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  /external/libavc/common/
ih264_deblk_tables.h 49 * input : indexA [0-51] & indexB [0-51]
54 * alpha and beta from indexA and indexB
64 * input : indexA [0-51] and bS [1,3]
68 * Value of variable t'C0 as a function of indexA and bS
ih264_deblk_tables.c 61 * input : indexA [0-51] & indexB [0-51]
66 * alpha and beta from indexA and indexB
71 /* indexA :: 0-51 inclusive */
96 * input : indexA [0-51] and bS [1,3]
100 * Value of variable t'C0 as a function of indexA and bS
105 /* indexA :: 0-51 inclusive */
  /external/chromium-trace/catapult/tracing/tracing/ui/base/
chart_base_2d_brushable_x.html 33 computeBrushRangeFromIndices: function(indexA, indexB) {
34 indexA = tr.b.clamp(indexA, 0, this.data_.length - 1);
36 var leftIndex = Math.min(indexA, indexB);
37 var rightIndex = Math.max(indexA, indexB);
  /frameworks/av/media/libstagefright/codecs/on2/h264dec/source/
h264bsd_deblocking.c 89 * column in the table. Indexing goes as tc0[indexA][bS-1] */
101 * column in the table. Indexing goes as tc0[indexA][bS] */
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  /external/neven/Embedded/common/src/b_TensorEm/
Cluster3D.c 184 uint32 indexA, int32 bbpA )
188 if( indexA >= ptrA->sizeE )
191 "indexA = %i is out of range [0,%i]",
192 indexA,
199 return ( int32 ) ptrA->vecArrE[ indexA ].xE << shiftL;
203 return ( ( ( int32 ) ptrA->vecArrE[ indexA ].xE >> ( -shiftL - 1 ) ) + 1 ) >> 1;
211 uint32 indexA,
216 if( indexA >= ptrA->sizeE )
219 "indexA = %i is out of range [0,%i]",
220 indexA,
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Cluster3D.h 103 uint32 indexA,
109 uint32 indexA,
115 uint32 indexA,
Cluster2D.c 243 uint32 indexA, int32 bbpA )
246 if( indexA >= ptrA->sizeE )
249 "indexA = %i is out of range [0,%i]",
250 indexA,
258 int32 xL = ptrA->vecArrE[ indexA ].xE;
276 uint32 indexA,
280 if( indexA >= ptrA->sizeE )
283 "indexA = %i is out of range [0,%i]",
284 indexA,
291 int32 yL = ptrA->vecArrE[ indexA ].yE
    [all...]
Cluster2D.h 111 uint32 indexA, int32 bbpA );
116 uint32 indexA,
  /frameworks/av/media/libstagefright/codecs/avc/common/src/
deblock.cpp 297 int indexA, indexB;
319 /* for edge = 1~3, MbP, indexA and indexB remain the same, and thus there is no need to re-calculate them for each edge */
334 indexA = QP + video->FilterOffsetA;
336 indexA = qp_clip_tab[indexA]; // IClip(0, MAX_QP, QP+video->FilterOffsetA)
339 Alpha = ALPHA_TABLE[indexA];
341 clipTable = (int *) CLIP_TAB[indexA];
351 indexA = QPC + video->FilterOffsetA;
353 indexA = qp_clip_tab[indexA]; // IClip(0, MAX_QP, QP+video->FilterOffsetA
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  /external/neven/Embedded/common/src/b_APIEm/
BFFaceFinder.c 310 uint32 indexA,
330 if( indexA >= ptrA->availableFacesE )
336 xL = ptrA->faceDataBufferE[ indexA * 4 + 0 ]; /* 16.16 */
337 yL = ptrA->faceDataBufferE[ indexA * 4 + 1 ]; /* 16.16 */
338 scaleL = ptrA->faceDataBufferE[ indexA * 4 + 2 ]; /* 12.20 */
339 actL = ptrA->faceDataBufferE[ indexA * 4 + 3 ]; /* 4.28 */
368 uint32 indexA,
371 int32 confL = bpi_BFFaceFinder_getFace( cpA, ptrA, indexA, &dcrPtrA->offsE, &dcrPtrA->mainClusterE );
481 uint32 indexA,
494 bpi_BFFaceFinder_getFaceDCR( cpA, ( const struct bpi_BFFaceFinder* )ptrA, indexA, dcrPtrA )
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BFFaceFinder.h 192 uint32 indexA,
205 uint32 indexA,
253 uint32 indexA,
FaceFinderRef.h 119 uint32 indexA,