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full:progression
(Results
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87
) sorted by null
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/external/opencv3/3rdparty/libjasper/
jpc_t2cod.h
83
/*
Progression
change list. */
87
/* The number of
progression
changes. */
90
/* The maximum number of
progression
changes that can be accomodated
91
without growing the
progression
change array. */
94
/* The
progression
changes. */
201
/* The current
progression
change. */
204
/* The
progression
change list. */
207
/* The
progression
to use in the absense of explicit specification. */
210
/* The current
progression
change number. */
213
/* Is this the first time in the current
progression
volume? *
[
all
...]
jpc_cs.h
237
*
Progression
order constants.
326
/* The
progression
order. */
438
/* The
progression
order. */
442
progression
order volume. */
446
progression
order volume. */
449
/* The lower bound (inclusive) on the component for the
progression
453
/* The upper bound (exclusive) on the component for the
progression
457
/* The upper bound (exclusive) on the layer for the
progression
470
/* The number of
progression
order changes. */
473
/* The per-
progression
-order-change information. *
[
all
...]
jpc_dec.h
197
/*
Progression
change list. */
200
/*
Progression
order. */
jpc_enc.h
139
/* The
progression
order. */
581
/* The
progression
order. */
/external/chromium-trace/catapult/third_party/gsutil/third_party/pyasn1/doc/
constructed.html
199
Progression
::= SEQUENCE OF INTEGER
201
arithmeticProgression
Progression
::= { 1, 3, 5, 7 }
219
>>> class
Progression
(univ.SequenceOf):
221
>>> arithmeticProgression =
Progression
()
224
Progression
:
228
Progression
:
/external/pdfium/third_party/libopenjpeg20/
pi.h
45
packet following the
progression
order and change of it. The functions in PI.C are used
76
/** precise if the packet has been already used (useful for
progression
order change) */
96
/**
progression
order change information */
146
@param tppos The position of the tile part flag in the
progression
order
j2k.h
250
/**
progression
order */
259
/** number of
progression
order changes */
261
/**
progression
order changes */
323
/** Position of tile part flag in
progression
order*/
624
Converts an enum type
progression
order to string type
t2.h
76
@param tppos The position of the tile part flag in the
progression
order
openjpeg.h
265
*
Progression
order
322
*
Progression
order changes
332
/**
Progression
order enum*/
334
/**
Progression
order string*/
376
/**
progression
order (default OPJ_LRCP) */
378
/**
progression
order changes */
380
/** number of
progression
order changes (POC), default to 0 */
817
/**
progression
order */
903
/**
progression
order */
[
all
...]
tcd.h
201
/** Position of the tilepart flag in
Progression
order*/
/packages/apps/TV/usbtuner/src/com/android/usbtuner/exoplayer/ac3/
AudioClock.java
24
* A simple clock for tracking the
progression
of media time. The clock can be started, stopped and
/external/libjpeg-turbo/
wizard.txt
113
Multiple Scan /
Progression
Control
118
of
progression
parameters. You can create multiple-scan sequential JPEG
119
files or progressive JPEG files with custom
progression
parameters by using
128
specifies the
progression
parameters Ss,Se,Ah,Al for the scan. Scan
140
The
progression
parameters for each scan are:
145
If the
progression
parameters are omitted, the values 0,63,0,0 are used,
150
The scan script must meet the JPEG restrictions on
progression
sequences.
/external/replicaisland/
README.TXT
18
AndouKun.java spins up the game, handles input events, deals with pausing and resuming, and also manages the
progression
across game levels.
36
res/xml/leveltree.xml: This file describes the non-linear level
progression
through the game. It is a tree, each node of which may contain one or more levels. Continuing to the next node requires that all levels are completed.
/external/chromium-trace/catapult/tracing/tracing/ui/extras/chrome/cc/images/
input-event.svg
93
style="font-size:medium;font-style:normal;font-variant:normal;font-weight:normal;font-stretch:normal;text-indent:0;text-align:start;text-decoration:none;line-height:normal;letter-spacing:normal;word-spacing:normal;text-transform:none;direction:ltr;block-
progression
:tb;writing-mode:lr-tb;text-anchor:start;baseline-shift:baseline;color:#000000;fill:#000000;fill-opacity:1;stroke:none;stroke-width:1;marker:none;visibility:visible;display:inline;overflow:visible;enable-background:accumulate;font-family:Sans;-inkscape-font-specification:Sans" />
98
style="font-size:medium;font-style:normal;font-variant:normal;font-weight:normal;font-stretch:normal;text-indent:0;text-align:start;text-decoration:none;line-height:normal;letter-spacing:normal;word-spacing:normal;text-transform:none;direction:ltr;block-
progression
:tb;writing-mode:lr-tb;text-anchor:start;baseline-shift:baseline;color:#000000;fill:#000000;fill-opacity:1;stroke:none;stroke-width:1;marker:none;visibility:visible;display:inline;overflow:visible;enable-background:accumulate;font-family:Sans;-inkscape-font-specification:Sans" />
/packages/apps/ManagedProvisioning/res/values-fr/
strings.xml
96
<string name="setup_profile_progress" msgid="7742718527853325656">"Configurer votre profil. Affichage de la
progression
."</string>
99
<string name="setup_device_progress" msgid="7035335208571175393">"Configurer votre appareil. Affichage de la
progression
."</string>
/packages/apps/ManagedProvisioning/res/values-fr-rCA/
strings.xml
96
<string name="setup_profile_progress" msgid="7742718527853325656">"Configurer votre profil. Affichage de la
progression
."</string>
99
<string name="setup_device_progress" msgid="7035335208571175393">"Configurer votre appareil. Affichage de la
progression
."</string>
/frameworks/base/docs/html/guide/topics/graphics/
overview.jd
34
things that are easier to represent with Drawable resources, such as a
progression
of bitmaps.</dd>
/external/skia/tools/debugger/
SkOverdrawMode.cpp
260
// This table encodes the color
progression
of the overdraw visualization
/prebuilts/tools/common/m2/repository/org/jetbrains/kotlin/kotlin-runtime/0.13.1513/
kotlin-runtime-0.13.1513.jar
/prebuilts/tools/common/m2/repository/org/jetbrains/kotlin/kotlin-runtime/1.0.0-beta-1103/
kotlin-runtime-1.0.0-beta-1103.jar
/docs/source.android.com/src/source/
life-of-a-bug.jd
192
states in a formal
progression
. We do try to keep the system up to date, but
/external/chromium-trace/catapult/telemetry/telemetry/web_perf/metrics/
webrtc_rendering_stats.py
102
progression
of [{2 3}+] for an ideal 20FPS video source. So what we are
/external/deqp/modules/glshared/
glsShaderConstExprTests.cpp
141
string typeName = glu::getDataTypeName((glu::DataType)(inType + compCount)); // results in float, vec2, vec3, vec4
progression
(same for other primitive types)
/frameworks/base/core/java/android/content/
ComponentCallbacks2.java
33
* <p>The values provided by {@link #onTrimMemory} do not represent a single linear
progression
of
/prebuilts/tools/common/m2/repository/org/jetbrains/kotlin/kotlin-runtime/0.12.613/
kotlin-runtime-0.12.613.jar
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