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Searched
full:rune3
(Results
1 - 4
of
4
) sorted by null
/external/libutf/
rune.c
37
Rune3
= (1<<(Bit3+2*Bitx))-1, /* 1111 1111 1111 1111 */
121
l = ((((c << Bitx) | c1) << Bitx) | c2) &
Rune3
;
140
if (l <=
Rune3
)
207
l = ((((c << Bitx) | c1) << Bitx) | c2) &
Rune3
;
223
if (l <=
Rune3
)
287
if (c <=
Rune3
) {
325
else if (c <=
Rune3
)
/external/regex-re2/util/
rune.cc
38
Rune3
= (1<<(Bit3+2*Bitx))-1, /* 1111 1111 1111 1111 */
89
l = ((((c << Bitx) | c1) << Bitx) | c2) &
Rune3
;
105
if (l <=
Rune3
)
163
if (c <=
Rune3
) {
/prebuilts/go/darwin-x86/src/runtime/
rune.go
40
rune3
= (1 << (bit3 + 2*bitx)) - 1 /* 1111 1111 1111 1111 */
128
l := ((((rune(c) << bitx) | rune(c1)) << bitx) | rune(c2)) &
rune3
152
if l <=
rune3
|| l > runemax {
203
if c <=
rune3
{
/prebuilts/go/linux-x86/src/runtime/
rune.go
40
rune3
= (1 << (bit3 + 2*bitx)) - 1 /* 1111 1111 1111 1111 */
128
l := ((((rune(c) << bitx) | rune(c1)) << bitx) | rune(c2)) &
rune3
152
if l <=
rune3
|| l > runemax {
203
if c <=
rune3
{
Completed in 97 milliseconds