/external/deqp/modules/gles2/performance/ |
es2pShaderControlStatementTests.cpp | 42 using namespace glw; // GL types 111 const glw::Functions& gl = m_renderCtx.getFunctions(); 348 const glw::Functions& gl = m_renderCtx.getFunctions(); 376 const glw::Functions& gl = m_renderCtx.getFunctions(); 387 const glw::Functions& gl = m_renderCtx.getFunctions(); 619 const glw::Functions& gl = m_renderCtx.getFunctions(); 649 const glw::Functions& gl = m_renderCtx.getFunctions(); 660 const glw::Functions& gl = m_renderCtx.getFunctions();
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/external/deqp/modules/gles3/performance/ |
es3pBlendTests.cpp | 39 using namespace glw; // GL types 117 const glw::Functions& gl = m_renderCtx.getFunctions();
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es3pShaderControlStatementTests.cpp | 42 using namespace glw; // GL types 111 const glw::Functions& gl = m_renderCtx.getFunctions(); 352 const glw::Functions& gl = m_renderCtx.getFunctions(); 380 const glw::Functions& gl = m_renderCtx.getFunctions(); 391 const glw::Functions& gl = m_renderCtx.getFunctions(); 627 const glw::Functions& gl = m_renderCtx.getFunctions(); 657 const glw::Functions& gl = m_renderCtx.getFunctions(); 668 const glw::Functions& gl = m_renderCtx.getFunctions();
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/external/deqp/modules/gles31/functional/ |
es31fFramebufferDefaultStateQueryTests.cpp | 126 const glw::GLenum pname = (m_dimension == DIMENSION_WIDTH) ? (GL_FRAMEBUFFER_DEFAULT_WIDTH) : (GL_FRAMEBUFFER_DEFAULT_HEIGHT); 132 const glw::GLenum pname = (m_dimension == DIMENSION_WIDTH) ? (GL_FRAMEBUFFER_DEFAULT_WIDTH) : (GL_FRAMEBUFFER_DEFAULT_HEIGHT);
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es31fTextureStateQueryTests.cpp | 115 glw::GLenum target; 273 const glw::GLenum target = (pureStates[stateNdx].intTester == TESTER_TEXTURE_WRAP_R_SET_PURE_INT) ? (GL_TEXTURE_3D) : (GL_TEXTURE_2D);
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es31fNegativeFragmentApiTests.cpp | 44 using namespace glw; 162 glw::GLint maxDrawBuffers = -1; 182 glw::GLint maxDrawBuffers = -1; 230 glw::GLint maxDrawBuffers = -1; 252 glw::GLint maxDrawBuffers = -1;
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es31fGeometryShaderTests.cpp | 56 using namespace glw; [all...] |
es31fTessellationTests.cpp | 76 using namespace glw; // For GL types. 249 static inline void setViewport (const glw::Functions& gl, const RandomViewport& vp) 254 static inline deUint32 getQueryResult (const glw::Functions& gl, deUint32 queryObject) 263 static void readDataMapped (const glw::Functions& gl, deUint32 bufferTarget, int numElems, T* dst) 277 static vector<T> readDataMapped (const glw::Functions& gl, deUint32 bufferTarget, int numElems) 325 const glw::Functions& gl = m_renderCtx.getFunctions(); 338 const glw::Functions& gl = m_renderCtx.getFunctions(); [all...] |
es31fNegativeAtomicCounterTests.cpp | 72 glw::GLint maxBuffers = -1;
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/external/deqp/modules/glshared/ |
glsAttributeLocationTests.cpp | 47 #include "glw.h" 102 const glw::Functions& gl = renderCtx.getFunctions(); 307 string getShaderInfoLog (const glw::Functions& gl, deUint32 shader) 317 gl.getShaderInfoLog(shader, (glw::GLsizei)infoLog.length(), DE_NULL, &(infoLog[0])); 323 bool getShaderCompileStatus (const glw::Functions& gl, deUint32 shader) 333 string getProgramInfoLog (const glw::Functions& gl, deUint32 program) 343 gl.getProgramInfoLog(program, (glw::GLsizei)infoLog.length(), DE_NULL, &(infoLog[0])); 349 bool getProgramLinkStatus (const glw::Functions& gl, deUint32 program) 359 void logProgram (TestLog& log, const glw::Functions& gl, deUint32 program) 414 const glw::Functions& gl = renderCtx.getFunctions() [all...] |
glsUniformBlockCase.cpp | [all...] |
/external/deqp/framework/platform/X11/ |
