HomeSort by relevance Sort by last modified time
    Searched full:drawstates (Results 1 - 3 of 3) sorted by null

  /prebuilts/misc/windows/sdl2/test/
testrendercopyex.c 136 DrawState *drawstates; local
164 drawstates = SDL_stack_alloc(DrawState, state->num_windows);
166 DrawState *drawstate = &drawstates[i];
193 Draw(&drawstates[i]);
204 SDL_stack_free(drawstates);
testscale.c 126 DrawState *drawstates; local
154 drawstates = SDL_stack_alloc(DrawState, state->num_windows);
156 DrawState *drawstate = &drawstates[i];
183 Draw(&drawstates[i]);
194 SDL_stack_free(drawstates);
testrendertarget.c 220 DrawState *drawstates; local
257 drawstates = SDL_stack_alloc(DrawState, state->num_windows);
259 DrawState *drawstate = &drawstates[i];
291 if (!DrawComposite(&drawstates[i])) done = 1;
293 if (!Draw(&drawstates[i])) done = 1;
305 SDL_stack_free(drawstates);

Completed in 85 milliseconds