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Searched
full:_mesa_max_texture_levels
(Results
1 - 7
of
7
) sorted by null
/external/mesa3d/src/mesa/main/
teximage.h
126
_mesa_max_texture_levels
(struct gl_context *ctx, GLenum target);
texstorage.c
319
if (levels >
_mesa_max_texture_levels
(ctx, target)) {
texgetimage.c
703
const GLint maxLevels =
_mesa_max_texture_levels
(ctx, target);
867
const GLint maxLevels =
_mesa_max_texture_levels
(ctx, target);
texparam.c
[
all
...]
teximage.c
921
_mesa_max_texture_levels
(struct gl_context *ctx, GLenum target)
function
[
all
...]
fbobject.c
[
all
...]
mipmap.c
[
all
...]
Completed in 74 milliseconds