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  /frameworks/base/graphics/java/android/graphics/
Color.java 96 public static int rgb(int red, int green, int blue) { method in class:Color
167 * Convert RGB components to HSV.
230 * Converts an HTML color (named or numeric) to an integer RGB value.
  /frameworks/native/include/ui/
vec4.h 51 Impersonator< tvec3<T> > rgb; member in union:android::tvec4::__anon29132
  /frameworks/support/v17/leanback/src/android/support/v17/leanback/graphics/
ColorOverlayDimmer.java 57 * @param dimColor The color for fully dimmed. Only the RGB values are
75 dimColor = Color.rgb(Color.red(dimColor), Color.green(dimColor), Color.blue(dimColor));
124 * Change the RGB of the color according to current dim level. Maintains the
128 * @return A color with the RGB values adjusted by the alpha of the current
  /hardware/intel/img/hwcomposer/merrifield/ips/anniedale/
AnnCursorPlane.cpp 126 uint32_t stride = mapper.getStride().rgb.stride;
  /packages/apps/LegacyCamera/jni/
feature_mos_jni.cpp 309 void decodeYUV444SP(unsigned char* rgb, unsigned char* yuv420sp, int width,
336 //rgb[yp] = 0xff000000 | ((r << 6) & 0xff0000) | ((g >> 2) & 0xff00) | ((b >> 10) & 0xff);
338 rgb[p+0] = (r<<6 & 0xFF0000)>>16;
339 rgb[p+1] = (g>>2 & 0xFF00)>>8;
340 rgb[p+2] = b>>10 & 0xFF;
  /external/autotest/client/cros/graphics/
drm.py 375 rgb = unformat(ichannels)
376 image.putpixel((x, y), rgb)
403 image = Image.new("RGB", (fb.width, fb.height))
  /external/opencv3/modules/viz/src/
precomp.hpp 276 Vec3b rgb = Vec3d(color[2], color[1], color[0]); local
278 std::fill(color_data, color_data + size, rgb);
  /external/deqp/modules/gles2/accuracy/
es2aTextureFilteringTests.cpp 162 deUint32 rgb = step*levelNdx; local
163 deUint32 colorA = 0xff000000 | rgb;
164 deUint32 colorB = 0xff000000 | ~rgb;
434 deUint32 rgb = step*levelNdx*face; local
435 deUint32 colorA = 0xff000000 | rgb;
436 deUint32 colorB = 0xff000000 | ~rgb;
  /external/deqp/modules/gles3/accuracy/
es3aTextureFilteringTests.cpp 153 deUint32 rgb = step*levelNdx; local
154 deUint32 colorA = 0xff000000 | rgb;
155 deUint32 colorB = 0xff000000 | ~rgb;
421 deUint32 rgb = step*levelNdx*face; local
422 deUint32 colorA = 0xff000000 | rgb;
423 deUint32 colorB = 0xff000000 | ~rgb;
  /external/deqp/modules/gles3/functional/
es3fTextureMipmapTests.cpp 214 deUint32 rgb = (inc << 16) | (dec << 8) | 0xff; local
215 deUint32 color = 0xff000000 | rgb;
561 deUint32 rgb = 0; local
565 case 0: rgb = (inc << 16) | (dec << 8) | 255; break;
566 case 1: rgb = (255 << 16) | (inc << 8) | dec; break;
567 case 2: rgb = (dec << 16) | (255 << 8) | inc; break;
568 case 3: rgb = (dec << 16) | (inc << 8) | 255; break;
569 case 4: rgb = (255 << 16) | (dec << 8) | inc; break;
570 case 5: rgb = (inc << 16) | (255 << 8) | dec; break;
573 deUint32 color = 0xff000000 | rgb;
1156 deUint32 rgb = (0xff << 16) | (dec << 8) | inc; local
1473 deUint32 rgb = (inc << 16) | (dec << 8) | 0xff; local
1775 deUint32 rgb = 0; local
2096 deUint32 rgb = (inc << 16) | (dec << 8) | 0xff; local
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es3fTextureShadowTests.cpp 247 deUint32 rgb = step*levelNdx; local
248 deUint32 colorA = 0xff000000 | rgb;
