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  /external/mesa3d/src/mapi/glapi/gen/
ARB_texture_storage.xml 16 <param name="internalFormat" type="GLenum"/>
23 <param name="internalFormat" type="GLenum"/>
31 <param name="internalFormat" type="GLenum"/>
41 <param name="internalFormat" type="GLenum"/>
49 <param name="internalFormat" type="GLenum"/>
58 <param name="internalFormat" type="GLenum"/>
ARB_texture_buffer_object.xml 16 <param name="internalFormat" type="GLenum"/>
  /external/mesa3d/src/mesa/main/
texstorage.h 30 _mesa_TexStorage1D(GLenum target, GLsizei levels, GLenum internalformat,
35 _mesa_TexStorage2D(GLenum target, GLsizei levels, GLenum internalformat,
40 _mesa_TexStorage3D(GLenum target, GLsizei levels, GLenum internalformat,
47 GLenum internalformat,
52 GLenum internalformat,
57 GLenum internalformat,
texcompress_cpal.c 111 _mesa_cpal_compressed_size(int level, GLenum internalFormat,
119 if (internalFormat < GL_PALETTE4_RGB8_OES
120 || internalFormat > GL_PALETTE8_RGB5_A1_OES) {
124 info = &formats[internalFormat - GL_PALETTE4_RGB8_OES];
125 ASSERT(info->cpal_format == internalFormat);
146 _mesa_cpal_compressed_format_type(GLenum internalFormat, GLenum *format,
151 if (internalFormat < GL_PALETTE4_RGB8_OES
152 || internalFormat > GL_PALETTE8_RGB5_A1_OES) {
156 info = &formats[internalFormat - GL_PALETTE4_RGB8_OES];
162 * Convert a call to glCompressedTexImage2D() where internalFormat is
    [all...]
teximage.h 63 _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat );
85 GLint border, GLenum internalFormat,
93 GLenum internalFormat, GLenum format, GLenum type);
131 GLint internalFormat, GLenum format, GLenum type,
178 _mesa_TexImage1D( GLenum target, GLint level, GLint internalformat,
184 _mesa_TexImage2D( GLenum target, GLint level, GLint internalformat,
190 _mesa_TexImage3D( GLenum target, GLint level, GLint internalformat,
196 _mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalformat,
228 _mesa_CopyTexImage1D( GLenum target, GLint level, GLenum internalformat,
234 GLenum internalformat, GLint x, GLint y
    [all...]
texformat.c 50 * internalFormat parameters passed to glTexImage().
53 * \param internalFormat user's prefered internal texture format.
65 GLint internalFormat, GLenum format, GLenum type)
70 switch (internalFormat) {
208 switch (internalFormat) {
225 switch (internalFormat) {
274 switch (internalFormat) {
284 if (internalFormat == GL_YCBCR_MESA) {
294 switch (internalFormat) {
309 switch (internalFormat) {
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texcompress_cpal.h 33 GLenum internalFormat,
38 _mesa_cpal_compressed_size(int level, GLenum internalFormat,
42 _mesa_cpal_compressed_format_type(GLenum internalFormat, GLenum *format,
texstorage.c 128 GLsizei levels, GLenum internalFormat,
143 internalFormat, GL_NONE, GL_NONE);
161 0, internalFormat, texFormat);
243 GLsizei levels, GLenum internalformat,
250 switch (internalformat) {
286 legalFormat = _mesa_base_tex_format(ctx, internalformat) > 0;
291 "glTexStorage%uD(internalformat = %s)", dims,
292 _mesa_lookup_enum_by_nr(internalformat));
356 texstorage(GLuint dims, GLenum target, GLsizei levels, GLenum internalformat,
368 internalformat, width, height, depth))
    [all...]
teximage.c 73 * \param internalFormat the internal texture format token or 1, 2, 3, or 4.
