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  /external/deqp/modules/gles2/performance/
es2pShaderControlStatementTests.cpp 42 using namespace glw; // GL types
111 const glw::Functions& gl = m_renderCtx.getFunctions();
348 const glw::Functions& gl = m_renderCtx.getFunctions();
376 const glw::Functions& gl = m_renderCtx.getFunctions();
387 const glw::Functions& gl = m_renderCtx.getFunctions();
619 const glw::Functions& gl = m_renderCtx.getFunctions();
649 const glw::Functions& gl = m_renderCtx.getFunctions();
660 const glw::Functions& gl = m_renderCtx.getFunctions();
  /external/deqp/modules/gles3/performance/
es3pBlendTests.cpp 39 using namespace glw; // GL types
117 const glw::Functions& gl = m_renderCtx.getFunctions();
es3pShaderControlStatementTests.cpp 42 using namespace glw; // GL types
111 const glw::Functions& gl = m_renderCtx.getFunctions();
352 const glw::Functions& gl = m_renderCtx.getFunctions();
380 const glw::Functions& gl = m_renderCtx.getFunctions();
391 const glw::Functions& gl = m_renderCtx.getFunctions();
627 const glw::Functions& gl = m_renderCtx.getFunctions();
657 const glw::Functions& gl = m_renderCtx.getFunctions();
668 const glw::Functions& gl = m_renderCtx.getFunctions();
  /external/deqp/modules/gles31/functional/
es31fFramebufferDefaultStateQueryTests.cpp 126 const glw::GLenum pname = (m_dimension == DIMENSION_WIDTH) ? (GL_FRAMEBUFFER_DEFAULT_WIDTH) : (GL_FRAMEBUFFER_DEFAULT_HEIGHT);
132 const glw::GLenum pname = (m_dimension == DIMENSION_WIDTH) ? (GL_FRAMEBUFFER_DEFAULT_WIDTH) : (GL_FRAMEBUFFER_DEFAULT_HEIGHT);
es31fTextureStateQueryTests.cpp 115 glw::GLenum target;
273 const glw::GLenum target = (pureStates[stateNdx].intTester == TESTER_TEXTURE_WRAP_R_SET_PURE_INT) ? (GL_TEXTURE_3D) : (GL_TEXTURE_2D);
es31fNegativeFragmentApiTests.cpp 44 using namespace glw;
162 glw::GLint maxDrawBuffers = -1;
182 glw::GLint maxDrawBuffers = -1;
230 glw::GLint maxDrawBuffers = -1;
252 glw::GLint maxDrawBuffers = -1;
es31fGeometryShaderTests.cpp 56 using namespace glw;
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es31fTessellationTests.cpp 76 using namespace glw; // For GL types.
249 static inline void setViewport (const glw::Functions& gl, const RandomViewport& vp)
254 static inline deUint32 getQueryResult (const glw::Functions& gl, deUint32 queryObject)
263 static void readDataMapped (const glw::Functions& gl, deUint32 bufferTarget, int numElems, T* dst)
277 static vector<T> readDataMapped (const glw::Functions& gl, deUint32 bufferTarget, int numElems)
325 const glw::Functions& gl = m_renderCtx.getFunctions();
338 const glw::Functions& gl = m_renderCtx.getFunctions();
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es31fNegativeAtomicCounterTests.cpp 72 glw::GLint maxBuffers = -1;
  /external/deqp/modules/glshared/
glsAttributeLocationTests.cpp 47 #include "glw.h"
102 const glw::Functions& gl = renderCtx.getFunctions();
307 string getShaderInfoLog (const glw::Functions& gl, deUint32 shader)
317 gl.getShaderInfoLog(shader, (glw::GLsizei)infoLog.length(), DE_NULL, &(infoLog[0]));
323 bool getShaderCompileStatus (const glw::Functions& gl, deUint32 shader)
333 string getProgramInfoLog (const glw::Functions& gl, deUint32 program)
343 gl.getProgramInfoLog(program, (glw::GLsizei)infoLog.length(), DE_NULL, &(infoLog[0]));
349 bool getProgramLinkStatus (const glw::Functions& gl, deUint32 program)
359 void logProgram (TestLog& log, const glw::Functions& gl, deUint32 program)
414 const glw::Functions& gl = renderCtx.getFunctions()
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glsUniformBlockCase.cpp     [all...]
  /external/deqp/framework/platform/X11/
tcuX11GlxPlatform.cpp 173 virtual const glw::Functions& getFunctions (void) const;
183 glw::Functions m_functions;
605 struct GlxFunctionLoader : public glw::FunctionLoader
609 glw::GenericFuncType get (const char* name) const
673 const glw::Functions& GlxRenderContext::getFunctions (void) const
  /external/deqp/modules/gles31/stress/
es31sDrawTests.cpp 115 glw::GLuint m_dataBufferID;
116 glw::GLuint m_indexBufferID;
117 glw::GLuint m_cmdBufferID;
118 glw::GLuint m_colorBufferID;
119 glw::GLuint m_vao;
es31sVertexAttributeBindingTests.cpp 144 glw::GLuint m_vao;
255 glw::GLuint m_buf;
440 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
473 gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)dataBuf.size(), &dataBuf[0], GL_STATIC_DRAW);
545 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
es31sTessellationGeometryInteractionTests.cpp 116 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
334 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
361 glw::GLenum glerror;
  /external/deqp/modules/gles2/functional/
es2fShaderStructTests.cpp 61 typedef void (*SetupUniformsFunc) (const glw::Functions& gl, deUint32 programID, const tcu::Vec4& constCoords);
1172 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, const tcu::VECTYPE& vec) \
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es2fFlushFinishTests.cpp 220 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
247 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
259 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
es2fBufferTestUtil.cpp 214 glw::GLenum err = glGetError();
305 const glw::Functions& funcs = context.getRenderContext().getFunctions();
461 glVertexAttribPointer (m_byteVecLoc, 3, GL_UNSIGNED_BYTE, GL_TRUE, 0, (const glw::GLvoid*)(deUintptr)(offset + curOffset));
515 const glw::Functions& funcs = context.getRenderContext().getFunctions();
es2fNegativeFragmentApiTests.cpp 30 using namespace glw; // GL types
  /external/deqp/modules/gles3/functional/
es3fShaderStructTests.cpp 54 typedef void (*SetupUniformsFunc) (const glw::Functions& gl, deUint32 programID, const tcu::Vec4& constCoords);
1146 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, const tcu::VECTYPE& vec) \
1155 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, const tcu::VECTYPE* vec, int arraySize) \
1167 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, float value)
1174 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, int value)
1181 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, const float* value, int arraySize)
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es3fFlushFinishTests.cpp 238 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
265 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
271 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
283 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
es3fInternalFormatQueryTests.cpp 32 using namespace glw; // GLint and other GL types
es3fStringQueryTests.cpp 35 using namespace glw; // GLint and other GL types
  /external/deqp/modules/egl/
teglImageTests.cpp 79 using namespace glw;
180 glw::Functions m_gl;
261 const glw::Functions& gl (void) const { return m_gl; }
270 glw::Functions m_gl;
teglResizeTests.cpp 128 glw::Functions m_gl;
227 void drawRectangle (const glw::Functions& gl, IVec2 pos, IVec2 size, Vec3 color)
238 void initSurface (const glw::Functions& gl, IVec2 oldSize)
304 Surface readSurface (const glw::Functions& gl, IVec2 size)

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