tcuX11GlxPlatform.cpp | 173 virtual const glw::Functions& getFunctions (void) const; 183 glw::Functions m_functions; 605 struct GlxFunctionLoader : public glw::FunctionLoader 609 glw::GenericFuncType get (const char* name) const 673 const glw::Functions& GlxRenderContext::getFunctions (void) const
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/external/deqp/modules/gles31/stress/ |
es31sDrawTests.cpp | 115 glw::GLuint m_dataBufferID; 116 glw::GLuint m_indexBufferID; 117 glw::GLuint m_cmdBufferID; 118 glw::GLuint m_colorBufferID; 119 glw::GLuint m_vao;
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es31sVertexAttributeBindingTests.cpp | 144 glw::GLuint m_vao; 255 glw::GLuint m_buf; 440 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 473 gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)dataBuf.size(), &dataBuf[0], GL_STATIC_DRAW); 545 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
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es31sTessellationGeometryInteractionTests.cpp | 116 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 334 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 361 glw::GLenum glerror;
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/external/deqp/modules/gles2/functional/ |
es2fShaderStructTests.cpp | 61 typedef void (*SetupUniformsFunc) (const glw::Functions& gl, deUint32 programID, const tcu::Vec4& constCoords); 1172 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, const tcu::VECTYPE& vec) \ [all...] |
es2fFlushFinishTests.cpp | 220 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 247 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 259 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
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es2fBufferTestUtil.cpp | 214 glw::GLenum err = glGetError(); 305 const glw::Functions& funcs = context.getRenderContext().getFunctions(); 461 glVertexAttribPointer (m_byteVecLoc, 3, GL_UNSIGNED_BYTE, GL_TRUE, 0, (const glw::GLvoid*)(deUintptr)(offset + curOffset)); 515 const glw::Functions& funcs = context.getRenderContext().getFunctions();
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es2fNegativeFragmentApiTests.cpp | 30 using namespace glw; // GL types
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/external/deqp/modules/gles3/functional/ |
es3fShaderStructTests.cpp | 54 typedef void (*SetupUniformsFunc) (const glw::Functions& gl, deUint32 programID, const tcu::Vec4& constCoords); 1146 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, const tcu::VECTYPE& vec) \ 1155 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, const tcu::VECTYPE* vec, int arraySize) \ 1167 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, float value) 1174 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, int value) 1181 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, const float* value, int arraySize) [all...] |
es3fFlushFinishTests.cpp | 238 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 265 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 271 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 283 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
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es3fInternalFormatQueryTests.cpp | 32 using namespace glw; // GLint and other GL types
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es3fStringQueryTests.cpp | 35 using namespace glw; // GLint and other GL types
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/external/deqp/modules/egl/ |
teglImageTests.cpp | 79 using namespace glw; 180 glw::Functions m_gl; 261 const glw::Functions& gl (void) const { return m_gl; } 270 glw::Functions m_gl;
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teglResizeTests.cpp | 128 glw::Functions m_gl; 227 void drawRectangle (const glw::Functions& gl, IVec2 pos, IVec2 size, Vec3 color) 238 void initSurface (const glw::Functions& gl, IVec2 oldSize) 304 Surface readSurface (const glw::Functions& gl, IVec2 size)
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