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  /external/deqp/framework/opengl/
gluES3PlusWrapperFuncs.inl 95 dst->framebufferTextureLayer = src.framebufferTextureLayer;
  /external/deqp/framework/opengl/simplereference/
sglrContextWrapper.cpp 196 m_curCtx->framebufferTextureLayer(target, attachment, texture, level, layer);
sglrGLContext.hpp 95 virtual void framebufferTextureLayer (deUint32 target, deUint32 attachment, deUint32 texture, int level, int layer);
sglrContext.hpp 83 virtual void framebufferTextureLayer (deUint32 target, deUint32 attachment, deUint32 texture, int level, int layer) = DE_NULL;
sglrGLContext.cpp 388 void GLContext::framebufferTextureLayer (deUint32 target, deUint32 attachment, deUint32 texture, int level, int layer)
sglrReferenceContext.hpp 646 virtual void framebufferTextureLayer (deUint32 target, deUint32 attachment, deUint32 texture, int level, int layer);
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  /external/deqp/framework/opengl/wrapper/
glwFunctions.inl 178 glFramebufferTextureLayerFunc framebufferTextureLayer;
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glwInitES30Direct.inl 84 gl->framebufferTextureLayer = &glFramebufferTextureLayer;
glwInitES30.inl 84 gl->framebufferTextureLayer = (glFramebufferTextureLayerFunc) loader->get("glFramebufferTextureLayer");
glwInitES31Direct.inl 95 gl->framebufferTextureLayer = &glFramebufferTextureLayer;
glwInitES32Direct.inl 111 gl->framebufferTextureLayer = &glFramebufferTextureLayer;
glwInitGL30.inl 88 gl->framebufferTextureLayer = (glFramebufferTextureLayerFunc) loader->get("glFramebufferTextureLayer");
glwInitES31.inl 95 gl->framebufferTextureLayer = (glFramebufferTextureLayerFunc) loader->get("glFramebufferTextureLayer");
glwInitES32.inl 111 gl->framebufferTextureLayer = (glFramebufferTextureLayerFunc) loader->get("glFramebufferTextureLayer");
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glwInitGL31.inl 91 gl->framebufferTextureLayer = (glFramebufferTextureLayerFunc) loader->get("glFramebufferTextureLayer");
glwInitGL32.inl 98 gl->framebufferTextureLayer = (glFramebufferTextureLayerFunc) loader->get("glFramebufferTextureLayer");
glwInitGL33.inl 101 gl->framebufferTextureLayer = (glFramebufferTextureLayerFunc) loader->get("glFramebufferTextureLayer");
glwInitGL40.inl 113 gl->framebufferTextureLayer = (glFramebufferTextureLayerFunc) loader->get("glFramebufferTextureLayer");
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glwInitGL41.inl 121 gl->framebufferTextureLayer = (glFramebufferTextureLayerFunc) loader->get("glFramebufferTextureLayer");
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glwInitGL42.inl 127 gl->framebufferTextureLayer = (glFramebufferTextureLayerFunc) loader->get("glFramebufferTextureLayer");
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glwInitGL43.inl 137 gl->framebufferTextureLayer = (glFramebufferTextureLayerFunc) loader->get("glFramebufferTextureLayer");
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glwInitGL44.inl 146 gl->framebufferTextureLayer = (glFramebufferTextureLayerFunc) loader->get("glFramebufferTextureLayer");
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  /external/mesa3d/src/mapi/glapi/gen/
ARB_framebuffer_object.xml 235 <function name="FramebufferTextureLayer" alias="FramebufferTextureLayerEXT">
  /external/opencv3/modules/core/src/
gl_core_3_1.cpp     [all...]
  /external/deqp/framework/platform/null/
tcuNullRenderContextInitFuncs.inl 178 gl->framebufferTextureLayer = glFramebufferTextureLayer;
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