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Searched
full:effectivebits
(Results
1 - 1
of
1
) sorted by null
/frameworks/compile/mclinker/lib/Target/Hexagon/
HexagonRelocator.cpp
511
uint32_t
effectiveBits
= 0;
546
effectiveBits
= 26;
570
if (
effectiveBits
) {
571
uint32_t range = 1 <<
effectiveBits
;
586
uint32_t
effectiveBits
= 0;
594
effectiveBits
= 22;
601
effectiveBits
= 15;
608
effectiveBits
= 7;
615
effectiveBits
= 13;
622
effectiveBits
= 9
[
all
...]
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