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  /external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11.cpp 152 ID3D11DeviceContext* immediate_context; member in struct:GalliumD3D11Screen
155 return immediate_context;
d3d11_screen.h 165 immediate_context = GalliumD3D11ImmediateDeviceContext_Create(this, immediate_pipe, owns_immediate_pipe);
167 immediate_context->Release();
174 GalliumD3D11ImmediateDeviceContext_Destroy(immediate_context);
197 immediate_context->AddRef();
198 *out_immediate_context = immediate_context;
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