/external/skia/tests/ |
ClearTest.cpp | 64 dc->reset(context->drawContext(rt)); 73 SkAutoTUnref<GrDrawContext> drawContext; 98 if (!reset_dc(&drawContext, &rtKeepAlive, context, kW, kH)) { 103 drawContext->clear(&fullRect, kColor1, false); 104 if (!check_rect(drawContext, fullRect, kColor1, &actualValue, &failX, &failY)) { 109 if (!reset_dc(&drawContext, &rtKeepAlive, context, kW, kH)) { 114 drawContext->clear(&fullRect, kColor1, false); 115 drawContext->clear(&fullRect, kColor1, false); 116 if (!check_rect(drawContext, fullRect, kColor1, &actualValue, &failX, &failY)) { 121 if (!reset_dc(&drawContext, &rtKeepAlive, context, kW, kH)) [all...] |
GLProgramsTest.cpp | 358 SkAutoTUnref<GrDrawContext> drawContext(context->drawContext(rt)); 359 if (!drawContext) { 360 SkDebugf("Could not allocate drawContext"); 364 drawContext->internal_drawBatch(pipelineBuilder, batch); 395 SkAutoTUnref<GrDrawContext> drawContext(context->drawContext(rt)); 396 if (!drawContext) { 397 SkDebugf("Could not allocate a drawcontext"); 401 drawContext->internal_drawBatch(builder, batch) [all...] |
/external/skia/src/gpu/ |
GrRenderTarget.cpp | 33 SkAutoTUnref<GrDrawContext> drawContext(context->drawContext(this)); 34 if (!drawContext) { 38 drawContext->discard();
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GrBlurUtils.cpp | 28 static bool draw_mask(GrDrawContext* drawContext, 45 drawContext->fillRectWithLocalMatrix(clip, *grp, SkMatrix::I(), maskRect, inverse); 49 static bool sw_draw_with_mask_filter(GrDrawContext* drawContext, 92 return draw_mask(drawContext, clipData, viewMatrix, maskRect, grp, texture); 127 SkAutoTUnref<GrDrawContext> drawContext(context->drawContext(mask->asRenderTarget())); 128 if (!drawContext) { 132 drawContext->clear(nullptr, 0x0, true); 145 drawContext->drawPath(clip, tempPaint, translate, devPath, strokeInfo); 150 GrDrawContext* drawContext, [all...] |
GrBlurUtils.h | 33 GrDrawContext* drawContext,
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GrContext.cpp | 338 SkAutoTUnref<GrDrawContext> drawContext(this->drawContext(renderTarget)); 339 if (!drawContext) { 346 drawContext->drawRect(GrClip::WideOpen(), paint, matrix, rect, nullptr); 456 SkAutoTUnref<GrDrawContext> drawContext(this->drawContext(temp->asRenderTarget())); 457 drawContext->drawRect(GrClip::WideOpen(), paint, SkMatrix::I(), rect, nullptr); 541 SkAutoTUnref<GrDrawContext> drawContext(this->drawContext(dst->asRenderTarget())); 542 if (!drawContext) { [all...] |
GrYUVProvider.cpp | 135 SkAutoTUnref<GrDrawContext> drawContext(ctx->drawContext(renderTarget)); 136 if (!drawContext) { 140 drawContext->drawRect(GrClip::WideOpen(), paint, SkMatrix::I(), r);
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GrTextureToYUVPlanes.cpp | 120 SkAutoTUnref<GrDrawContext> dc(context->drawContext(yuvTex->asRenderTarget())); 131 SkAutoTUnref<GrDrawContext> dc(context->drawContext(yTex->asRenderTarget())); 140 dc.reset(context->drawContext(uvTex->asRenderTarget())); 150 dc.reset(context->drawContext(uTex->asRenderTarget())); 158 dc.reset(context->drawContext(vTex->asRenderTarget()));
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GrDrawingManager.h | 34 GrDrawContext* drawContext(GrRenderTarget* rt, const SkSurfaceProps*);
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/external/skia/src/effects/ |
SkGpuBlurUtils.cpp | 48 static void convolve_gaussian_1d(GrDrawContext* drawContext, 64 drawContext->fillRectWithLocalMatrix(clip, paint, SkMatrix::I(), dstRect, localMatrix); 67 static void convolve_gaussian_2d(GrDrawContext* drawContext, 94 drawContext->fillRectWithLocalMatrix(clip, paint, SkMatrix::I(), dstRect, localMatrix); 97 static void convolve_gaussian(GrDrawContext* drawContext, 109 convolve_gaussian_1d(drawContext, clip, dstRect, srcOffset, texture, 143 drawContext->clear(&topRect, 0, false); 147 drawContext->clear(&bottomRect, 0, false); 151 convolve_gaussian_1d(drawContext, clip, dstRect, srcOffset, texture, 155 convolve_gaussian_1d(drawContext, clip, leftRect, srcOffset, texture [all...] |
SkXfermodeImageFilter.cpp | 234 SkAutoTUnref<GrDrawContext> drawContext(context->drawContext(dst->asRenderTarget())); 235 if (!drawContext) { 241 drawContext->drawRect(GrClip::WideOpen(), paint, matrix, SkRect::Make(bounds));
