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  /external/opencv3/modules/video/test/ocl/
test_optflow_farneback.cpp 64 int numLevels;
74 numLevels = 5;
97 OCL_ON(cv::calcOpticalFlowFarneback(frame0, frame1, uflow, pyrScale, numLevels, winSize, numIters, polyN, polySigma, flags));
101 OCL_OFF(cv::calcOpticalFlowFarneback(frame0, frame1, flow, pyrScale, numLevels, winSize, numIters, polyN, polySigma, flags));
102 OCL_ON(cv::calcOpticalFlowFarneback(frame0, frame1, uflow, pyrScale, numLevels, winSize, numIters, polyN, polySigma, flags));
  /external/deqp/framework/opengl/
gluTexture.cpp 129 Texture2D::Texture2D (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const tcu::CompressedTexture* levels, const tcu::TexDecompressionParams& decompressionParams)
146 loadCompressed(numLevels, levels, decompressionParams);
187 void Texture2D::loadCompressed (int numLevels, const tcu::CompressedTexture* levels, const tcu::TexDecompressionParams& decompressionParams)
195 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
214 Texture2D* Texture2D::create (const RenderContext& context, const ContextInfo& contextInfo, const tcu::Archive& archive, int numLevels, const char* const* levelFileNames)
216 DE_ASSERT(numLevels > 0);
242 for (int levelNdx = 1; levelNdx < numLevels; levelNdx++)
264 vector<tcu::CompressedTexture> levels(numLevels);
266 for (int ndx = 0; ndx < numLevels; ndx++)
269 return new Texture2D(context, contextInfo, numLevels, &levels[0])
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gluTexture.hpp 72 Texture2D (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const tcu::CompressedTexture* levels, const tcu::TexDecompressionParams& decompressionParams = tcu::TexDecompressionParams());
83 static Texture2D* create (const RenderContext& context, const ContextInfo& contextInfo, const tcu::Archive& archive, int numLevels, const std::vector<std::string>& filenames);
84 static Texture2D* create (const RenderContext& context, const ContextInfo& contextInfo, const tcu::Archive& archive, int numLevels, const char* const* filenames);
91 void loadCompressed (int numLevels, const tcu::CompressedTexture* levels, const tcu::TexDecompressionParams& decompressionParams);
112 TextureCube (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const tcu::CompressedTexture* levels, const tcu::TexDecompressionParams& decompressionParams = tcu::TexDecompressionParams());
123 static TextureCube* create (const RenderContext& context, const ContextInfo& contextInfo, const tcu::Archive& archive, int numLevels, const std::vector<std::string>& filenames);
124 static TextureCube* create (const RenderContext& context, const ContextInfo& contextInfo, const tcu::Archive& archive, int numLevels, const char* const* filenames);
130 void loadCompressed (int numLevels, const tcu::CompressedTexture* levels, const tcu::TexDecompressionParams& decompressionParams);
150 Texture2DArray (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const tcu::CompressedTexture* levels, const tcu::TexDecompressionParams& decompressionParams = tcu::TexDecompressionParams());
163 void loadCompressed (int numLevels, const tcu::CompressedTexture* levels, const tcu::TexDecompressionParams& decompressionParams)
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  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineImageViewTests.cpp 343 const deUint32 numLevels = ImageViewTest::getNumLevels(viewType);
368 { "lod_base_mip_level", 0.0f, { imageAspectFlags, 2u, numLevels - 2u, 0u, arraySize } },
375 { "base_array_layer", 0.0f, { imageAspectFlags, 0u, numLevels, 1u, arraySize - 1u } },
376 { "array_size", 0.0f, { imageAspectFlags, 0u, numLevels, 0u, 4u } },
377 { "array_base_and_size", 0.0f, { imageAspectFlags, 0u, numLevels, 2u, 3u } },
383 { "lod_base_mip_level_base_array_layer", 0.0f, { imageAspectFlags, 2u, numLevels - 2u, 1u, 5u } },
386 { "lod_base_mip_level_array_size", 0.0f, { imageAspectFlags, 2u, numLevels - 2u, 0u, 4u } },
389 { "lod_base_mip_level_array_base_and_size", 0.0f, { imageAspectFlags, 2u, numLevels - 2u, 2u, 3u } },
402 { "lod_base_mip_level", 0.0f, { imageAspectFlags, 2u, numLevels - 2u, 0u, arraySize } },
409 { "base_array_layer", 0.0f, { imageAspectFlags, 0u, numLevels, 6u, arraySize - 6u } }