82 _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat )
84 switch (internalFormat) {
142 switch (internalFormat) {
151 switch (internalFormat) {
160 switch (internalFormat) {
171 switch (internalFormat) {
189 switch (internalFormat) {
200 switch (internalFormat) {
213 switch (internalFormat) {
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convolve.c 47 _mesa_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)
55 _mesa_ConvolutionFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)
100 _mesa_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width)
109 _mesa_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height)
175 _mesa_SeparableFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)
colortab.h 39 _mesa_ColorTable( GLenum target, GLenum internalformat,
54 _mesa_ColorTable( GLenum target, GLenum internalformat,
  /external/deqp/modules/gles31/functional/
es31fTextureLevelStateQueryTests.cpp 129 glw::GLenum internalFormat;
137 , internalFormat (GL_RGBA)
275 static bool isColorRenderableFormat (glw::GLenum internalFormat)
277 return internalFormat == GL_RGB565 ||
278 internalFormat == GL_RGBA4 ||
279 internalFormat == GL_RGB5_A1 ||
280 internalFormat == GL_RGB10_A2 ||
281 internalFormat == GL_RGB10_A2UI ||
282 internalFormat == GL_SRGB8_ALPHA8 ||
283 internalFormat == GL_R8 |
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es31fTextureSpecificationTests.cpp 319 BasicTexImageCubeArrayCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int size, int numLayers)
320 : TextureCubeArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, numLayers, maxLevelCount(size))
321 , m_internalFormat (internalFormat)
357 BasicTexStorageCubeArrayCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int size, int numLayers, int numLevels)
358 : TextureCubeArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, numLayers, numLevels)
359 , m_internalFormat (internalFormat)
402 deUint32 internalFormat,
412 : TextureCubeArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, depth, 1)
413 , m_internalFormat (internalFormat)
483 deUint32 internalFormat,
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  /external/mesa3d/src/mesa/state_tracker/
st_format.h 51 st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
58 GLenum internalFormat, unsigned sample_count);
62 st_ChooseTextureFormat_renderable(struct gl_context *ctx, GLint internalFormat,
67 GLint internalFormat,
st_cb_eglimage.c 90 strb->Base.InternalFormat = strb->Base._BaseFormat;
107 GLenum internalFormat;
112 internalFormat = GL_RGBA;
114 internalFormat = GL_RGB;
128 ps->width, ps->height, 1, 0, internalFormat,
st_format.c     [all...]
st_cb_fbo.c 63 GLenum internalFormat,
74 if (internalFormat == GL_RGBA16_SNORM) {
83 format = st_choose_renderbuffer_format(screen, internalFormat, 0);
109 GLenum internalFormat,
123 strb->Base._BaseFormat = _mesa_base_fbo_format(ctx, internalFormat);
127 return st_renderbuffer_alloc_sw_storage(ctx, rb, internalFormat,
156 format = st_choose_renderbuffer_format(screen, internalFormat, i);
164 format = st_choose_renderbuffer_format(screen, internalFormat, 0);
296 strb->Base.InternalFormat = GL_RGBA8;
301 strb->Base.InternalFormat = GL_RGB8
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  /external/deqp/framework/opengl/simplereference/
sglrContext.cpp 35 void Context::texImage2D (deUint32 target, int level, deUint32 internalFormat, const tcu::Surface& src)
39 texImage2D(target, level, internalFormat, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, src.getAccess().getDataPtr());
42 void Context::texImage2D (deUint32 target, int level, deUint32 internalFormat, int width, int height)
47 switch (internalFormat)
54 format = internalFormat;
60 glu::TransferFormat transferFmt = glu::getTransferFormat(glu::mapGLInternalFormat(internalFormat));
67 texImage2D(target, level, internalFormat, width, height, 0, format, dataType, DE_NULL);
sglrContextWrapper.cpp 119 void ContextWrapper::glTexImage1D (deUint32 target, int level, int internalFormat, int width, int border, deUint32 format, deUint32 type, const void* data)
121 m_curCtx->texImage1D(target, level, (deUint32)internalFormat, width, border, format, type, data);
124 void ContextWrapper::glTexImage2D (deUint32 target, int level, int internalFormat, int width, int height, int border, deUint32 format, deUint32 type, const void* data)
126 m_curCtx->texImage2D(target, level, (deUint32)internalFormat, width, height, border, format, type, data);