249 deUint32 colorB = 0xff000000 | ~rgb;
519 deUint32 rgb = step*levelNdx*face; local
520 deUint32 colorA = 0xff000000 | rgb;
521 deUint32 colorB = 0xff000000 | ~rgb;
801 deUint32 rgb = step*levelNdx; local
802 deUint32 colorA = 0xff000000 | rgb;
803 deUint32 colorB = 0xff000000 | ~rgb;
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es3fTextureFilteringTests.cpp 193 deUint32 rgb = step*levelNdx; local
194 deUint32 colorA = 0xff000000 | rgb;
195 deUint32 colorB = 0xff000000 | ~rgb;
482 deUint32 rgb = step*levelNdx*face; local
483 deUint32 colorA = 0xff000000 | rgb;
484 deUint32 colorB = 0xff000000 | ~rgb;
780 const deUint32 rgb = step * (levelNdx + layerNdx*numLevels); local
781 const deUint32 colorA = 0xff000000 | rgb;
782 const deUint32 colorB = 0xff000000 | ~rgb;
1024 deUint32 rgb = step*levelNdx; local
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es3fVertexTextureTests.cpp 608 const deUint32 rgb = step*levelNdx; local
609 const deUint32 colorA = 0xff000000 | rgb;
610 const deUint32 colorB = 0xff000000 | ~rgb;
928 const deUint32 rgb = step*levelNdx*face; local
1254 const deUint32 rgb = step*levelNdx; local
1594 const deUint32 rgb = step*levelNdx; local
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  /external/libjpeg-turbo/
CMakeLists.txt 477 add_test(cjpeg${suffix}-rgb-islow
478 ${dir}cjpeg${suffix} -rgb -dct int -outfile testout_rgb_islow.jpg
480 add_test(cjpeg${suffix}-rgb-islow-cmp
484 add_test(djpeg${suffix}-rgb-islow
487 add_test(djpeg${suffix}-rgb-islow-cmp
491 # CC: RGB->RGB565 SAMP: fullsize IDCT: islow ENT: huff
492 add_test(djpeg${suffix}-rgb-islow-565
495 add_test(djpeg${suffix}-rgb-islow-565-cmp
499 # CC: RGB->RGB565 (dithered) SAMP: fullsize IDCT: islow ENT: huff
500 add_test(djpeg${suffix}-rgb-islow-565
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  /external/owasp/sanitizer/src/main/org/owasp/html/
CssSchema.java 205 ImmutableMap.<String, String>of("rgb(", "rgb()", "rgba(", "rgba()");
235 .put("rgb(", "rgb()").put("rgba(", "rgba()")
378 ImmutableSet<String> rgb$FunLiterals0 = ImmutableSet.of(",");
652 Property rgb$Fun = new Property(1, rgb$FunLiterals0, zeroFns);
653 builder.put("rgb()", rgb$Fun);
656 18, union(mozOutlineLiterals0, rgb$FunLiterals0), mozOutlineFunctions)
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  /external/pdfium/fpdfsdk/src/formfiller/
FFL_FormFiller.cpp 14 #define GetRed(rgb) ((uint8_t)(rgb))
15 #define GetGreen(rgb) ((uint8_t)(((FX_WORD)(rgb)) >> 8))
16 #define GetBlue(rgb) ((uint8_t)((rgb) >> 16))
  /external/pdfium/xfa/src/fdp/src/css/
fde_cssdatatable.cpp 748 uint8_t rgb[3] = {0}; local
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  /prebuilts/sdk/current/support/v7/palette/libs/
android-support-v7-palette.jar 
  /external/deqp/modules/gles2/functional/
es2fTextureMipmapTests.cpp 170 deUint32 rgb = (inc << 16) | (dec << 8) | 0xff; local
171 deUint32 color = 0xff000000 | rgb;
522 deUint32 rgb = 0; local
526 case 0: rgb = (inc << 16) | (dec << 8) | 255; break;
527 case 1: rgb = (255 << 16) | (inc << 8) | dec; break;
528 case 2: rgb = (dec << 16) | (255 << 8) | inc; break;
529 case 3: rgb = (dec << 16) | (inc << 8) | 255; break;
