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  /external/skia/include/gpu/
GrInvariantOutput.h 160 GrColor preAlpha = GrColorUnpackA(fColor);
161 if (0 == preAlpha) {
167 SkMulDiv255Round(preAlpha, GrColorUnpackR(color)),
168 SkMulDiv255Round(preAlpha, GrColorUnpackG(color)),
169 SkMulDiv255Round(preAlpha, GrColorUnpackB(color)),
170 SkMulDiv255Round(preAlpha, a));
  /packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
GLES11Canvas.java 657 float prealpha = (color >>> 24) * alpha * 65535f / 255f / 255f; local
659 Math.round(((color >> 16) & 0xFF) * prealpha),
660 Math.round(((color >> 8) & 0xFF) * prealpha),
661 Math.round((color & 0xFF) * prealpha),
662 Math.round(255 * prealpha));
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