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Searched
full:lightrect
(Results
1 - 1
of
1
) sorted by null
/frameworks/base/libs/hwui/
ShadowTessellator.cpp
97
Rect
lightRect
= Rect(adjustedLightCenter.x - lightRadius, adjustedLightCenter.y - lightRadius,
99
lightRect
.unionWith(localClip);
100
if (!
lightRect
.intersects(casterBounds)) {
Completed in 198 milliseconds