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  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_mipmap_tree.c 163 assert(mt->numLevels <= rmesa->glCtx->Const.MaxTextureLevels);
168 for(i = 0, level = mt->baseLevel; i < mt->numLevels; i++, level++) {
189 GLenum target, gl_format mesaFormat, GLuint baseLevel, GLuint numLevels,
203 mt->numLevels = numLevels;
324 unsigned numLevels;
332 numLevels = MIN2(texObj->_MaxLevel - texObj->BaseLevel + 1, firstImage->MaxNumLevels);
338 fprintf(stderr, "numLevels %d vs %d\n", mt->numLevels, numLevels);
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radeon_mipmap_tree.h 72 GLuint numLevels; /** Number of mip levels stored in this mipmap tree */
104 GLenum target, gl_format mesaFormat, GLuint baseLevel, GLuint numLevels,
  /external/opencv3/modules/video/perf/opencl/
perf_optflow_farneback.cpp 82 const int numLevels = 5;
101 cv::calcOpticalFlowFarneback(uFrame0, uFrame1, uFlow, pyrScale, numLevels, winSize, numIters, polyN, polySigma, flags);
106 cv::calcOpticalFlowFarneback(uFrame0, uFrame1, uFlow, pyrScale, numLevels, winSize, numIters, polyN, polySigma, flags);
  /external/mesa3d/src/mesa/state_tracker/
st_gen_mipmap.c 125 GLuint numLevels;
129 numLevels = texObj->BaseLevel + baseImage->MaxNumLevels;
130 numLevels = MIN2(numLevels, texObj->MaxLevel + 1);
131 assert(numLevels >= 1);
133 return numLevels;
  /external/deqp/modules/gles2/functional/
es2fTextureSpecificationTests.cpp 482 int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))+1 : 1;
486 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
520 int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))+1 : 1;
524 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
627 int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))+1 : 1;
636 for (int ndx = 0; ndx < numLevels; ndx++)
669 int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))+1 : 1;
680 for (int ndx = 0; ndx < numLevels; ndx++)
718 int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))+1 : 1;
727 vector<int> levels (numLevels);
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es2fTextureCompletenessTests.cpp 282 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y()));
284 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
351 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y()));
353 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
404 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y()));
406 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
510 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y()));
512 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
524 glTexImage2D(GL_TEXTURE_2D, numLevels+1, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, levelData.getAccess().getDataPtr());
614 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y()))
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es2fTextureFilteringTests.cpp 174 int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1;
180 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
190 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
192 deUint32 step = 0x00ffffff / numLevels;
437 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1;
454 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
464 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
466 deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST);
793 const int numLevels = 7;
795 for (int level = 0; level < numLevels; level++
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es2fShaderTextureFunctionTests.cpp 131 int numLevels;
140 , numLevels (0)
156 , numLevels (numLevels_)
333 float cStep = 1.0f / (float)de::max(1, m_textureSpec.numLevels-1);
339 for (int level = 0; level < m_textureSpec.numLevels; level++)
363 float cStep = 1.0f / (float)de::max(1, m_textureSpec.numLevels-1);
370 for (int level = 0; level < m_textureSpec.numLevels; level++)
es2fTextureSizeTests.cpp 99 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1;
102 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
232 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1;
235 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
  /external/robolectric/v1/src/main/java/com/xtremelabs/robolectric/shadows/
ShadowWifiManager.java 114 public static int calculateSignalLevel (int rssi, int numLevels)
116 return (int)(sSignalLevelInPercent*(numLevels-1));
  /external/deqp/framework/common/
tcuTexture.cpp     [all...]
