/frameworks/native/opengl/tests/gl2_copyTexImage/ |
gl2_copyTexImage.cpp | 102 GLuint createProgram(const char* pVertexSource, const char* pFragmentSource) { 167 gProgram = createProgram(gVertexShader, gFragmentShader); 175 gTextureProgram = createProgram(gSimpleVS, gSimpleFS);
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/cts/tests/openglperf2/jni/primitive/fullpipeline/ |
FullPipelineRenderer.cpp | 106 mProgramId = GLUtils::createProgram(&FP_VERTEX, &FP_FRAGMENT);
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/developers/build/prebuilts/gradle/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/ |
TextureRenderer.java | 70 mProgram = GLToolbox.createProgram(VERTEX_SHADER, FRAGMENT_SHADER);
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/developers/samples/android/media/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/ |
TextureRenderer.java | 70 mProgram = GLToolbox.createProgram(VERTEX_SHADER, FRAGMENT_SHADER);
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/development/perftests/panorama/feature_mos/src/mosaic_renderer/ |
Renderer.cpp | 64 GLuint Renderer::createProgram(const char* pVertexSource, const char* pFragmentSource)
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/development/samples/HelloEffects/src/com/example/android/mediafx/ |
TextureRenderer.java | 70 mProgram = GLToolbox.createProgram(VERTEX_SHADER, FRAGMENT_SHADER);
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/development/samples/browseable/MediaEffects/src/com.example.android.mediaeffects/ |
TextureRenderer.java | 70 mProgram = GLToolbox.createProgram(VERTEX_SHADER, FRAGMENT_SHADER);
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/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/ |
Renderer.cpp | 64 GLuint Renderer::createProgram(const char* pVertexSource, const char* pFragmentSource)
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/development/ndk/platforms/android-21/samples/native-codec/src/com/example/nativecodec/ |
MyGLSurfaceView.java | 159 mProgram = createProgram(mVertexShader, mFragmentShader); 256 private int createProgram(String vertexSource, String fragmentSource) {
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/external/deqp/modules/gles3/functional/ |
es3fFboMultisampleTests.cpp | 88 deUint32 gradShaderID = getCurrentContext()->createProgram(&gradShader); 89 deUint32 flatShaderID = getCurrentContext()->createProgram(&flatShader);
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es3fFramebufferBlitTests.cpp | 77 deUint32 gradShaderID = getCurrentContext()->createProgram(&gradShader); 78 deUint32 texShaderID = getCurrentContext()->createProgram(&texShader); 370 deUint32 gradShaderSrcID = getCurrentContext()->createProgram(&gradientToSrcShader); 371 deUint32 gradShaderDstID = getCurrentContext()->createProgram(&gradientToDstShader); 486 deUint32 flatShaderID = getCurrentContext()->createProgram(&flatShader); 487 deUint32 texShaderID = getCurrentContext()->createProgram(&texShader); 488 deUint32 gradShaderID = getCurrentContext()->createProgram(&gradShader); 634 deUint32 gradShaderID = getCurrentContext()->createProgram(&gradShader); 635 deUint32 texShaderID = getCurrentContext()->createProgram(&texShader); 796 const deUint32 texShaderID = getCurrentContext()->createProgram(&texShader) [all...] |
es3fFboRenderTest.cpp | 539 deUint32 texToFboShaderID = context.createProgram(&texToFboShader); 540 deUint32 texFromFboShaderID = context.createProgram(&texFromFboShader); 622 deUint32 texShaderID = context.createProgram(&texShader); 623 deUint32 flatShaderID = context.createProgram(&flatShader); 824 deUint32 shaderID = context.createProgram(&shader); 861 deUint32 texShaderID = context.createProgram(&texShader); 862 deUint32 flatShaderID = context.createProgram(&flatShader); [all...] |
es3fVertexArrayObjectTests.cpp | 167 glu::ShaderProgram* createProgram (const VertexArrayState& state); 244 m_vaoProgram = createProgram(m_spec.vao); 247 m_stateProgram = createProgram(m_spec.state); 420 glu::ShaderProgram* VertexArrayObjectTest::createProgram (const VertexArrayState& state) 686 glu::ShaderProgram* createProgram (const VertexArrayState& state); 820 m_vaoProgram = createProgram(m_spec.vao); 823 m_stateProgram = createProgram(m_spec.state); 996 glu::ShaderProgram* MultiVertexArrayObjectTest::createProgram (const VertexArrayState& state) [all...] |
/external/deqp/modules/gles31/functional/ |
es31fFboColorbufferTests.cpp | 143 deUint32 texToFboShaderID = getCurrentContext()->createProgram(&texToFboShader); 144 deUint32 arrayTexShaderID = getCurrentContext()->createProgram(&arrayTexShader);
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/external/webrtc/webrtc/modules/video_render/android/ |
video_render_opengles20.cc | 110 _program = createProgram(g_vertextShader, g_fragmentShader); 268 GLuint VideoRenderOpenGles20::createProgram(const char* pVertexSource,
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
GLDepthTestActivity.java | 192 mProgram = createProgram(mVertexShader, mFragmentShader); 281 private int createProgram(String vertexSource, String fragmentSource) {
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/frameworks/native/opengl/tests/gl2_basic/ |
gl2_basic.cpp | 102 GLuint createProgram(const char* pVertexSource, const char* pFragmentSource) { 144 gProgram = createProgram(gVertexShader, gFragmentShader);
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/frameworks/native/opengl/tests/gl_perf/ |
fill_common.cpp | 65 GLuint createProgram(const char* pVertexSource, const char* pFragmentSource) { 105 checkGlError("createProgram"); 269 int pgm = createProgram(gVertexShader, pgmTxt);
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/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
MyGLSurfaceView.java | 156 mProgram = createProgram(mVertexShader, mFragmentShader); 252 private int createProgram(String vertexSource, String fragmentSource) {
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/cts/tests/tests/graphics/src/android/opengl/cts/ |
CompressedTextureSurfaceView.java | 318 mProgram = createProgram(mVertexShader, mFragmentShader); 384 private int createProgram(String vertexSource, String fragmentSource) {
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/cts/tests/tests/openglperf/src/android/openglperf/cts/ |
PlanetsRenderer.java | 134 mProgram = createProgram(getVertexShader(), getFragmentShader()); 137 throw new IllegalStateException("createProgram failed"); 316 private int createProgram(String vertexSource, String fragmentSource) {
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/external/deqp/framework/opengl/wrapper/ |
glwInitES20Direct.inl | 31 gl->createProgram = &glCreateProgram;
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/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
GL2CameraEye.java | 250 mProgram = createProgram(mVertexShader, mFragmentShader); 399 private int createProgram(String vertexSource, String fragmentSource) {
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/frameworks/native/opengl/tests/gl2_yuvtex/ |
gl2_yuvtex.cpp | 118 GLuint createProgram(const char* pVertexSource, const char* pFragmentSource) { 161 gProgram = createProgram(gVertexShader, gFragmentShader);
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/cts/tests/openglperf2/jni/graphics/ |
GLUtils.cpp | 155 GLuint GLUtils::createProgram(const char** vertexSource, const char** fragmentSource) {
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