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  /external/mesa3d/src/gallium/drivers/svga/
svga_pipe_misc.c 121 svga->curr.depthscale = 1.0f / DEPTH_BIAS_SCALE_FACTOR_D16;
127 svga->curr.depthscale = 1.0f / DEPTH_BIAS_SCALE_FACTOR_D24S8;
130 svga->curr.depthscale = 1.0f / DEPTH_BIAS_SCALE_FACTOR_D32;
133 svga->curr.depthscale = 1.0f / ((float)(1<<23));
136 svga->curr.depthscale = 0.0f;
141 svga->curr.depthscale = 0.0f;
svga_swtnl_state.c 126 svga->curr.depthscale);
svga_context.h 213 float depthscale; member in struct:svga_state
svga_state_rss.c 245 bias = svga->curr.depthscale * curr->depthbias;
  /external/mesa3d/src/mesa/swrast/
s_texture.c 119 /* Compute Width/Height/DepthScale for mipmap lod computation */
124 swImg->DepthScale = 1.0;
129 swImg->DepthScale = (GLfloat) texImage->Depth;
s_copypix.c 215 ctx->Pixel.DepthScale == 1.0 &&
227 GLdouble d = depth[i] * ctx->Pixel.DepthScale + ctx->Pixel.DepthBias;
s_context.h 137 GLfloat WidthScale, HeightScale, DepthScale;
s_drawpix.c 310 = ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0;
556 = ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0;
  /external/mesa3d/src/mesa/main/
pixel.c 588 if (ctx->Pixel.DepthScale == param)
591 ctx->Pixel.DepthScale = param;
704 ctx->Pixel.DepthScale = 1.0;
pixeltransfer.c 132 const GLfloat scale = ctx->Pixel.DepthScale;
147 const GLdouble scale = ctx->Pixel.DepthScale;
texstore.c 1013 const GLuint depthScale = 0xffffffff;
1025 if (ctx->Pixel.DepthScale == 1.0f &&
1048 depthScale, srcType, src, srcPacking);
1063 const GLuint depthScale = 0xffffff;
1078 depthScale, srcType, src, srcPacking);
1093 const GLuint depthScale = 0xffffff;
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readpix.c 65 if (ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0)
604 = ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0;
pack.c     [all...]
get.c     [all...]
mtypes.h 1045 GLfloat DepthBias, DepthScale;
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  /external/mesa3d/src/gallium/drivers/i915/
i915_state_dynamic.c 189 "DEPTHSCALE",
  /external/deqp/framework/common/
tcuTestLog.cpp 83 tcu::Vec4 depthScale;
88 computePixelScaleBias(depthAccess, depthScale, depthBias);
91 m_scale = tcu::Vec4(depthScale.x(), stencilScale.x(), 0.0f, 0.0f);
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_state.c 524 const GLfloat depthScale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
525 float_ui32_type constant = { units * depthScale };
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  /external/mesa3d/src/mesa/drivers/dri/r200/
r200_state.c 717 const GLfloat depthScale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
718 float_ui32_type constant = { units * depthScale };
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  /external/mesa3d/src/mesa/state_tracker/
st_cb_texture.c 756 const GLboolean scaleOrBias = (ctx->Pixel.DepthScale != 1.0F ||
    [all...]
  /external/mesa3d/src/mesa/drivers/common/
meta.c 118 GLfloat DepthBias, DepthScale;
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