530 case 4: rgb = (255 << 16) | (dec << 8) | inc; break;
531 case 5: rgb = (inc << 16) | (255 << 8) | dec; break;
534 deUint32 color = 0xff000000 | rgb;
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  /external/pdfium/core/src/fpdfapi/fpdf_render/
fpdf_render.cpp 558 FX_COLORREF rgb = pColorData->m_FillRGB; local
559 if (rgb == (FX_DWORD)-1) {
572 rgb = pGeneralData->m_pTransferFunc->TranslateColor(rgb);
578 return m_Options.TranslateColor(ArgbEncode(alpha, rgb));
592 FX_COLORREF rgb = pColorData->m_StrokeRGB; local
593 if (rgb == (FX_DWORD)-1) {
606 rgb = pGeneralData->m_pTransferFunc->TranslateColor(rgb);
612 return m_Options.TranslateColor(ArgbEncode(alpha, rgb));
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  /external/pdfium/third_party/libtiff/
tif_luv.c 126 * SGILOGDATAFMT_8BIT = 8-bit default RGB gamma-corrected values
775 XYZtoRGB24(float xyz[3], uint8 rgb[3])
784 rgb[0] = (uint8)((r<=0.) ? 0 : (r >= 1.) ? 255 : (int)(256.*sqrt(r)));
785 rgb[1] = (uint8)((g<=0.) ? 0 : (g >= 1.) ? 255 : (int)(256.*sqrt(g)));
786 rgb[2] = (uint8)((b<=0.) ? 0 : (b >= 1.) ? 255 : (int)(256.*sqrt(b)));
1016 uint8* rgb = (uint8*) op; local
1022 XYZtoRGB24(xyz, rgb);
1023 rgb += 3;
1154 uint8* rgb = (uint8*) op; local
1160 XYZtoRGB24(xyz, rgb);
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  /packages/apps/Launcher3/src/com/android/launcher3/
Utilities.java 491 // This is an out-param, for getting the hsv values for an rgb
509 int rgb = argb | 0xFF000000; local
510 Color.colorToHSV(rgb, hsv);
529 // Go back over the RGB colors that match the winning hue,
531 // The highest-scoring RGB color wins.
534 int rgb = bitmap.getPixel(x, y) | 0xff000000; local
535 Color.colorToHSV(rgb, hsv);
549 bestColor = rgb;
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  /device/moto/shamu/camera/QCamera/HAL/usbcamcore/src/
QCameraMjpegDecode.cpp 385 jpeg_buffer_init(&p_output_buffers.data.rgb.rgb_buf);
588 jpeg_buffer_get_addr(p_thread_arg->p_whole_output_buf->data.rgb.rgb_buf, &whole_output_buf_ptr);
589 jpeg_buffer_get_addr(p_output_buffer->data.rgb.rgb_buf, &tiling_buf_ptr);
  /external/deqp/modules/gles31/functional/
es31fTextureFilteringTests.cpp 250 const deUint32 rgb = step * (levelNdx + layerFaceNdx*numLevels); local
251 const deUint32 colorA = 0xff000000 | rgb;
252 const deUint32 colorB = 0xff000000 | ~rgb;
  /frameworks/support/v7/palette/src/main/java/android/support/v7/graphics/
Palette.java 241 * Returns the most vibrant color in the palette as an RGB packed int.
252 * Returns a light and vibrant color from the palette as an RGB packed int.
263 * Returns a dark and vibrant color from the palette as an RGB packed int.
274 * Returns a muted color from the palette as an RGB packed int.
285 * Returns a muted and light color from the palette as an RGB packed int.
296 * Returns a muted and dark color from the palette as an RGB packed int.
316 * Returns the selected color for the given target from the palette as an RGB packed int.
410 * Represents a color swatch generated from an image's palette. The RGB color can be retrieved
436 mRgb = Color.rgb(red, green, blue);
446 * @return this swatch's RGB color valu
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