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  /external/deqp/modules/gles3/performance/
es3pShaderOptimizationTests.cpp 175 , m_measurer (context.getRenderContext(), caseShaderType == CASESHADERTYPE_VERTEX ? gls::CASETYPE_VERTEX
222 const glu::RenderContext& renderCtx = m_context.getRenderContext();
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es3pShaderOperatorTests.cpp     [all...]
  /external/deqp/modules/glshared/
glsFboCompletenessTests.cpp 426 return test.getContext().getRenderContext().getFunctions();
615 glu::Framebuffer fbo (m_ctx.getRenderContext());
  /external/deqp/modules/gles2/functional/
es2fTextureSpecificationTests.cpp 414 glu::RenderContext& renderCtx = TestCase::m_context.getRenderContext();
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es2fIntegerStateQueryTests.cpp     [all...]
es2fClippingTests.cpp 504 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
515 sglr::GLContext glesContext (m_context.getRenderContext(), log, 0, tcu::IVec4(0, 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE));
640 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
652 sglr::GLContext glesContext (m_context.getRenderContext(), log, 0, tcu::IVec4(0, 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE));
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es2fDepthStencilTests.cpp 581 m_renderer = new gls::FragmentOpUtil::QuadRenderer(m_context.getRenderContext(), glu::GLSL_VERSION_100_ES);
696 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, renderedImg.getAccess());
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es2fMultisampleTests.cpp 315 glu::readPixels(m_context.getRenderContext(), m_viewportX, m_viewportY, dst.getAccess());
346 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertShaderSource, fragShaderSource));
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es2fShaderIndexingTests.cpp 162 : ShaderRenderCase (context.getTestContext(), context.getRenderContext(), context.getContextInfo(), name, description, isVertexCase, evalFunc)
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es2fShaderStructTests.cpp 85 : ShaderRenderCase (context.getTestContext(), context.getRenderContext(), context.getContextInfo(), name, description, isVertexCase, evalFunc)
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es2fShaderMatrixTests.cpp 758 : ShaderRenderCase (context.getTestContext(), context.getRenderContext(), context.getContextInfo(), name, desc, isVertexCase, getEvalFunc(in0, in1, op))
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  /external/deqp/modules/gles31/functional/
es31fTextureGatherTests.cpp     [all...]
es31fNegativeShaderImageLoadStoreTests.cpp 390 const glu::ShaderProgram program(ctx.getRenderContext(), glu::ProgramSources() << glu::ShaderSource(s_shaders[ndx], shaderSource));
es31fShaderCommonFunctionTests.cpp 281 m_spec.version = contextSupports(m_context.getRenderContext().getType(), glu::ApiType::es(3, 2)) ? glu::GLSL_VERSION_320_ES : glu::GLSL_VERSION_310_ES;
283 m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec);
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  /external/deqp/modules/gles3/functional/
es3fMultisampleTests.cpp 410 glu::readPixels(m_context.getRenderContext(), m_viewportX, m_viewportY, dst.getAccess());
415 glu::readPixels(m_context.getRenderContext(), m_viewportX, m_viewportY, dst.getAccess());
469 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertShaderSource, fragShaderSource));
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es3fPixelBufferObjectTests.cpp 263 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource.str()));
es3fClippingTests.cpp 507 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
518 sglr::GLContext glesContext (m_context.getRenderContext(), log, 0, tcu::IVec4(0, 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE));
643 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
655 sglr::GLContext glesContext (m_context.getRenderContext(), log, 0, tcu::IVec4(0, 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE));
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es3fIntegerStateQueryTests.cpp     [all...]
es3fDepthStencilTests.cpp 581 m_renderer = new gls::FragmentOpUtil::QuadRenderer(m_context.getRenderContext(), glu::GLSL_VERSION_300_ES);
696 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, renderedImg.getAccess());
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es3fReadPixelsTests.cpp 146 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexSource, fragmentSource.str()));
es3fShaderIndexingTests.cpp 152 : ShaderRenderCase(context.getTestContext(), context.getRenderContext(), context.getContextInfo(), name, description, isVertexCase, evalFunc)
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es3fShaderPackingFunctionTests.cpp 105 m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec);
es3fShaderStructTests.cpp 78 : ShaderRenderCase (context.getTestContext(), context.getRenderContext(), context.getContextInfo(), name, description, isVertexCase, evalFunc)
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  /external/deqp/modules/gles2/performance/
es2pDrawCallBatchingTests.cpp 152 , m_renderCtx (context.getRenderContext())
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es2pShaderOperatorTests.cpp     [all...]

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