129 void ContextWrapper::glTexImage3D (deUint32 target, int level, int internalFormat, int width, int height, int depth, int border, deUint32 format, deUint32 type, const void* data)
131 m_curCtx->texImage3D(target, level, (deUint32)internalFormat, width, height, depth, border, format, type, data);
149 void ContextWrapper::glCopyTexImage1D (deUint32 target, int level, deUint32 internalFormat, int x, int y, int width, int border)
151 m_curCtx->copyTexImage1D(target, level, internalFormat, x, y, width, border);
154 void ContextWrapper::glCopyTexImage2D (deUint32 target, int level, deUint32 internalFormat, int x, int y, int width, int height, int border)
156 m_curCtx->copyTexImage2D(target, level, internalFormat, x, y, width, height, border)
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  /frameworks/native/opengl/tools/glgen/specs/jsr239/
glspec-1.1extpack 8 void glCompressedTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data )
9 void glCopyTexImage2D ( GLint target, GLint level, GLint internalformat, GLint x, GLint y, GLint width, GLint height, GLint border )
26 void glRenderbufferStorageOES ( GLint target, GLint internalformat, GLint width, GLint height )
  /external/deqp/modules/gles3/functional/
es3fInternalFormatQueryTests.cpp 47 SamplesCase(Context& context, const char* name, const char* description, GLenum internalFormat, bool isIntegerInternalFormat)
49 , m_internalFormat (internalFormat)
128 SamplesBufferSizeCase(Context& context, const char* name, const char* description, GLenum internalFormat)
130 , m_internalFormat (internalFormat)
172 const struct InternalFormat
180 // \note These unsized formats seem to allowed by the spec, but they are not useful in any way. (You can't create a renderbuffer with such internalFormat)
229 const InternalFormat internalFormat = internalFormats[ndx];
231 addChild(new SamplesCase(m_context, (std::string(internalFormat.name) + "_samples").c_str(), "SAMPLES and NUM_SAMPLE_COUNTS", internalFormat.format, internalFormat.isIntegerFormat))
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  /frameworks/base/opengl/java/android/opengl/
GLUtils.java 49 throw new IllegalArgumentException("Unknown internalformat");
94 * @param internalformat
98 public static void texImage2D(int target, int level, int internalformat,
106 if (native_texImage2D(target, level, internalformat, bitmap, -1, border)!=0) {
114 * internalformat of the bitmap must be compatible with the specified
115 * type and internalformat parameters.
119 * @param internalformat
124 public static void texImage2D(int target, int level, int internalformat,
132 if (native_texImage2D(target, level, internalformat, bitmap, type, border)!=0) {
138 * A version of texImage2D that determines the internalFormat and typ
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  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nouveau_fbo.c 38 set_renderbuffer_format(struct gl_renderbuffer *rb, GLenum internalFormat)
42 rb->InternalFormat = internalFormat;
44 switch (internalFormat) {
86 GLenum internalFormat,
91 if (!set_renderbuffer_format(rb, internalFormat))
174 GLenum internalFormat,
177 if (!set_renderbuffer_format(rb, internalFormat))
  /frameworks/native/opengl/libs/GLES_CM/
glext_api.in 178 void API_ENTRY(glRenderbufferStorageOES)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) {
179 CALL_GL_API(glRenderbufferStorageOES, target, internalformat, width, height);
289 void API_ENTRY(glRenderbufferStorageMultisampleAPPLE)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) {
290 CALL_GL_API(glRenderbufferStorageMultisampleAPPLE, target, samples, internalformat, width, height);
331 void API_ENTRY(glRenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) {
332 CALL_GL_API(glRenderbufferStorageMultisampleEXT, target, samples, internalformat, width, height);
349 void API_ENTRY(glTexStorage1DEXT)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) {
350 CALL_GL_API(glTexStorage1DEXT, target, levels, internalformat, width);
352 void API_ENTRY(glTexStorage2DEXT)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) {
353 CALL_GL_API(glTexStorage2DEXT, target, levels, internalformat, width, height)
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  /frameworks/native/opengl/tools/glgen/specs/gles11/
GLES31Ext.spec 14 void glTexStorage3DMultisampleOES ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations )
35 void glTexBufferEXT ( GLenum target, GLenum internalformat, GLuint buffer )
36 void glTexBufferRangeEXT ( GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size )

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