/external/deqp/modules/gles3/performance/ |
es3pShaderOptimizationTests.cpp | 175 , m_measurer (context.getRenderContext(), caseShaderType == CASESHADERTYPE_VERTEX ? gls::CASETYPE_VERTEX 222 const glu::RenderContext& renderCtx = m_context.getRenderContext(); [all...] |
es3pShaderOperatorTests.cpp | [all...] |
/external/deqp/modules/glshared/ |
glsFboCompletenessTests.cpp | 426 return test.getContext().getRenderContext().getFunctions(); 615 glu::Framebuffer fbo (m_ctx.getRenderContext());
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/external/deqp/modules/gles2/functional/ |
es2fTextureSpecificationTests.cpp | 414 glu::RenderContext& renderCtx = TestCase::m_context.getRenderContext(); [all...] |
es2fIntegerStateQueryTests.cpp | [all...] |
es2fClippingTests.cpp | 504 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 515 sglr::GLContext glesContext (m_context.getRenderContext(), log, 0, tcu::IVec4(0, 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE)); 640 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 652 sglr::GLContext glesContext (m_context.getRenderContext(), log, 0, tcu::IVec4(0, 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE)); [all...] |
es2fDepthStencilTests.cpp | 581 m_renderer = new gls::FragmentOpUtil::QuadRenderer(m_context.getRenderContext(), glu::GLSL_VERSION_100_ES); 696 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, renderedImg.getAccess()); [all...] |
es2fMultisampleTests.cpp | 315 glu::readPixels(m_context.getRenderContext(), m_viewportX, m_viewportY, dst.getAccess()); 346 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertShaderSource, fragShaderSource)); [all...] |
es2fShaderIndexingTests.cpp | 162 : ShaderRenderCase (context.getTestContext(), context.getRenderContext(), context.getContextInfo(), name, description, isVertexCase, evalFunc) [all...] |
es2fShaderStructTests.cpp | 85 : ShaderRenderCase (context.getTestContext(), context.getRenderContext(), context.getContextInfo(), name, description, isVertexCase, evalFunc) [all...] |
es2fShaderMatrixTests.cpp | 758 : ShaderRenderCase (context.getTestContext(), context.getRenderContext(), context.getContextInfo(), name, desc, isVertexCase, getEvalFunc(in0, in1, op)) [all...] |
/external/deqp/modules/gles31/functional/ |
es31fTextureGatherTests.cpp | [all...] |
es31fNegativeShaderImageLoadStoreTests.cpp | 390 const glu::ShaderProgram program(ctx.getRenderContext(), glu::ProgramSources() << glu::ShaderSource(s_shaders[ndx], shaderSource));
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es31fShaderCommonFunctionTests.cpp | 281 m_spec.version = contextSupports(m_context.getRenderContext().getType(), glu::ApiType::es(3, 2)) ? glu::GLSL_VERSION_320_ES : glu::GLSL_VERSION_310_ES; 283 m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec); [all...] |
/external/deqp/modules/gles3/functional/ |
es3fMultisampleTests.cpp | 410 glu::readPixels(m_context.getRenderContext(), m_viewportX, m_viewportY, dst.getAccess()); 415 glu::readPixels(m_context.getRenderContext(), m_viewportX, m_viewportY, dst.getAccess()); 469 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertShaderSource, fragShaderSource)); [all...] |
es3fPixelBufferObjectTests.cpp | 263 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource.str()));
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es3fClippingTests.cpp | 507 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 518 sglr::GLContext glesContext (m_context.getRenderContext(), log, 0, tcu::IVec4(0, 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE)); 643 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 655 sglr::GLContext glesContext (m_context.getRenderContext(), log, 0, tcu::IVec4(0, 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE)); [all...] |
es3fIntegerStateQueryTests.cpp | [all...] |
es3fDepthStencilTests.cpp | 581 m_renderer = new gls::FragmentOpUtil::QuadRenderer(m_context.getRenderContext(), glu::GLSL_VERSION_300_ES); 696 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, renderedImg.getAccess()); [all...] |
es3fReadPixelsTests.cpp | 146 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexSource, fragmentSource.str()));
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es3fShaderIndexingTests.cpp | 152 : ShaderRenderCase(context.getTestContext(), context.getRenderContext(), context.getContextInfo(), name, description, isVertexCase, evalFunc) [all...] |
es3fShaderPackingFunctionTests.cpp | 105 m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec);
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es3fShaderStructTests.cpp | 78 : ShaderRenderCase (context.getTestContext(), context.getRenderContext(), context.getContextInfo(), name, description, isVertexCase, evalFunc) [all...] |
/external/deqp/modules/gles2/performance/ |
es2pDrawCallBatchingTests.cpp | 152 , m_renderCtx (context.getRenderContext()) [all...] |
es2pShaderOperatorTests.cpp | [all...] |