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  /external/mesa3d/src/mesa/main/
multisample.c 29 #include "main/multisample.h"
43 ctx->Multisample.SampleCoverageValue = (GLfloat) CLAMP(value, 0.0, 1.0);
44 ctx->Multisample.SampleCoverageInvert = invert;
50 * Initialize the context's multisample state.
56 ctx->Multisample.Enabled = GL_TRUE;
57 ctx->Multisample.SampleAlphaToCoverage = GL_FALSE;
58 ctx->Multisample.SampleAlphaToOne = GL_FALSE;
59 ctx->Multisample.SampleCoverage = GL_FALSE;
60 ctx->Multisample.SampleCoverageValue = 1.0;
61 ctx->Multisample.SampleCoverageInvert = GL_FALSE
    [all...]
descrip.mms 66 multisample.c \
141 multisample.obj,\
250 multisample.obj : multisample.c
  /external/mesa3d/src/mesa/state_tracker/
st_atom_msaa.c 50 if (st->ctx->Multisample.Enabled && sample_count > 1) {
52 if (st->ctx->Multisample.SampleCoverage) {
54 nr_bits = st->ctx->Multisample.SampleCoverageValue * (float)sample_count;
61 if (st->ctx->Multisample.SampleCoverageInvert)
st_atom_blend.c 269 if (ctx->Multisample.Enabled) {
272 if (ctx->Multisample.SampleAlphaToCoverage)
274 if (ctx->Multisample.SampleAlphaToOne)
  /external/deqp/doc/testspecs/GLES31/
functional.sample_shading.txt 32 + Rendering to every supported multisample texture sample count / format
58 Since the tests analyze the resolved multisample image when rendering to the
60 multisample buffers with a box filter (simple average) may result in false
63 multisample texture do not use an implementation defined multisample resolution
functional.shaders.sample_variables.txt 38 + Rendering to every supported multisample texture sample count / format
77 mask operations are multisample operations and should not have effect with
100 OES_sample_shading. Tests render to a multisample texture, encode
105 gl_SampleMask should have no effect. With multisample targets the result image
106 color intensity should decrease. With multisample targets with sample count = 1,
110 SAMPLE_MASK. With multisample render targets, all fragments should be discarded.
functional.shaders.multisample_interpolation.txt 19 Multisample interpolation tests
40 + Rendering to every supported multisample texture sample count / format
60 interpolateAtSample() with a non-multisample render target with any sample index
  /external/deqp/doc/testspecs/GLES3/
functional.fbo.msaa.txt 19 Multisample framebuffer object tests
25 + Creating framebuffer objects with multisample color, depth and stencil buffers
29 + Multisample resolve in glBlitFramebuffer()
  /external/autotest/client/site_tests/graphics_dEQP/expectations/rogue/
dEQP-GLES2.functional.NotSupported.bz2 
  /external/autotest/client/site_tests/graphics_PiglitBVT/piglit_logs/other/
expectations_other.json 240 "spec/ARB_texture_float/multisample-formats 2 GL_ARB_texture_float": {
244 "spec/ARB_texture_float/multisample-formats 4 GL_ARB_texture_float": {
248 "spec/ARB_texture_float/multisample-formats 6 GL_ARB_texture_float": {
253 "spec/ARB_texture_float/multisample-formats 8 GL_ARB_texture_float": {
283 "spec/ARB_texture_rg/multisample-formats 2 GL_ARB_texture_rg": {
287 "spec/ARB_texture_rg/multisample-formats 2 GL_ARB_texture_rg-float": {
291 "spec/ARB_texture_rg/multisample-formats 2 GL_ARB_texture_rg-int": {
295 "spec/ARB_texture_rg/multisample-formats 4 GL_ARB_texture_rg": {
299 "spec/ARB_texture_rg/multisample-formats 4 GL_ARB_texture_rg-float": {
303 "spec/ARB_texture_rg/multisample-formats 4 GL_ARB_texture_rg-int":
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/intel/
intel_mipmap_tree.h 158 * Interleaved Multisample Surface. The additional samples are
166 * Uncompressed Multisample Surface. The surface is stored as a 2D array,
172 * Compressed Multisample Surface. The surface is stored as in
174 * (Multisample Control Surface) buffer. Each pixel in the MCS buffer
273 * --- Case 1: As persistent singlesample storage for multisample window
276 * Suppose that the window system FBO was created with a multisample
278 * buffer. Then `back_irb` contains two miptrees: a parent multisample
283 * persists for the lifetime of its parent multisample miptree.
293 * --- Case 2: As temporary singlesample storage for mapping multisample
296 * Suppose the intel_miptree_map is called on a multisample miptree, `mt`
    [all...]