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SkAlphaThresholdFilter.cpp | 309 SkAutoTUnref<GrDrawContext> drawContext( 310 context->drawContext(maskTexture->asRenderTarget())); 311 if (drawContext) { 315 drawContext->clear(nullptr, 0x0, true); 320 drawContext->drawRect(clip, grPaint, inMatrix, rect);
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SkMorphologyImageFilter.cpp | 451 void apply_morphology_rect(GrDrawContext* drawContext, 467 drawContext->fillRectToRect(clip, paint, SkMatrix::I(), SkRect::Make(dstRect), 471 void apply_morphology_rect_no_bounds(GrDrawContext* drawContext, 485 drawContext->fillRectToRect(clip, paint, SkMatrix::I(), SkRect::Make(dstRect), 489 void apply_morphology_pass(GrDrawContext* drawContext, 522 apply_morphology_rect(drawContext, clip, texture, srcRect, dstRect, radius, 526 apply_morphology_rect(drawContext, clip, texture, lowerSrcRect, lowerDstRect, radius, 528 apply_morphology_rect(drawContext, clip, texture, upperSrcRect, upperDstRect, radius, 530 apply_morphology_rect_no_bounds(drawContext, clip, texture, middleSrcRect, middleDstRect, 562 context->drawContext(scratch->asRenderTarget())) [all...] |
SkBlurMaskFilter.cpp | 54 GrDrawContext* drawContext, 61 GrDrawContext* drawContext, [all...] |
/external/skia/gm/ |
texdata.cpp | 25 SkAutoTUnref<GrDrawContext> drawContext(ctx ? ctx->drawContext(target) : nullptr); 26 if (drawContext && target) { 99 drawContext->drawRect(clip, paint, vm, SkRect::MakeWH(2*S, 2*S)); 113 drawContext->drawRect(clip, paint, vm, SkRect::MakeWH(2*S, 2*S));
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bigrrectaaeffect.cpp | 60 SkAutoTUnref<GrDrawContext> drawContext(context->drawContext(rt)); 61 if (!drawContext) { 102 drawContext->internal_drawBatch(pipelineBuilder, batch);
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yuvtorgbeffect.cpp | 83 SkAutoTUnref<GrDrawContext> drawContext(context->drawContext(rt)); 84 if (!drawContext) { 135 drawContext->internal_drawBatch(pipelineBuilder, batch);
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beziereffects.cpp | 133 SkAutoTUnref<GrDrawContext> drawContext(context->drawContext(rt)); 134 if (!drawContext) { 229 drawContext->internal_drawBatch(pipelineBuilder, batch); 276 SkAutoTUnref<GrDrawContext> drawContext(context->drawContext(rt)); 277 if (!drawContext) { 370 drawContext->internal_drawBatch(pipelineBuilder, batch); 515 SkAutoTUnref<GrDrawContext> drawContext(context->drawContext(rt)) [all...] |
constcolorprocessor.cpp | 61 SkAutoTUnref<GrDrawContext> drawContext(context->drawContext(rt)); 62 if (!drawContext) { 121 drawContext->internal_drawBatch(pipelineBuilder, batch);
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texturedomaineffect.cpp | 84 SkAutoTUnref<GrDrawContext> drawContext(context->drawContext(rt)); 85 if (!drawContext) { 138 drawContext->internal_drawBatch(pipelineBuilder, batch);
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convexpolyeffect.cpp | 166 SkAutoTUnref<GrDrawContext> drawContext(context->drawContext(rt)); 167 if (!drawContext) { 208 drawContext->internal_drawBatch(pipelineBuilder, batch); 255 drawContext->internal_drawBatch(pipelineBuilder, batch);
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rrects.cpp | 70 SkAutoTUnref<GrDrawContext> drawContext; 77 drawContext.reset(context->drawContext(rt)); 78 if (!drawContext) { 140 drawContext->internal_drawBatch(pipelineBuilder, batch);
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/external/skia/src/image/ |
SkImage_Gpu.cpp | 271 SkAutoTUnref<GrDrawContext> drawContext(ctx->drawContext(dst->asRenderTarget())); 272 if (!drawContext) { 276 drawContext->drawRect(GrClip::WideOpen(), paint, SkMatrix::I(), rect);
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/external/skia/src/gpu/effects/ |
GrConfigConversionEffect.cpp | 228 context->drawContext(readTex->asRenderTarget())); 246 context->drawContext(tempTex->asRenderTarget())); 260 readDrawContext.reset(context->drawContext(readTex->asRenderTarget()));
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/external/deqp/framework/referencerenderer/ |
rrRenderer.cpp | 91 struct DrawContext 95 DrawContext (void) 930 void generatePrimitiveIDs (ContainerType& list, DrawContext& drawContext) 933 generatePrimitiveIDs(*it, drawContext.primitiveID++); [all...] |