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Searched
refs:k1
(Results
76 - 100
of
555
) sorted by null
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>>
/external/opencv3/modules/videostab/src/
wobble_suppression.cpp
110
int
k1
= idx / period_ * period_;
local
111
int k2 = std::min(
k1
+ period_, frameCount_ - 1);
115
Mat_<float> ML = S1 * getMotion(
k1
, idx, *motions2_) * getMotion(
k1
, idx, *motions_).inv() * S1.inv();
132
wl = float(idx -
k1
);
162
int
k1
= idx / period_ * period_;
local
163
int k2 = std::min(
k1
+ period_, frameCount_ - 1);
167
Mat ML = S1 * getMotion(
k1
, idx, *motions2_) * getMotion(
k1
, idx, *motions_).inv() * S1.inv();
170
cuda::calcWobbleSuppressionMaps(
k1
, idx, k2, frame.size(), ML, MR, mapx_, mapy_)
[
all
...]
/external/opencv3/modules/cudabgsegm/src/cuda/
mog.cu
244
int
k1
= k - 1;
246
if (
k1
>= 0)
248
float sortKey_next = gmm_sortKey(
k1
* frame.rows + y, x);
249
float weight_next = gmm_weight(
k1
* frame.rows + y, x);
250
WorkT mean_next = gmm_mean(
k1
* frame.rows + y, x);
251
WorkT var_next = gmm_var(
k1
* frame.rows + y, x);
253
for (; sortKey_next < sortKey_prev &&
k1
>= 0; --
k1
)
255
gmm_sortKey(
k1
* frame.rows + y, x) = sortKey_prev;
256
gmm_sortKey((
k1
+ 1) * frame.rows + y, x) = sortKey_next
[
all
...]