaderID = context.createProgram(&texShader);
862 deUint32 flatShaderID = context.createProgram(&flatShader);
    [all...]
es3fVertexArrayObjectTests.cpp 167 glu::ShaderProgram* createProgram (const VertexArrayState& state);
244 m_vaoProgram = createProgram(m_spec.vao);
247 m_stateProgram = createProgram(m_spec.state);
420 glu::ShaderProgram* VertexArrayObjectTest::createProgram (const VertexArrayState& state)
686 glu::ShaderProgram* createProgram (const VertexArrayState& state);
820 m_vaoProgram = createProgram(m_spec.vao);
823 m_stateProgram = createProgram(m_spec.state);
996 glu::ShaderProgram* MultiVertexArrayObjectTest::createProgram (const VertexArrayState& state)
    [all...]
  /external/deqp/modules/gles31/functional/
es31fFboColorbufferTests.cpp 143 deUint32 texToFboShaderID = getCurrentContext()->createProgram(&texToFboShader);
144 deUint32 arrayTexShaderID = getCurrentContext()->createProgram(&arrayTexShader);
  /external/webrtc/webrtc/modules/video_render/android/
video_render_opengles20.cc 110 _program = createProgram(g_vertextShader, g_fragmentShader);
268 GLuint VideoRenderOpenGles20::createProgram(const char* pVertexSource,
  /frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
GLDepthTestActivity.java 192 mProgram = createProgram(mVertexShader, mFragmentShader);
281 private int createProgram(String vertexSource, String fragmentSource) {
  /frameworks/native/opengl/tests/gl2_basic/
gl2_basic.cpp 102 GLuint createProgram(const char* pVertexSource, const char* pFragmentSource) {
144 gProgram = createProgram(gVertexShader, gFragmentShader);
  /frameworks/native/opengl/tests/gl_perf/
fill_common.cpp 65 GLuint createProgram(const char* pVertexSource, const char* pFragmentSource) {
105 checkGlError("createProgram");
269 int pgm = createProgram(gVertexShader, pgmTxt);
  /frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
MyGLSurfaceView.java 156 mProgram = createProgram(mVertexShader, mFragmentShader);
252 private int createProgram(String vertexSource, String fragmentSource) {
  /cts/tests/tests/graphics/src/android/opengl/cts/
CompressedTextureSurfaceView.java 318 mProgram = createProgram(mVertexShader, mFragmentShader);
384 private int createProgram(String vertexSource, String fragmentSource) {
  /cts/tests/tests/openglperf/src/android/openglperf/cts/
PlanetsRenderer.java 134 mProgram = createProgram(getVertexShader(), getFragmentShader());
137 throw new IllegalStateException("createProgram failed");
316 private int createProgram(String vertexSource, String fragmentSource) {
  /external/deqp/framework/opengl/wrapper/
glwInitES20Direct.inl 31 gl->createProgram = &glCreateProgram;
  /frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/
GL2CameraEye.java 250 mProgram = createProgram(mVertexShader, mFragmentShader);
399 private int createProgram(String vertexSource, String fragmentSource) {
  /frameworks/native/opengl/tests/gl2_yuvtex/
gl2_yuvtex.cpp 118 GLuint createProgram(const char* pVertexSource, const char* pFragmentSource) {
161 gProgram = createProgram(gVertexShader, gFragmentShader);
  /cts/tests/openglperf2/jni/graphics/
GLUtils.cpp 155 GLuint GLUtils::createProgram(const char** vertexSource, const char** fragmentSource) {

Completed in 881 milliseconds

1 23 4 5 6