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Searched
full:fatt
(Results
1 - 1
of
1
) sorted by null
/external/deqp/modules/glshared/
glsFboUtil.cpp
435
else if (const TextureFlatAttachment* const
fAtt
=
437
gl.framebufferTexture2D(
fAtt
->target, attPoint,
438
fAtt
->texTarget,
fAtt
->imageName,
fAtt
->level);
723
if (const TextureFlatAttachment* const
fAtt
=
725
logField(log, "Texture Target", getTextureTargetName(
fAtt
->texTarget));
Completed in 190 milliseconds