  /external/deqp/android/cts/master/src/
gles3-multisample.txt 23 dEQP-GLES3.functional.multisample.default_framebuffer.*
gles31-multisample.txt 10 dEQP-GLES31.functional.multisample.*
  /external/deqp/android/cts/mnc/src/
gles3-multisample.txt 23 dEQP-GLES3.functional.multisample.default_framebuffer.*
gles31-multisample.txt 10 dEQP-GLES31.functional.multisample.*
  /external/mesa3d/src/mesa/drivers/dri/i965/
gen6_multisample_state.c 149 if (ctx->Multisample._Enabled && ctx->Multisample.SampleCoverage) {
150 coverage = ctx->Multisample.SampleCoverageValue;
151 coverage_invert = ctx->Multisample.SampleCoverageInvert;
gen6_cc.c 73 * components, including multisample alpha operations, alpha test,
176 ctx->Multisample._Enabled && ctx->Multisample.SampleAlphaToCoverage;
186 ctx->Multisample._Enabled && ctx->Multisample.SampleAlphaToOne;
  /external/deqp/scripts/
build_android_mustpass.py 138 Configuration(name = "multisample",
143 include("gles3-multisample.txt"),
144 exclude("gles3-multisample-issues.txt")]),
186 Configuration(name = "multisample",
190 filters = [include("gles31-master.txt"), include("gles31-multisample.txt")]),
272 Configuration(name = "multisample",
276 filters = MASTER_GLES3_COMMON_FILTERS + [include("gles3-multisample.txt"),
277 exclude("gles3-multisample-issues.txt")],
333 Configuration(name = "multisample",
337 filters = MASTER_GLES31_COMMON_FILTERS + [include("gles31-multisample.txt")]
    [all...]
  /external/deqp/android/cts/master/
gles31-multisample.txt 54 dEQP-GLES31.functional.multisample.default_framebuffer.sample_position
55 dEQP-GLES31.functional.multisample.default_framebuffer.sample_mask_sum_of_inverses
56 dEQP-GLES31.functional.multisample.default_framebuffer.proportionality_sample_mask
57 dEQP-GLES31.functional.multisample.default_framebuffer.constancy_sample_mask
58 dEQP-GLES31.functional.multisample.default_framebuffer.constancy_alpha_to_coverage_sample_mask
59 dEQP-GLES31.functional.multisample.default_framebuffer.constancy_sample_coverage_sample_mask
60 dEQP-GLES31.functional.multisample.default_framebuffer.constancy_alpha_to_coverage_sample_coverage_sample_mask
61 dEQP-GLES31.functional.multisample.default_framebuffer.sample_mask_non_effective_bits
mustpass.xml 33 <Configuration caseListFile="gles3-multisample.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms4 --deqp-screen-rotation=unspecified --deqp-surface-type=window --deqp-watchdog=enable" name="multisample"/>
42 <Configuration caseListFile="gles31-multisample.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms4 --deqp-screen-rotation=unspecified --deqp-surface-type=window --deqp-watchdog=enable" name="multisample"/>
  /external/deqp/android/cts/mnc/
gles31-multisample.txt 54 dEQP-GLES31.functional.multisample.default_framebuffer.sample_position
55 dEQP-GLES31.functional.multisample.default_framebuffer.sample_mask_sum_of_inverses
56 dEQP-GLES31.functional.multisample.default_framebuffer.proportionality_sample_mask
57 dEQP-GLES31.functional.multisample.default_framebuffer.constancy_sample_mask
58 dEQP-GLES31.functional.multisample.default_framebuffer.constancy_alpha_to_coverage_sample_mask
59 dEQP-GLES31.functional.multisample.default_framebuffer.constancy_sample_coverage_sample_mask
60 dEQP-GLES31.functional.multisample.default_framebuffer.constancy_alpha_to_coverage_sample_coverage_sample_mask
61 dEQP-GLES31.functional.multisample.default_framebuffer.sample_mask_non_effective_bits
mustpass.xml 33 <Configuration caseListFile="gles3-multisample.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms4 --deqp-screen-rotation=unspecified --deqp-surface-type=window --deqp-watchdog=enable" name="multisample"/>
42 <Configuration caseListFile="gles31-multisample.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms4 --deqp-screen-rotation=unspecified --deqp-surface-type=window --deqp-watchdog=enable" name="multisample"/>
  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineMultisampleTests.hpp 24 * \brief Multisample Tests
  /external/mesa3d/docs/
RELNOTES-4.0 108 Multisample and Texture Compression
111 The OpenGL 1.3 specification allows the multisample and texture compression
112 features to essentially be no-ops. For example, if you query for multisample
  /external/deqp/framework/referencerenderer/
rrFragmentOperations.hpp 25 * \note In this file, a multisample buffer means a tcu::PixelBufferAccess
32 * used to get a one-sampled multisample access to a normal 2d
81 // These functions are for clearing only a specific pixel rectangle in a multisample buffer.

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