tcuTexture.hpp 435 Vec4 sampleLevelArray1D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, int level, float lod);
436 Vec4 sampleLevelArray2D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, float t, int depth, float lod);
437 Vec4 sampleLevelArray3D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, float t, float r, float lod);
439 Vec4 sampleLevelArray1DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, float lod, const IVec2& offset);
440 Vec4 sampleLevelArray2DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, float t, float lod, const IVec3& offset);
441 Vec4 sampleLevelArray3DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, float t, float r, float lod, const IVec3& offset);
443 float sampleLevelArray1DCompare (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float ref, float s, float lod, const IVec2& offset);
444 float sampleLevelArray2DCompare (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float ref, float s, float t, float lod, const IVec3& offset);
489 Texture1DView (int numLevels, const ConstPixelBufferAccess* levels);
506 inline Texture1DView::Texture1DView (int numLevels, const ConstPixelBufferAccess* levels
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  /external/opencv3/modules/cudaoptflow/src/
farneback.cpp 99 FarnebackOpticalFlowImpl(int numLevels, double pyrScale, bool fastPyramids, int winSize,
101 numLevels_(numLevels), pyrScale_(pyrScale), fastPyramids_(fastPyramids), winSize_(winSize),
107 virtual void setNumLevels(int numLevels) { numLevels_ = numLevels; }
462 Ptr<FarnebackOpticalFlow> cv::cuda::FarnebackOpticalFlow::create(int numLevels, double pyrScale, bool fastPyramids, int winSize,
465 return makePtr<FarnebackOpticalFlowImpl>(numLevels, pyrScale, fastPyramids, winSize,
  /external/deqp/modules/gles3/functional/
es3fTextureMipmapTests.cpp 206 int numLevels = deLog2Floor32(de::max(m_width, m_height))+1;
209 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
211 deUint32 step = 0xff / (numLevels-1);
551 int numLevels = deLog2Floor32(m_size)+1;
556 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
558 deUint32 step = 0xff / (numLevels-1);
857 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1;
886 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
994 const int numLevels = deLog2Floor32(m_size)+1;
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es3fTextureFilteringTests.cpp 174 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1;
180 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
190 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
192 deUint32 step = 0x00ffffff / numLevels;
452 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1;
469 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
479 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
481 deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST);
739 const int numLevels = deLog2Floor32(de::max(m_width, m_height)) + 1;
754 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++
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es3fTextureShadowTests.cpp 234 int numLevels = m_textures[0]->getRefTexture().getNumLevels();
237 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
244 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
246 deUint32 step = 0x00ffffff / numLevels;
484 int numLevels = deLog2Floor32(m_size)+1;
506 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
516 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
518 deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST);
781 int numLevels = deLog2Floor32(de::max(m_width, m_height)) + 1;
788 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++
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es3fTextureSizeTests.cpp 99 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1;
102 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
232 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1;
235 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
es3fVertexTextureTests.cpp 589 const int numLevels = mipmaps ? deLog2Floor32(de::max(texWidth, texHeight))+1 : 1;
595 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
605 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
607 const deUint32 step = 0x00ffffff / numLevels;
898 const int numLevels = mipmaps ? deLog2Floor32(texWidth)+1 : 1;
915 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
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  /cts/tests/tests/net/src/android/net/wifi/cts/
WifiManagerTest.java 434 final int numLevels = 9;
436 assertEquals(expectLevel, WifiManager.calculateSignalLevel(MIN_RSSI, numLevels));
437 assertEquals(numLevels - 1, WifiManager.calculateSignalLevel(MAX_RSSI, numLevels));
440 numLevels));
  /external/deqp/modules/gles3/accuracy/
es3aTextureFilteringTests.cpp 134 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1;
140 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
150 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
152 deUint32 step = 0x00ffffff / numLevels;
391 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1;
408 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
418 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
420 deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST);
439 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
  /external/opencv3/modules/cudaoptflow/perf/
perf_optflow.cpp 236 const int numLevels = 5;
251 cv::cuda::FarnebackOpticalFlow::create(numLevels, pyrScale, false, winSize,
269 TEST_CYCLE() cv::calcOpticalFlowFarneback(frame0, frame1, flow, pyrScale, numLevels, winSize, numIters, polyN, polySigma, flags);

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