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Searched
full:m_vertexoutputs
(Results
1 - 2
of
2
) sorted by null
/external/deqp/modules/glshared/
glsRandomShaderProgram.hpp
58
std::vector<const rsg::Variable*>
m_vertexOutputs
; //!< Other vertex outputs in the order they are passed to fragment shader.
glsRandomShaderProgram.cpp
151
m_vertexOutputs
.push_back(vertexOutput);
222
for (int varNdx = 0; varNdx < (int)
m_vertexOutputs
.size(); varNdx++)
224
const rsg::Variable* var =
m_vertexOutputs
[varNdx];
Completed in 2815 milliseconds